Total War: WARHAMMER II

Total War: WARHAMMER II

True Necrarchs (Lore-Friendly Version)
114 comentário(s)
Not bad 18/set./2022 às 1:18 
TWW3? Please...
Rys 26/ago./2022 às 14:34 
Hello, would it be possible to port this mod to TWW3, please?
ihKu47 5/jan./2021 às 10:15 
That's great news, Pythax! This is definately one of my favourite visual mods, along with the Blood Dragon one :)
Drednes The Eternal 22/dez./2020 às 15:17 
blessed be! this mod is awesome and i was really hoping that you would update this one
thanks a ton!
Pythax  [autor(a)] 21/dez./2020 às 15:51 
Greetings all and happy holidays :).

I apologise for my absence from this mod for the past several years (life has been exeptionally chaotic and I simply did not have the time, nor interest to continue modding).

I am going through and updating all of my mods to be up-to-date with the most recent patch (The Twisted and the Twilight).

I hope this helps any issues that have occurred. Please let me know if any further issues arise!
Dante 20/nov./2020 às 11:04 
Glad I'm not the only one having this issue
Riel 29/ago./2020 às 19:34 
An issue i've had was that after awakening the necrarch bloodline clicking the recruit lord button results in a freeze and a crash. Like if a necrarch lord is in the recruitment pool it crashes since in turns before using blood kisses to enhance the tree it was fine. Just wanted to put this here if ever this gets updated.
DustDevil 9/jul./2020 às 15:55 
It is crashing the game. Update please!
Budoshi 24/mai./2020 às 11:15 
too bad it crash the game now.
Constantine 20/abr./2020 às 6:12 
Well done, set it to myself. And didn’t you think about changing the necromancer (magician) in the game? Disgusting to play them.
Pury 11/abr./2020 às 14:56 
Guys, it's a reskin mod. It works just fine.
CS_Dark 26/jan./2020 às 23:19 
Been over a year now, all of this creators mods are dead.
opuntia 22/mai./2019 às 14:13 
Update Please
ihKu47 9/mai./2019 às 14:33 
@Pyrthax

Yay, this is heppy news! :steamhappy: Welcome back, looking forward to what you do with Lahmians.
Wasiu1 21/abr./2019 às 3:26 
Can you update this mod to the newest patch? (Prophet&Warlock) Thanks.
Mumion der Unsterbliche 20/fev./2019 às 22:23 
The Strigoi ?
ihKu47 3/fev./2019 às 8:30 
@RodentofDoom It's just cosmetic, if you're still wondering.
BurntBlackWings 22/jan./2019 às 3:37 
Fantastic!
RodentofDoom 17/jan./2019 às 4:04 
Does this also adjust the various skill selections that are available to each bloodline or is it just a cosmetic reskin ?
Ooh-la-la, It's GAGA!! 15/jan./2019 às 16:58 
@Pythax , your reskins are awesome, i wished you reskinned Manny, he is a Necromancer too after all, i just dont like the look he has now, tabletop look was sick!
m_ig_uelon 7/dez./2018 às 9:14 
great, realy like your reskins much better than vanilla
Pythax  [autor(a)] 7/dez./2018 às 8:58 
@m_ig_uelon

I most certainly do, once I have finished the last 3 Bloodlines :)
m_ig_uelon 7/dez./2018 às 8:33 
do you plan to make a all in one mod for your beatiful reskins?
Pythax  [autor(a)] 5/dez./2018 às 20:47 
Compatibility Patch has been released, link is in the description :)
necro.sys 4/dez./2018 às 18:09 
@Pythax Awesome! Eagerly waiting to see it :D
Pythax  [autor(a)] 4/dez./2018 às 13:20 
@Advokist

