Garry's Mod

Garry's Mod

Quake 2 SWEPs
282 Comments
@grok is this true? 15 Dec, 2024 @ 5:57am 
i wonder why nobody makes quake II npcs
upset  [author] 20 Oct, 2024 @ 4:09pm 
check utilities menu
Vinter 19 Oct, 2024 @ 11:39pm 
Is there a cvar so i can get rid of the odd camera shake while moving?
Sir Mansel of Macsen 20 Sep, 2024 @ 3:38pm 
Can't get this to work
LeoNERD98 7 Sep, 2024 @ 1:18pm 
there is going to be the Distruptor from the new quake 2 mission packs?
Cheesecake 28 Aug, 2024 @ 1:33am 
npcs can use more guns and we got the new weapon bob idk if i missed anything but LESGOOOOOOOOO
UML5 23 Aug, 2024 @ 3:02am 
KACPI USED THIS IN EPISODE 4 OF HIS GMOD EASTER EGG SERIES!
upset  [author] 17 Aug, 2024 @ 11:24am 
IT IS NOT BROKEN. clean up your gmod and remove shitty addons, you're just destroying your game by downloading badly coded crap
try disabling all your addons and you'll see that my addon is working perfectly
BigBlokeSeanyPops 30 Jun, 2024 @ 11:48pm 
this mod needs an update
randomq32 21 Jun, 2024 @ 11:34am 
the fucking guns dont work
Doom Slayer 9 May, 2024 @ 7:46am 
THIS. NEEDS. TO. BE. IN. VR.

This is enough motivation to start learning modeling.
sexymixie06 14 Apr, 2024 @ 4:25pm 
c_hands?
ground zero weapons?
CrimsonInfra64 6 Apr, 2024 @ 8:25pm 
someone fix this mod
Nathan Silver 21 Feb, 2024 @ 8:51am 
All weapons aren't working anymore. Can you PLEASE fix that?
cheeseydoo 18 Jan, 2024 @ 9:25pm 
explosions no longer work :(
Spawn Hybrid 7 Jan, 2024 @ 10:39pm 
Hey so the "Tried to use a NULL CTakeDamageInfo!" Fixer mod by zippy breaks the rocket launcher in this mod. The enemies take damage from it very inconsistently. The chasm the rift grenadier weapon from that pack is also affected.
Mannytko 20 Nov, 2023 @ 8:06am 
[Quake 2 SWEPs] lua/effects/q2_explosion/init.lua:14: bad argument #1 to 'DynamicLight' (number expected, got no value)
1. DynamicLight - [C]:-1
2. unknown - lua/effects/q2_explosion/init.lua:14 (x2)


[Quake 2 SWEPs] lua/effects/q2_explosion/init.lua:48: attempt to perform arithmetic on field 'Time' (a nil value)
1. unknown - lua/effects/q2_explosion/init.lua:48 (x4)


[Quake 2 SWEPs] lua/effects/q2_explosion/init.lua:41: attempt to perform arithmetic on field 'Time' (a nil value)
1. unknown - lua/effects/q2_explosion/init.lua:41 (x2)
DEVOtionist 2 Nov, 2023 @ 9:00am 
pretty cool
Brasduri 6 Sep, 2023 @ 1:39am 
remastered version when?
Thyme Borb 25 Jun, 2023 @ 1:59pm 
And super shotgun
Thyme Borb 25 Jun, 2023 @ 1:59pm 
BFG and Ion Ripper not working
Hey it's me Bluudud 3 Jan, 2023 @ 3:54pm 
lets see how rocket jumping works.
VictorVild 25 Nov, 2022 @ 4:50am 
inf ammo mods onley works on half life 2 ammo
VictorVild 29 Oct, 2022 @ 2:33am 
i can make quake 2 npcs they are shit
tinylucas 22 Sep, 2022 @ 5:05pm 
SAve yourself! never use a inf ammo addon it will break it! no fix at all
tinylucas 22 Sep, 2022 @ 5:04pm 
no, i deleted every fucking addon and it wont work
Synth 20 Jul, 2022 @ 3:04pm 
The people saying this addon is broken probably have a conflicting addon somewhere in their library - I just tested it myself and all the weapons work perfectly fine.
tinylucas 2 Jun, 2022 @ 5:24pm 
shit its now broken, inf ammo addons break it with no fix
Gabataka 16 May, 2022 @ 11:34pm 
can I use the transferred weapons in garrys mod in my mod?
raff-65 10 Dec, 2021 @ 4:23am 
to everyone that cant shoot the gun if you have a infinite ammo addon that might be the problem you have to disable the addon if you want to use it
phoenixpnr 31 Aug, 2021 @ 5:10am 
@ upset:
i would like to see the quake disruptor, the ground zero weapons or deathmatch weapons, such as the heat/plasma beam
a idiot 26 Aug, 2021 @ 2:25am 
ANYTHING
a idiot 26 Aug, 2021 @ 2:25am 
WON'T WORK
Siknesd 24 Jul, 2021 @ 1:29pm 
nice work! i really love quake 2
KnightBob7 4 Apr, 2021 @ 5:12am 
The only problems I have is explosions for the Grenade Launcher, Rocket Launcher, Phalanx, and missing railgun trail beam are missing.
rondrake 25 Mar, 2021 @ 3:01pm 
THE SUPER SOTGUN WON'T WORK
mkc1926 5 Oct, 2020 @ 2:19pm 
I uh...Let me just say that I can use the weapons, but they won't fire. I'm pretty sure it's broken by now, and I think it needs to be fixed.
844box 21 Jul, 2020 @ 1:45am 
It's used Quake 2's source code?
TheUbermensch 8 Feb, 2020 @ 3:37pm 
will you ever do a quake RTX sweps?
BeanMChocolate 12 Aug, 2019 @ 5:00pm 
I am having problems with crotch gun syndrome with these weapons in third person. I was wondering if you could look into this.
Gordon Freeman The Annoyance 13 Feb, 2019 @ 4:02pm 
Uhh, The Railgun Doesn't penetrate ANYTHING
Gavitron 8 Dec, 2018 @ 7:48am 
@ H_E_C_K i have this problem too, its because somebody didnt add animations/position the gun right, or something like that
H_E_C_K 28 May, 2018 @ 8:42am 
Wonderful weapons and a wonderful mod rest assured. However I have run into a bit of a hiccup...

The third person world models aren't being held by the hands of whatever playermodel I'm using. The weapons seem to just stick out from the waist like some for of low resolution robo-schlong. It is a problem that is consistent across all of my playermodesl, even the vanilla ones. The only ones that work are oddly, the splatoon playermodels, everything else just has dick-guns.

Sorry for the doom expostion style wall of text, but I didn't see a place to report issues.
Oh boss sun it's 29 Mar, 2018 @ 9:52am 
Where's addon with these q2 maps?
_average_alien 28 Feb, 2018 @ 12:05pm 
Is there any way I can tweak the weapons damage? Most of them are really weak.
Butch Van Der Linde 4 Nov, 2017 @ 1:34pm 
The models are based off quake ii, they don't look like that by mistake.
Iyotlami 28 Jul, 2017 @ 3:01am 
What is the best thing? QUAD DAMAGE!
Claudia Strife 25 May, 2017 @ 10:59pm 
I love how your Quake II mod ports the exact same weapons from the original game! :)
ADF-01 Falken 4 Apr, 2017 @ 3:23pm 
can you add the weapons from the expansion pack ground zero?
Sayachii 10 Dec, 2016 @ 3:08pm 
Oh man... First time I played Q2 (PSX version, not the PC trash) I thought these 1 armor things were chips and shotgun shells were cheese ;3