RimWorld
(old) Yayo's Combat 2
47 件のコメント
Carmello 2023年4月22日 10時07分 
yayos combat 3 is currently up and runing, adn is 1.4 compatible
ducknamy1972 2022年11月6日 7時13分 
1.4?
Videogameplayer 2020年8月16日 7時33分 
looking forward to the 1.2 update dude - your mod was great in 1.1!
Plz keep us in the loop on plans/progress :)
Jamie ⚧ 2020年8月14日 14時42分 
Yeah, I can't wait for the 1.2 update; playing the game without this now feels like all of my guns are shooting bullet bills.
Sirius(吐槽星人) 2020年8月13日 22時18分 
1.2?
Mur Derer 2020年4月15日 23時07分 
wait a minute, is this mod like a parody on Combat Extended but this time it is compatible with other mods?
Miguel V-DF 2020年4月12日 19時01分 
compatible with draw a bead mod?
PremierVader 2020年3月24日 11時19分 
What is the difference between this and YAYOs Combat 1?? I have the first one, should I replace that with this one?
YAYO  [作成者] 2020年3月23日 1時12分 
@KineteMuldaur
Increase your accuracy.
But it is not simple. This calculates accuracy in a different way than vanilla systems. It mainly prevents the bullet from firing so strangely that it sometimes feels irrational.
Lord Hainz 2020年3月23日 0時59分 
Does this mod increasing accuracy or what?
YAYO  [作成者] 2020年3月22日 18時43分 
@SniperSquirrel0
maybe yes
SniperSquirrel0 2020年3月22日 14時27分 
Is this compatible with targeting modes?
Lord Hainz 2020年3月20日 5時42分 
Does this mod increasing accuracy or what?
fluffysnowcap 2020年3月19日 5時46分 
YAYO  [作成者] 2020年3月18日 5時40分 
update:
Changes to accuracy algorithm
Added accuracy adjustment value inside option
8faiNt ı♣ı 2020年3月18日 5時24分 
sick mod
YAYO  [作成者] 2020年3月16日 18時35分 
@Gryfinn
impossible.
 MisterFossil  2020年3月16日 11時50分 
Ok, i know that there is the old version of Yayo's combat, but....
Would that be possible to make this mod work with 1.0?
YAYO  [作成者] 2020年3月14日 5時18分 
@Yucky_Yak
Yes it is very easy.
Turn off the use advanced accuracy option. Turn it off and everything related to accuracy is set to vanilla.
Only the projectile's speed will work.
Yucky_Yak 2020年3月14日 5時09分 
I know it can soud weird but can i jsut disable everything that mod has to offer but leave the increased projectile speed?
YAYO  [作成者] 2020年3月14日 3時57分 
@Музыкот
In most cases, the effect of this mode will be applied.
Stony Rock 2020年3月14日 3時51分 
How does it affect weapons from other mods, i.e. Vanilla Weapons Expanded?
Mysticchecker 2020年3月13日 22時56分 
Bullet speed 70000000000, Bullets drift faster than light and thus drift backward and kill my pawn, Please make it work. THanks daddy.
Honey Bee 2020年3月13日 18時42分 
부족민들 대가리 딱대 ㅋㅋㅋ
No monitor 2020年3月13日 3時09分 
@Pu Rn Ha NI Thanks mate <3
四重火花 2020年3月13日 0時58分 
thanks for everything:bcportalhi:
BluePebble 2020年3月12日 20時07分 
@BigYEET
Use smoke grenades. That's Tynan's intention. The new mechanoid turret is designed to have a longer range than a vanilla sniper rifle, so smoke grenades are virtually essential.
Or change the settings in this mode's options. You can exclude turrets from higher accuracy or lower the overall firing level of all turrets.
But smoke grenades are probably the best alternative. It is the intention of the developer.
No monitor 2020年3月12日 9時39分 
They make it almost impossible to clear out mech clusters. Especially if theres a mortar shield
No monitor 2020年3月12日 9時38分 
the new mechanoid turret are very op with this mod, they snipe your colonists, doing exstreme amounts of damage even with flak armor. They have ridiculous range.
YAYO  [作成者] 2020年3月12日 6時01分 
@OutLaw
Probably. However, it is not 100% guaranteed. Back up the save and try.
OutLaw 2020年3月11日 23時18分 
Can i change Yayo combat 1 for 2 midgame?
YAYO  [作成者] 2020年3月11日 23時00分 
Update :
Fixed a bug where missed bullets did not hit enemies at all other than the target.
Physical hit probability has been added to the option.
This is the chance that a missed bullet will do damage if it hits non-target enemies.
YAYO  [作成者] 2020年3月11日 17時47分 
@Zimtrauche
Your test method does not prove that this mod is wrong.
In many tests, no lag has ever occurred. Of the 5,000 users of yayo combat and yayo combat 2, only one has never spoken of lag. Statistically, this mode is correct to see that there is no lag.
The cause of your lag is probably the specific mod you have and the interference between this mod.
Zimtraucher 2020年3月11日 14時02分 
Found out, that your mod is causing extreme lag spikes. I deactivated all mods and activated them again, one by one.
Hun Alexander 2020年3月11日 6時16分 
이 모드가 왜 안뜨는지 몰겠네
Blue North Star 2020年3月8日 18時54分 
If i'm reading this right it generally increases accuracy?

Cause i've seen pawns with 20 in shooting, and a gun with stupid accuracy levels still somehow miss their target by 30 feet.
YAYO  [作成者] 2020年3月8日 18時51分 
@Radiant Dawn We will supplement the description.
I don't know compatibility with Draw a Bead mode.
Give it a try and let me know if it helps others.
Dwang Zhongson 2020年3月8日 14時55分 
The mod needs more detailed options description. Desperately.

Also, Draw a Bead compatible?
박미광 2020年3月8日 14時44分 
야요에 취한다!
BluePebble 2020年3月8日 8時45分 
와우, 내가 원하는 기능이 다 들어갔네요! 감사합니다!!!!
YAYO  [作成者] 2020年3月8日 1時17分 
Update : Fixed bug where turrets wouldn't attack on certain settings
YAYO  [作成者] 2020年3月8日 0時54分 
@TwotoolusFLY LSh.st 버그로 발견되어 수정되었습니다. 세이브 호환문제는 아니였던것 같습니다.
YAYO  [作成者] 2020年3月7日 23時19分 
@TwotoolusFLY LSh.st 새게임에서는 잘되나요?
TwotoolusFLY_LSh.st 2020年3月7日 23時04分 
모드 넣고 불러오기 하니
향상 체크되있는 상태에서는 터렛이 공격을 안하네요

새로운 게임할때 사용하는걸로! :hardhat::highlvl:
■■■■■■■■■■ 2020年3月7日 22時51分 
야요는 닥구독
YAYO  [作成者] 2020年3月7日 22時05分 
@Ryflamer Yes, it is.
Ryflamer 2020年3月7日 22時02分 
What is the main difference between this and the original mod? The settings menu?