Black Mesa
2012 Weapons pack
38 件のコメント
[DaGeTi]_666 2月16日 9時51分 
Shotgun Doesnt work( Can you fix it?
BurningCakeDoesAche 2024年7月9日 14時41分 
Ah crap. My glock and crowbar are stuck like this now, apparently
BurningCakeDoesAche 2024年7月9日 14時23分 
My HUD icons remained all squished and blurry after disabling the mod. Not sure why (or if it was meant to do that in the first place)
ꟽokehead 2024年4月20日 1時27分 
Is there separate crossbow model mod anywhere?
mjc651 2023年11月6日 20時20分 
it is broken af
TCMOREIRA 2023年10月9日 0時55分 
Will they work with custom H.E.V arms and hands?
BenL4D2 2022年12月7日 5時58分 
add 2012 soundz
dewreed9 2022年11月2日 18時36分 
it kinda works, when i enable it will only work for the crowbar and glock
The Asskins Diet 2022年4月4日 16時14分 
Also seems like this bugs out the AI. Specifically AI using MP5s. MP5 does this weird twitch with the hand when sprinting.
The Asskins Diet 2022年4月4日 13時39分 
I've always preferred the 2012 mod version's sprint. Something about how the gun tilts down is so simple and goes so well with the sprinting, I just wish it had a slight weapon bob to it. I'm trying to figure out if that is at all possible. I found another thread where someone showed how to add lines to the config.cfg to give weapons weapon bob when you walk, not sure how you would even edit them, I looked through the weapon pack vpk and have no idea what files even dictate the sprint animation on the weapons. Probably a bit above my skill level, but that's my dream weapon mod.
Cabo_Campos 2021年9月10日 9時14分 
i wish the MP5 sound was standalone, soo i can play with it in my game!
BananaRobot 2021年7月19日 9時26分 
thanks
epicgamer720 (fake) 2020年11月6日 21時23分 
the shotguns broken
Tunnel 2020年8月25日 18時12分 
another bug i found is the mp5 sprinting anims is odd, the hand disappears for some reason.
Tunnel 2020年8月25日 18時01分 
how goes fixing the mp5?
✪Brandonbine✪  [作成者] 2020年5月6日 21時08分 
I can put them in individually just unlisted
Desperado 2020年5月6日 20時07分 
I dunno how practical this would be, but is there any way to download the weapons individually rather than the entire pack?
Ted 2020年4月17日 17時13分 
why anything for the old shotgun
✪Brandonbine✪  [作成者] 2020年3月22日 21時05分 
@The Nate i just retextured it
The Nate 2020年3月22日 20時35分 
Well, yeah, I know that now, but how'd you get it to not have the actual, well, animated display part and just have the cleaned up forearms?
✪Brandonbine✪  [作成者] 2020年3月22日 20時25分 
@The Nate animated handpad
The Nate 2020年3月22日 19時18分 
And on another note, where can I get the arm texture you use in your screenshots?
The Nate 2020年3月22日 19時13分 
It has to do with how the 1.0 MP5 worldmodel has two new "animations", one for primary fire and one for secondary fire
✪Brandonbine✪  [作成者] 2020年3月22日 14時29分 
@💀RedDeadDumb💀 i'll see what i can do
JustRed 2020年3月22日 9時34分 
HECU soldiers with mp5 won't shoot (they will eventually throw grenades). The ones with shotguns are shooting. Any fix for that?
1v4n94 2020年3月19日 6時19分 
I like the classic Tau more since it's more consistent with that of Half-Life, and canon wise, it's great to have it. Also, the special effects are better in the 2012 version for some reason (IMO).
✪Brandonbine✪  [作成者] 2020年3月19日 6時15分 
@1v4n94 i'll think about that
1v4n94 2020年3月19日 6時13分 
Can you share a standalone version of the Tau/Gauss from 2012? If you don't want it to be seen though the Workshop or through searches, you can set its privacy/visibility option to "unlisted". Secondly, can I make retextures of your mods, similar to the ones I've been sharing for some time now?

Thanks for your efforts with this game! :lunar2019piginablanket:
✪Brandonbine✪  [作成者] 2020年3月17日 13時38分 
@The Nate ill fix that
The Nate 2020年3月17日 13時29分 
I just noticed that the crossbow's world model is untextured
✪Brandonbine✪  [作成者] 2020年3月17日 13時07分 
@The Nate I will be doing old sleeves with hd hands soon :)
The Nate 2020年3月17日 12時32分 
On another note, are you still planning to do a version with the 2012 arms intact?
The Nate 2020年3月17日 12時30分 
Alright, so there was this folder in bms called "user_content". Inside that folder was another folder called "88". Inside *that* folder was a DAT file called "882ab71a". I deleted the user_content folder, reinstalled the mod (using workshop), and now the revolver actually works.
✪Brandonbine✪  [作成者] 2020年3月17日 12時19分 
@The Nate idk what to tell you it was working fine for me
The Nate 2020年3月17日 12時16分 
Uh, I deleted the sound folder in the VPK, same error. I deleted the scripts folder, same error.
✪Brandonbine✪  [作成者] 2020年3月17日 12時03分 
@The Nate might need to remove sound folder in my mods file cuz it doesn't really matter. or you might need to redo setting up custom folder.
The Nate 2020年3月17日 11時22分 
I tried doing the custom folder thing with it (including editing gameinfo), and it kept giving me the "cannot use */sound as a search path" error on startup