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It will stay for archive reasons, but you should disable/remove it and sub to CombiPack Rock.
CombiPack for Rock (compatible with all DLC as well) can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2142924351
- added new room icons to the UI,
- updated objects.spritebank so the objects in the menu don't have mismatched sprites,
- added some new properties to various objects/floor materials.
- opening lottery safe to store the cash is made high priority
- removed recycling research, so you can start immedtiately with setting up the garbage chain.
...but it's useless to upload it, since zoning any custom modded room will CTD the game.
Please be patient and wait for a hotfix from the devs to fix the game engine.
For those who came to this comments section to go REEEEEEEEEEE WHY DIS MOD BREAK REEEEEEEEEEE... please read the other comments here before you complain to our great modmaker Murgh <3
- added new room icons to the UI,
- updated objects.spritebank so the objects in the menu don't have mismatched sprites,
- added some new properties to various objects/floor materials.More updates to come:
- opening lottery safe to store the cash is made high priority
- removed recycling research, so you can start immedtiately with setting up the garbage chain.
But I dont understand the part about not uploading ... Is this CTD caused by a bug in the main game that needs to be fixed first?
- added new room icons to the UI,
- updated objects.spritebank so the objects in the menu don't have mismatched sprites,
- added some new properties to various objects/floor materials.
...but it's useless to upload it now, since zoning any custom modded room will CTD the game.
is it possible to do roll call with multiple yard? i design my prison with multiple yard which seperate by class.
The two panels required for that are mounted by workmen when they have time for it, you'll need to wait until they are both placed into the booth, then the booth should initialize and will be ready to use.
@michael123qw that money should go to a lottery vault room and stored into a money safe, don't you have it? Just use the Sell tool to sell all the cash.
I think this confused the game with the extra NPC's, because now the Emergency Traffic Controller has a vehicle waiting for passengers, and a constant error trying to find a "nil" value. I can make it stop by deleting the entire Traffic Controller, but is there a cleaner way to just delete any stuck Emergency NPC's? Thanks.
From what I've read of the Island dlc coming out in a few hours, it looks like they've added a lot of Murgh's features, like helicopters and delivery filters and stuff.
I take it then that I can "sell" these grant checkers to get them out off my cargo station with no ill effects?
Recycling: yea you need to research it first, this might be weird but it's because I wanted to keep the stand-alone version and what's inside this mod as similar as possible. SImply do the research as quickly as possible and build recycling room to get the flow of garbage going like it should.
Grant checkers: these get spawned by the cargo stations in order to complete the advanced roads grants. At first I coded them to be only spawned once, but if you forgot to activate a grant it would then not be able to complete if the checkers were already brought to exports and left the map. So they spawn whenever you put a station and enable its traffic, or when you disable its traffic, change the type and enable traffic again.
- replaced Border Changer with Border Changer 2.0