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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3154379105
This is the new one.
Obs: o Boss é dificil, ainda mais se tentar bater de frente sem usar outros Mods, passei raiva...
Muito obrigado!!
I'm at a level of 0.07 gravity. If the grids have batteries, then they should have enough power to keep their ion thrusters going even at that low gravity. Its a good 200km-300km to the surface of the planet so nothing ever crashes, just despawns before it gets there.
Are there any hydrogen powered ships at all? Otherwise all of them will be nerfed down real bad by my magic removal mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1921226576
It breaks progression because most of these structures are full of resources.
So you should consider turning them hostile towards players or add safe zones around the neutral factions.
It is working, as far as I can tell, but even after adjusting my MES xmls so that it won't clean up MES scripted encounters automatically, I noticed some SEMS cargo ships and planetary installations were getting cleaned up anyways. I am playing offline and want to disabled any automatic clean-up in my world. I prefer to handle it manually if it becomes an issue for performance.
Can we have permission to upload a mod with some of your content for private use with an unlisted posting (i.e. for a server). We would want permission to tweak the ships for our custom scenario and factions. Also if this only applies to certain mods of yours could you please let us know?
Thanks,
Strike
Thanks for all the work you do on these mods, really improves the game quality in my opinion.