Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
It does however introduce a new problem - you'll have too much choice ;)
(1) Nothing is better than plasteel.
(2) You can't craft plasteel or a plasteel equivalent from other alloys.
(3) With the *very slight* exception of black steel, there really isn't any major utility for most of the alloys other than a few of them being very nice for making sculptures.
I was looking for a mod that could let me spend a lot of time and effort to make some truly endgame strength walls that could take immense punishment or be a significant upgrade over the best materials in the base game, but this mod really just adds a lot of complication for not that much benefit, unfortunately.
Plumchalcum is a fictional name for this very real alloy!
https://en.wikipedia.org/wiki/Molybdochalkos
Some stats.
1.0 = 100%
0.7 = 70%
etc..
Copper
Lead
Tin
Bronze
Stainless Steel
Chromium
Since the author of EM-Metals is still active, I recommend using his version of the metals vs this mod's in the patch. I think that's how it works?
In my game, I'm getting multiple versions of these metals so it makes it hard to figure out which version a particular recipe is asking for.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2131576786
The craft jobs only appear for the electric smithy.