RimWorld

RimWorld

(old) Yayo's Combat 2
47 Kommentare
Carmello 22. Apr. 2023 um 10:07 
yayos combat 3 is currently up and runing, adn is 1.4 compatible
ducknamy1972 6. Nov. 2022 um 7:13 
1.4?
Videogameplayer 16. Aug. 2020 um 7:33 
looking forward to the 1.2 update dude - your mod was great in 1.1!
Plz keep us in the loop on plans/progress :)
Jamie ⚧ 14. Aug. 2020 um 14:42 
Yeah, I can't wait for the 1.2 update; playing the game without this now feels like all of my guns are shooting bullet bills.
Sirius(吐槽星人) 13. Aug. 2020 um 22:18 
1.2?
Mur Derer 15. Apr. 2020 um 23:07 
wait a minute, is this mod like a parody on Combat Extended but this time it is compatible with other mods?
Miguel V-DF 12. Apr. 2020 um 19:01 
compatible with draw a bead mod?
PremierVader 24. März 2020 um 11:19 
What is the difference between this and YAYOs Combat 1?? I have the first one, should I replace that with this one?
YAYO  [Autor] 23. März 2020 um 1:12 
@KineteMuldaur
Increase your accuracy.
But it is not simple. This calculates accuracy in a different way than vanilla systems. It mainly prevents the bullet from firing so strangely that it sometimes feels irrational.
Lord Hainz 23. März 2020 um 0:59 
Does this mod increasing accuracy or what?
YAYO  [Autor] 22. März 2020 um 18:43 
@SniperSquirrel0
maybe yes
SniperSquirrel0 22. März 2020 um 14:27 
Is this compatible with targeting modes?
Lord Hainz 20. März 2020 um 5:42 
Does this mod increasing accuracy or what?
fluffysnowcap 19. März 2020 um 5:46 
YAYO  [Autor] 18. März 2020 um 5:40 
update:
Changes to accuracy algorithm
Added accuracy adjustment value inside option
8faiNt ı♣ı 18. März 2020 um 5:24 
sick mod
YAYO  [Autor] 16. März 2020 um 18:35 
@Gryfinn
impossible.
 MisterFossil  16. März 2020 um 11:50 
Ok, i know that there is the old version of Yayo's combat, but....
Would that be possible to make this mod work with 1.0?
YAYO  [Autor] 14. März 2020 um 5:18 
@Yucky_Yak
Yes it is very easy.
Turn off the use advanced accuracy option. Turn it off and everything related to accuracy is set to vanilla.
Only the projectile's speed will work.
Yucky_Yak 14. März 2020 um 5:09 
I know it can soud weird but can i jsut disable everything that mod has to offer but leave the increased projectile speed?
YAYO  [Autor] 14. März 2020 um 3:57 
@Музыкот
In most cases, the effect of this mode will be applied.
Stony Rock 14. März 2020 um 3:51 
How does it affect weapons from other mods, i.e. Vanilla Weapons Expanded?
Mysticchecker 13. März 2020 um 22:56 
Bullet speed 70000000000, Bullets drift faster than light and thus drift backward and kill my pawn, Please make it work. THanks daddy.
Honey Bee 13. März 2020 um 18:42 
부족민들 대가리 딱대 ㅋㅋㅋ
No monitor 13. März 2020 um 3:09 
@Pu Rn Ha NI Thanks mate <3
四重火花 13. März 2020 um 0:58 
thanks for everything:bcportalhi:
BluePebble 12. März 2020 um 20:07 
@BigYEET
Use smoke grenades. That's Tynan's intention. The new mechanoid turret is designed to have a longer range than a vanilla sniper rifle, so smoke grenades are virtually essential.
Or change the settings in this mode's options. You can exclude turrets from higher accuracy or lower the overall firing level of all turrets.
But smoke grenades are probably the best alternative. It is the intention of the developer.
No monitor 12. März 2020 um 9:39 
They make it almost impossible to clear out mech clusters. Especially if theres a mortar shield
No monitor 12. März 2020 um 9:38 
the new mechanoid turret are very op with this mod, they snipe your colonists, doing exstreme amounts of damage even with flak armor. They have ridiculous range.
YAYO  [Autor] 12. März 2020 um 6:01 
@OutLaw
Probably. However, it is not 100% guaranteed. Back up the save and try.
OutLaw 11. März 2020 um 23:18 
Can i change Yayo combat 1 for 2 midgame?
YAYO  [Autor] 11. März 2020 um 23:00 
Update :
Fixed a bug where missed bullets did not hit enemies at all other than the target.
Physical hit probability has been added to the option.
This is the chance that a missed bullet will do damage if it hits non-target enemies.
YAYO  [Autor] 11. März 2020 um 17:47 
@Zimtrauche
Your test method does not prove that this mod is wrong.
In many tests, no lag has ever occurred. Of the 5,000 users of yayo combat and yayo combat 2, only one has never spoken of lag. Statistically, this mode is correct to see that there is no lag.
The cause of your lag is probably the specific mod you have and the interference between this mod.
Zimtraucher 11. März 2020 um 14:02 
Found out, that your mod is causing extreme lag spikes. I deactivated all mods and activated them again, one by one.
Hun Alexander 11. März 2020 um 6:16 
이 모드가 왜 안뜨는지 몰겠네
Blue North Star 8. März 2020 um 18:54 
If i'm reading this right it generally increases accuracy?

Cause i've seen pawns with 20 in shooting, and a gun with stupid accuracy levels still somehow miss their target by 30 feet.
YAYO  [Autor] 8. März 2020 um 18:51 
@Radiant Dawn We will supplement the description.
I don't know compatibility with Draw a Bead mode.
Give it a try and let me know if it helps others.
Dwang Zhongson 8. März 2020 um 14:55 
The mod needs more detailed options description. Desperately.

Also, Draw a Bead compatible?
박미광 8. März 2020 um 14:44 
야요에 취한다!
BluePebble 8. März 2020 um 8:45 
와우, 내가 원하는 기능이 다 들어갔네요! 감사합니다!!!!
YAYO  [Autor] 8. März 2020 um 1:17 
Update : Fixed bug where turrets wouldn't attack on certain settings
YAYO  [Autor] 8. März 2020 um 0:54 
@TwotoolusFLY LSh.st 버그로 발견되어 수정되었습니다. 세이브 호환문제는 아니였던것 같습니다.
YAYO  [Autor] 7. März 2020 um 23:19 
@TwotoolusFLY LSh.st 새게임에서는 잘되나요?
TwotoolusFLY_LSh.st 7. März 2020 um 23:04 
모드 넣고 불러오기 하니
향상 체크되있는 상태에서는 터렛이 공격을 안하네요

새로운 게임할때 사용하는걸로! :hardhat::highlvl:
■■■■■■■■■■ 7. März 2020 um 22:51 
야요는 닥구독
YAYO  [Autor] 7. März 2020 um 22:05 
@Ryflamer Yes, it is.
Ryflamer 7. März 2020 um 22:02 
What is the main difference between this and the original mod? The settings menu?