RimWorld

RimWorld

(old) Yayo's Combat 2
47 Comments
Carmello 22 Apr, 2023 @ 10:07am 
yayos combat 3 is currently up and runing, adn is 1.4 compatible
ducknamy1972 6 Nov, 2022 @ 7:13am 
1.4?
Videogameplayer 16 Aug, 2020 @ 7:33am 
looking forward to the 1.2 update dude - your mod was great in 1.1!
Plz keep us in the loop on plans/progress :)
Jamie ⚧ 14 Aug, 2020 @ 2:42pm 
Yeah, I can't wait for the 1.2 update; playing the game without this now feels like all of my guns are shooting bullet bills.
Sirius(吐槽星人) 13 Aug, 2020 @ 10:18pm 
1.2?
Mur Derer 15 Apr, 2020 @ 11:07pm 
wait a minute, is this mod like a parody on Combat Extended but this time it is compatible with other mods?
Miguel V-DF 12 Apr, 2020 @ 7:01pm 
compatible with draw a bead mod?
PremierVader 24 Mar, 2020 @ 11:19am 
What is the difference between this and YAYOs Combat 1?? I have the first one, should I replace that with this one?
YAYO  [author] 23 Mar, 2020 @ 1:12am 
@KineteMuldaur
Increase your accuracy.
But it is not simple. This calculates accuracy in a different way than vanilla systems. It mainly prevents the bullet from firing so strangely that it sometimes feels irrational.
Lord Hainz 23 Mar, 2020 @ 12:59am 
Does this mod increasing accuracy or what?
YAYO  [author] 22 Mar, 2020 @ 6:43pm 
@SniperSquirrel0
maybe yes
SniperSquirrel0 22 Mar, 2020 @ 2:27pm 
Is this compatible with targeting modes?
Lord Hainz 20 Mar, 2020 @ 5:42am 
Does this mod increasing accuracy or what?
fluffysnowcap 19 Mar, 2020 @ 5:46am 
YAYO  [author] 18 Mar, 2020 @ 5:40am 
update:
Changes to accuracy algorithm
Added accuracy adjustment value inside option
8faiNt ı♣ı 18 Mar, 2020 @ 5:24am 
sick mod
YAYO  [author] 16 Mar, 2020 @ 6:35pm 
@Gryfinn
impossible.
 MisterFossil  16 Mar, 2020 @ 11:50am 
Ok, i know that there is the old version of Yayo's combat, but....
Would that be possible to make this mod work with 1.0?
YAYO  [author] 14 Mar, 2020 @ 5:18am 
@Yucky_Yak
Yes it is very easy.
Turn off the use advanced accuracy option. Turn it off and everything related to accuracy is set to vanilla.
Only the projectile's speed will work.
Yucky_Yak 14 Mar, 2020 @ 5:09am 
I know it can soud weird but can i jsut disable everything that mod has to offer but leave the increased projectile speed?
YAYO  [author] 14 Mar, 2020 @ 3:57am 
@Музыкот
In most cases, the effect of this mode will be applied.
Stony Rock 14 Mar, 2020 @ 3:51am 
How does it affect weapons from other mods, i.e. Vanilla Weapons Expanded?
Mysticchecker 13 Mar, 2020 @ 10:56pm 
Bullet speed 70000000000, Bullets drift faster than light and thus drift backward and kill my pawn, Please make it work. THanks daddy.
Honey Bee 13 Mar, 2020 @ 6:42pm 
부족민들 대가리 딱대 ㅋㅋㅋ
No monitor 13 Mar, 2020 @ 3:09am 
@Pu Rn Ha NI Thanks mate <3
四重火花 13 Mar, 2020 @ 12:58am 
thanks for everything:bcportalhi:
BluePebble 12 Mar, 2020 @ 8:07pm 
@BigYEET
Use smoke grenades. That's Tynan's intention. The new mechanoid turret is designed to have a longer range than a vanilla sniper rifle, so smoke grenades are virtually essential.
Or change the settings in this mode's options. You can exclude turrets from higher accuracy or lower the overall firing level of all turrets.
But smoke grenades are probably the best alternative. It is the intention of the developer.
No monitor 12 Mar, 2020 @ 9:39am 
They make it almost impossible to clear out mech clusters. Especially if theres a mortar shield
No monitor 12 Mar, 2020 @ 9:38am 
the new mechanoid turret are very op with this mod, they snipe your colonists, doing exstreme amounts of damage even with flak armor. They have ridiculous range.
YAYO  [author] 12 Mar, 2020 @ 6:01am 
@OutLaw
Probably. However, it is not 100% guaranteed. Back up the save and try.
OutLaw 11 Mar, 2020 @ 11:18pm 
Can i change Yayo combat 1 for 2 midgame?
YAYO  [author] 11 Mar, 2020 @ 11:00pm 
Update :
Fixed a bug where missed bullets did not hit enemies at all other than the target.
Physical hit probability has been added to the option.
This is the chance that a missed bullet will do damage if it hits non-target enemies.
YAYO  [author] 11 Mar, 2020 @ 5:47pm 
@Zimtrauche
Your test method does not prove that this mod is wrong.
In many tests, no lag has ever occurred. Of the 5,000 users of yayo combat and yayo combat 2, only one has never spoken of lag. Statistically, this mode is correct to see that there is no lag.
The cause of your lag is probably the specific mod you have and the interference between this mod.
Zimtraucher 11 Mar, 2020 @ 2:02pm 
Found out, that your mod is causing extreme lag spikes. I deactivated all mods and activated them again, one by one.
Hun Alexander 11 Mar, 2020 @ 6:16am 
이 모드가 왜 안뜨는지 몰겠네
Blue North Star 8 Mar, 2020 @ 6:54pm 
If i'm reading this right it generally increases accuracy?

Cause i've seen pawns with 20 in shooting, and a gun with stupid accuracy levels still somehow miss their target by 30 feet.
YAYO  [author] 8 Mar, 2020 @ 6:51pm 
@Radiant Dawn We will supplement the description.
I don't know compatibility with Draw a Bead mode.
Give it a try and let me know if it helps others.
Dwang Zhongson 8 Mar, 2020 @ 2:55pm 
The mod needs more detailed options description. Desperately.

Also, Draw a Bead compatible?
박미광 8 Mar, 2020 @ 2:44pm 
야요에 취한다!
BluePebble 8 Mar, 2020 @ 8:45am 
와우, 내가 원하는 기능이 다 들어갔네요! 감사합니다!!!!
YAYO  [author] 8 Mar, 2020 @ 1:17am 
Update : Fixed bug where turrets wouldn't attack on certain settings
YAYO  [author] 8 Mar, 2020 @ 12:54am 
@TwotoolusFLY LSh.st 버그로 발견되어 수정되었습니다. 세이브 호환문제는 아니였던것 같습니다.
YAYO  [author] 7 Mar, 2020 @ 11:19pm 
@TwotoolusFLY LSh.st 새게임에서는 잘되나요?
TwotoolusFLY_LSh.st 7 Mar, 2020 @ 11:04pm 
모드 넣고 불러오기 하니
향상 체크되있는 상태에서는 터렛이 공격을 안하네요

새로운 게임할때 사용하는걸로! :hardhat::highlvl:
■■■■■■■■■■ 7 Mar, 2020 @ 10:51pm 
야요는 닥구독
YAYO  [author] 7 Mar, 2020 @ 10:05pm 
@Ryflamer Yes, it is.
Ryflamer 7 Mar, 2020 @ 10:02pm 
What is the main difference between this and the original mod? The settings menu?