Hopefully tonight or tomorrow. I have had some busy days of studies recently, and have not had much time to mod. I am currently working on the Necrarch pack -and- various bug fixes :)
necro.sys 4/dez./2018 às 12:47 
@Pythax You mentioned the Necarch "pack" mod that adds all three before the Blood Dragon updates; since your Blood Dragon Mod is out now, is there any word on when the Necarch pack will be?
Pythax  [autor(a)] 26/nov./2018 às 0:17 
Ah will do, thank you for pointing that out :)
sEcOnDbOuToFiNsAnItY 25/nov./2018 às 6:45 
Think I found the crash compatibility problem. In the agent_subtypes_tables and main_units_tables remove every line that isn't nechrarchs. All those extra ones open up possible compatibility issues with any other mod that modifies them.
Pythax  [autor(a)] 24/nov./2018 às 23:46 
It's out now, just released. These models take a long time to piece together, as we lack proper model tools. Enjoy! Next on my to-do is a mod that combines my 3 Necrarch models into one mod and adds them to each of the 3 Necrarch lords from Bloodlines (right now each lord from that bloodline looks the same). After that, it's onto the Blood Dragon lords :)
Murthor Oathstone 24/nov./2018 às 22:23 
So when is the update coming? cause its been 13 hours since you said you were going to release the final variant of this guy.
Revan 24/nov./2018 às 15:59 
wow looks amazing! Will be uesing this from now on!
Boshty 24/nov./2018 às 12:56 
This is amazing. Im already tempted to go back and start a vampire campaign lol. finish my vamp coast ones first. but damn, this is awesome. making my favourite faciton even better.

i reckon someone needs to make a strogoi ghoul king lord for the vampire coast tho. imagine it. give him a fucking tricorn pirate hat. an eye patch. slap some barnacles on him. brilliant. lmao
ihKu47 24/nov./2018 às 9:44 
@Pythax Exciting news, looking forward what you'll make!

I subscribed to the thread in case someone asked about the submod, might as well help in other matters if I can :)
Homicidalnutloaf 24/nov./2018 às 9:14 
YAAAAAAY :DDD
Pythax  [autor(a)] 24/nov./2018 às 9:13 
Thanks for your question- answering help @ihKu47 :p
Pythax  [autor(a)] 24/nov./2018 às 9:10 
@NiftyKillSwitch

I will indeed be doing the other bloodlines. I have one last Necrarch variant being released tonight, then I plan to start with Blood Dragons or Von Carstein Bloodlines next :)
m_ig_uelon 24/nov./2018 às 8:37 
thank you ihK47
Homicidalnutloaf 24/nov./2018 às 7:40 
will you be doing custom skins on the other types of the bloodline lords?
ihKu47 24/nov./2018 às 5:25 
@m_ig_uelon It does indeed. Luckily, Hawky has made a compilation mod that includes both. Put True Necrarchs in the Workshop search field and it should show up. You can't use the original mods with it, but it includes both (and one more) and gives this mod's reskin to the Necrarch.
m_ig_uelon 24/nov./2018 às 5:04 
strange dont find it in the custom battle could it be that it can conflict with reskin or mixus legendary lords mod?
RollDice 24/nov./2018 às 2:04 
Great job! But it would be better without cape
ihKu47 24/nov./2018 às 1:57 
@m_ig_uelon It works in custom battles too.
m_ig_uelon 24/nov./2018 às 0:48 
can i use it in the custom battle for testing or only in the campaign?
ihKu47 23/nov./2018 às 15:36 
@DarkPhoenix17 See Hawky's merged mod mentioned below, it should allow them to work together.
Darkphoenix17 23/nov./2018 às 15:12 
@Pythax, mixus lord mod tampers with yourr reskin, any way around it?
Whiskeyjack 23/nov./2018 às 10:59 
That's some damn fine work, Pythax. Really excellent job, man!
< blank > 22/nov./2018 às 9:52 
Isn't the torso/belly from a skinny zombie a better alternative to a literal rot ridden corpse for this vampire?
Pythax  [autor(a)] 22/nov./2018 às 8:56 
@Hawky

Excellent merge, I will see if there's a way I can make a compatibility patch. Until then, your merge works wonderfully
ihKu47 22/nov./2018 às 7:23 
@Rippa Splitta

It does not. If I upload a submod without smoke I'll mention it here. It's an easy change to make for yourself if you follow the instructions I posted for changing the staff, - just instead of (or in addition to, since you want the different staff) changing the line in variantmeshdefinitions you remove the whole "db" branch of the mod.

@Hawky

I noticed your mod on the workshop, good job!