Total War: WARHAMMER II

Total War: WARHAMMER II

True Necrarchs (Lore-Friendly Version)
114 opmerkingen
Not bad 18 sep 2022 om 1:18 
TWW3? Please...
Rys 26 aug 2022 om 14:34 
Hello, would it be possible to port this mod to TWW3, please?
ihKu47 5 jan 2021 om 10:15 
That's great news, Pythax! This is definately one of my favourite visual mods, along with the Blood Dragon one :)
Drednes The Eternal 22 dec 2020 om 15:17 
blessed be! this mod is awesome and i was really hoping that you would update this one
thanks a ton!
Pythax  [auteur] 21 dec 2020 om 15:51 
Greetings all and happy holidays :).

I apologise for my absence from this mod for the past several years (life has been exeptionally chaotic and I simply did not have the time, nor interest to continue modding).

I am going through and updating all of my mods to be up-to-date with the most recent patch (The Twisted and the Twilight).

I hope this helps any issues that have occurred. Please let me know if any further issues arise!
Dante 20 nov 2020 om 11:04 
Glad I'm not the only one having this issue
Riel 29 aug 2020 om 19:34 
An issue i've had was that after awakening the necrarch bloodline clicking the recruit lord button results in a freeze and a crash. Like if a necrarch lord is in the recruitment pool it crashes since in turns before using blood kisses to enhance the tree it was fine. Just wanted to put this here if ever this gets updated.
DustDevil 9 jul 2020 om 15:55 
It is crashing the game. Update please!
Budoshi 24 mei 2020 om 11:15 
too bad it crash the game now.
Constantine 20 apr 2020 om 6:12 
Well done, set it to myself. And didn’t you think about changing the necromancer (magician) in the game? Disgusting to play them.
Pury 11 apr 2020 om 14:56 
Guys, it's a reskin mod. It works just fine.
CS_Dark 26 jan 2020 om 23:19 
Been over a year now, all of this creators mods are dead.
opuntia 22 mei 2019 om 14:13 
Update Please
ihKu47 9 mei 2019 om 14:33 
@Pyrthax

Yay, this is heppy news! :steamhappy: Welcome back, looking forward to what you do with Lahmians.
Wasiu1 21 apr 2019 om 3:26 
Can you update this mod to the newest patch? (Prophet&Warlock) Thanks.
Mumion der Unsterbliche 20 feb 2019 om 22:23 
The Strigoi ?
ihKu47 3 feb 2019 om 8:30 
@RodentofDoom It's just cosmetic, if you're still wondering.
BurntBlackWings 22 jan 2019 om 3:37 
Fantastic!
RodentofDoom 17 jan 2019 om 4:04 
Does this also adjust the various skill selections that are available to each bloodline or is it just a cosmetic reskin ?
Ooh-la-la, It's GAGA!! 15 jan 2019 om 16:58 
@Pythax , your reskins are awesome, i wished you reskinned Manny, he is a Necromancer too after all, i just dont like the look he has now, tabletop look was sick!
m_ig_uelon 7 dec 2018 om 9:14 
great, realy like your reskins much better than vanilla
Pythax  [auteur] 7 dec 2018 om 8:58 
@m_ig_uelon

I most certainly do, once I have finished the last 3 Bloodlines :)
m_ig_uelon 7 dec 2018 om 8:33 
do you plan to make a all in one mod for your beatiful reskins?
Pythax  [auteur] 5 dec 2018 om 20:47 
Compatibility Patch has been released, link is in the description :)
necro.sys 4 dec 2018 om 18:09 
@Pythax Awesome! Eagerly waiting to see it :D
Pythax  [auteur] 4 dec 2018 om 13:20 
@Advokist

