Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
* note: I'm also using the Warlock Crown mod and More Psi Abilities but those should be independent
Yeah same here. I'm trying to get it to work too. Let me know if you get it to work and I will do the same :)
WeaponCategories=(gauntlet, replace_psiamp))
i would have assumed "replace_psiamp" would have been sufficient to allow that character to use these abilities (she DOES have the psi vest equipped, because it's used in other specializations she has)... do i also need to add the vanilla "PsiAmp" tag, or am i about to bork my game?
No, there are three tiers.
With ModJam, yes
I use this with More Psi Abilities just fine.
Did you read the Description?
This mod offers you new animations for your psi operatives and removes the Psi Amp from the game and replaces it with a Psi Underlay
And for anyone wondering, the mod works for mod classes as long as they use the default game's psi amp (rather than a new one added by a mod). I'm using this in tandem with a couple of psi classes and it looks great.
Last tier is gotten after gatekeeper autopsy if memory serves me