Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Maybe a realistic speed only matters for people playing with traffic manager. The default 60 Kilometers/hour is only 37 Miles/hour. I set the speeds to 100 and 110 for passing lane. 100 KPH = 62 MPH, which seems like what the default speed limit was trying to do.
Also, I have no idea how the logic works for selecting lanes, but it seems to magically work if the center lane is 10KPH faster than the other lanes. I tried setting the center lane to the same speed, a much faster speed, and a slower speed than the other lanes. In all of these cases cars randomly drove down the middle of the road. But 10KPH higher = voodoo magic where only emergency vehicles drive down the middle. So awesome!