Total War: WARHAMMER II

Total War: WARHAMMER II

True Necrarchs (Lore-Friendly Version)
114 Comments
Not bad 18 Sep, 2022 @ 1:18am 
TWW3? Please...
Rys 26 Aug, 2022 @ 2:34pm 
Hello, would it be possible to port this mod to TWW3, please?
ihKu47 5 Jan, 2021 @ 10:15am 
That's great news, Pythax! This is definately one of my favourite visual mods, along with the Blood Dragon one :)
Drednes The Eternal 22 Dec, 2020 @ 3:17pm 
blessed be! this mod is awesome and i was really hoping that you would update this one
thanks a ton!
Pythax  [author] 21 Dec, 2020 @ 3:51pm 
Greetings all and happy holidays :).

I apologise for my absence from this mod for the past several years (life has been exeptionally chaotic and I simply did not have the time, nor interest to continue modding).

I am going through and updating all of my mods to be up-to-date with the most recent patch (The Twisted and the Twilight).

I hope this helps any issues that have occurred. Please let me know if any further issues arise!
Dante 20 Nov, 2020 @ 11:04am 
Glad I'm not the only one having this issue
Riel 29 Aug, 2020 @ 7:34pm 
An issue i've had was that after awakening the necrarch bloodline clicking the recruit lord button results in a freeze and a crash. Like if a necrarch lord is in the recruitment pool it crashes since in turns before using blood kisses to enhance the tree it was fine. Just wanted to put this here if ever this gets updated.
DustDevil 9 Jul, 2020 @ 3:55pm 
It is crashing the game. Update please!
Budoshi 24 May, 2020 @ 11:15am 
too bad it crash the game now.
Constantine 20 Apr, 2020 @ 6:12am 
Well done, set it to myself. And didn’t you think about changing the necromancer (magician) in the game? Disgusting to play them.
Pury 11 Apr, 2020 @ 2:56pm 
Guys, it's a reskin mod. It works just fine.
CS_Dark 26 Jan, 2020 @ 11:19pm 
Been over a year now, all of this creators mods are dead.
opuntia 22 May, 2019 @ 2:13pm 
Update Please
ihKu47 9 May, 2019 @ 2:33pm 
@Pyrthax

Yay, this is heppy news! :steamhappy: Welcome back, looking forward to what you do with Lahmians.
Wasiu1 21 Apr, 2019 @ 3:26am 
Can you update this mod to the newest patch? (Prophet&Warlock) Thanks.
Mumion der Unsterbliche 20 Feb, 2019 @ 10:23pm 
The Strigoi ?
ihKu47 3 Feb, 2019 @ 8:30am 
@RodentofDoom It's just cosmetic, if you're still wondering.
BurntBlackWings 22 Jan, 2019 @ 3:37am 
Fantastic!
RodentofDoom 17 Jan, 2019 @ 4:04am 
Does this also adjust the various skill selections that are available to each bloodline or is it just a cosmetic reskin ?
Ooh-la-la, It's GAGA!! 15 Jan, 2019 @ 4:58pm 
@Pythax , your reskins are awesome, i wished you reskinned Manny, he is a Necromancer too after all, i just dont like the look he has now, tabletop look was sick!
m_ig_uelon 7 Dec, 2018 @ 9:14am 
great, realy like your reskins much better than vanilla
Pythax  [author] 7 Dec, 2018 @ 8:58am 
@m_ig_uelon

I most certainly do, once I have finished the last 3 Bloodlines :)
m_ig_uelon 7 Dec, 2018 @ 8:33am 
do you plan to make a all in one mod for your beatiful reskins?
Pythax  [author] 5 Dec, 2018 @ 8:47pm 
Compatibility Patch has been released, link is in the description :)
necro.sys 4 Dec, 2018 @ 6:09pm 
@Pythax Awesome! Eagerly waiting to see it :D
Pythax  [author] 4 Dec, 2018 @ 1:20pm 
@Advokist