Hopefully tonight or tomorrow. I have had some busy days of studies recently, and have not had much time to mod. I am currently working on the Necrarch pack -and- various bug fixes :)
necro.sys 4 dec 2018 om 12:47 
@Pythax You mentioned the Necarch "pack" mod that adds all three before the Blood Dragon updates; since your Blood Dragon Mod is out now, is there any word on when the Necarch pack will be?
Pythax  [auteur] 26 nov 2018 om 0:17 
Ah will do, thank you for pointing that out :)
sEcOnDbOuToFiNsAnItY 25 nov 2018 om 6:45 
Think I found the crash compatibility problem. In the agent_subtypes_tables and main_units_tables remove every line that isn't nechrarchs. All those extra ones open up possible compatibility issues with any other mod that modifies them.
Pythax  [auteur] 24 nov 2018 om 23:46 
It's out now, just released. These models take a long time to piece together, as we lack proper model tools. Enjoy! Next on my to-do is a mod that combines my 3 Necrarch models into one mod and adds them to each of the 3 Necrarch lords from Bloodlines (right now each lord from that bloodline looks the same). After that, it's onto the Blood Dragon lords :)
Murthor Oathstone 24 nov 2018 om 22:23 
So when is the update coming? cause its been 13 hours since you said you were going to release the final variant of this guy.
Revan 24 nov 2018 om 15:59 
wow looks amazing! Will be uesing this from now on!
Boshty 24 nov 2018 om 12:56 
This is amazing. Im already tempted to go back and start a vampire campaign lol. finish my vamp coast ones first. but damn, this is awesome. making my favourite faciton even better.

i reckon someone needs to make a strogoi ghoul king lord for the vampire coast tho. imagine it. give him a fucking tricorn pirate hat. an eye patch. slap some barnacles on him. brilliant. lmao
ihKu47 24 nov 2018 om 9:44 
@Pythax Exciting news, looking forward what you'll make!

I subscribed to the thread in case someone asked about the submod, might as well help in other matters if I can :)
Homicidalnutloaf 24 nov 2018 om 9:14 
YAAAAAAY :DDD
Pythax  [auteur] 24 nov 2018 om 9:13 
Thanks for your question- answering help @ihKu47 :p
Pythax  [auteur] 24 nov 2018 om 9:10 
@NiftyKillSwitch

I will indeed be doing the other bloodlines. I have one last Necrarch variant being released tonight, then I plan to start with Blood Dragons or Von Carstein Bloodlines next :)
m_ig_uelon 24 nov 2018 om 8:37 
thank you ihK47
Homicidalnutloaf 24 nov 2018 om 7:40 
will you be doing custom skins on the other types of the bloodline lords?
ihKu47 24 nov 2018 om 5:25 
@m_ig_uelon It does indeed. Luckily, Hawky has made a compilation mod that includes both. Put True Necrarchs in the Workshop search field and it should show up. You can't use the original mods with it, but it includes both (and one more) and gives this mod's reskin to the Necrarch.
m_ig_uelon 24 nov 2018 om 5:04 
strange dont find it in the custom battle could it be that it can conflict with reskin or mixus legendary lords mod?
RollDice 24 nov 2018 om 2:04 
Great job! But it would be better without cape
ihKu47 24 nov 2018 om 1:57 
@m_ig_uelon It works in custom battles too.
m_ig_uelon 24 nov 2018 om 0:48 
can i use it in the custom battle for testing or only in the campaign?
ihKu47 23 nov 2018 om 15:36 
@DarkPhoenix17 See Hawky's merged mod mentioned below, it should allow them to work together.
Darkphoenix17 23 nov 2018 om 15:12 
@Pythax, mixus lord mod tampers with yourr reskin, any way around it?
Whiskeyjack 23 nov 2018 om 10:59 
That's some damn fine work, Pythax. Really excellent job, man!
< blank > 22 nov 2018 om 9:52 
Isn't the torso/belly from a skinny zombie a better alternative to a literal rot ridden corpse for this vampire?
Pythax  [auteur] 22 nov 2018 om 8:56 
@Hawky

Excellent merge, I will see if there's a way I can make a compatibility patch. Until then, your merge works wonderfully
ihKu47 22 nov 2018 om 7:23 
@Rippa Splitta

It does not. If I upload a submod without smoke I'll mention it here. It's an easy change to make for yourself if you follow the instructions I posted for changing the staff, - just instead of (or in addition to, since you want the different staff) changing the line in variantmeshdefinitions you remove the whole "db" branch of the mod.

@Hawky

I noticed your mod on the workshop, good job!