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通过调整敌人的学识达到敌人不知道我方单位抵抗的效果
It combines changes similar to No Psychic Enemies with the spell/ability changes that Undead Savior applies (which Big Uncle linked below).
I think this will work. Might have some bug tho
or just... no wait it's actually broken
People still use heals on my undead even though they shouldn't be able to tell hes an undead
Them not attacking my summoned undead is fine, since they're obviously undead, but I'm wearing bandages.
Are characters able to "learn?"
Aka not spamming poison on an undead for example?
1. " The Multi-Player Definitive D:OS2 Mod List (2018) "
2. " The Definitive D:OS2 Mod List (2018) "
Congrats & Thanks for your awesome mods! (sorry for the spam)
Sinceim soon going to maybe lead a small group of adventurers around this one would be totally make it easier for Game masters to bring especially the undead part to a "realistic level" without always paying the enemies yourself. Awesome! Thank you :)
Thank you for your awesome mod :)