Hopefully tonight or tomorrow. I have had some busy days of studies recently, and have not had much time to mod. I am currently working on the Necrarch pack -and- various bug fixes :)
necro.sys 4 Dec, 2018 @ 12:47pm 
@Pythax You mentioned the Necarch "pack" mod that adds all three before the Blood Dragon updates; since your Blood Dragon Mod is out now, is there any word on when the Necarch pack will be?
Pythax  [author] 26 Nov, 2018 @ 12:17am 
Ah will do, thank you for pointing that out :)
sEcOnDbOuToFiNsAnItY 25 Nov, 2018 @ 6:45am 
Think I found the crash compatibility problem. In the agent_subtypes_tables and main_units_tables remove every line that isn't nechrarchs. All those extra ones open up possible compatibility issues with any other mod that modifies them.
Pythax  [author] 24 Nov, 2018 @ 11:46pm 
It's out now, just released. These models take a long time to piece together, as we lack proper model tools. Enjoy! Next on my to-do is a mod that combines my 3 Necrarch models into one mod and adds them to each of the 3 Necrarch lords from Bloodlines (right now each lord from that bloodline looks the same). After that, it's onto the Blood Dragon lords :)
Murthor Oathstone 24 Nov, 2018 @ 10:23pm 
So when is the update coming? cause its been 13 hours since you said you were going to release the final variant of this guy.
Revan 24 Nov, 2018 @ 3:59pm 
wow looks amazing! Will be uesing this from now on!
Boshty 24 Nov, 2018 @ 12:56pm 
This is amazing. Im already tempted to go back and start a vampire campaign lol. finish my vamp coast ones first. but damn, this is awesome. making my favourite faciton even better.

i reckon someone needs to make a strogoi ghoul king lord for the vampire coast tho. imagine it. give him a fucking tricorn pirate hat. an eye patch. slap some barnacles on him. brilliant. lmao
ihKu47 24 Nov, 2018 @ 9:44am 
@Pythax Exciting news, looking forward what you'll make!

I subscribed to the thread in case someone asked about the submod, might as well help in other matters if I can :)
Homicidalnutloaf 24 Nov, 2018 @ 9:14am 
YAAAAAAY :DDD
Pythax  [author] 24 Nov, 2018 @ 9:13am 
Thanks for your question- answering help @ihKu47 :p
Pythax  [author] 24 Nov, 2018 @ 9:10am 
@NiftyKillSwitch

I will indeed be doing the other bloodlines. I have one last Necrarch variant being released tonight, then I plan to start with Blood Dragons or Von Carstein Bloodlines next :)
m_ig_uelon 24 Nov, 2018 @ 8:37am 
thank you ihK47
Homicidalnutloaf 24 Nov, 2018 @ 7:40am 
will you be doing custom skins on the other types of the bloodline lords?
ihKu47 24 Nov, 2018 @ 5:25am 
@m_ig_uelon It does indeed. Luckily, Hawky has made a compilation mod that includes both. Put True Necrarchs in the Workshop search field and it should show up. You can't use the original mods with it, but it includes both (and one more) and gives this mod's reskin to the Necrarch.
m_ig_uelon 24 Nov, 2018 @ 5:04am 
strange dont find it in the custom battle could it be that it can conflict with reskin or mixus legendary lords mod?
RollDice 24 Nov, 2018 @ 2:04am 
Great job! But it would be better without cape
ihKu47 24 Nov, 2018 @ 1:57am 
@m_ig_uelon It works in custom battles too.
m_ig_uelon 24 Nov, 2018 @ 12:48am 
can i use it in the custom battle for testing or only in the campaign?
ihKu47 23 Nov, 2018 @ 3:36pm 
@DarkPhoenix17 See Hawky's merged mod mentioned below, it should allow them to work together.
Darkphoenix17 23 Nov, 2018 @ 3:12pm 
@Pythax, mixus lord mod tampers with yourr reskin, any way around it?
Whiskeyjack 23 Nov, 2018 @ 10:59am 
That's some damn fine work, Pythax. Really excellent job, man!
< blank > 22 Nov, 2018 @ 9:52am 
Isn't the torso/belly from a skinny zombie a better alternative to a literal rot ridden corpse for this vampire?
Pythax  [author] 22 Nov, 2018 @ 8:56am 
@Hawky

Excellent merge, I will see if there's a way I can make a compatibility patch. Until then, your merge works wonderfully
ihKu47 22 Nov, 2018 @ 7:23am 
@Rippa Splitta

It does not. If I upload a submod without smoke I'll mention it here. It's an easy change to make for yourself if you follow the instructions I posted for changing the staff, - just instead of (or in addition to, since you want the different staff) changing the line in variantmeshdefinitions you remove the whole "db" branch of the mod.

@Hawky

I noticed your mod on the workshop, good job!