Total War: WARHAMMER II
Regions Full Visibility
47 σχόλια
Kraut 23 Αυγ 2022, 17:19 
Do you intend on making this mod for WH3 as well?
Freelmeister 7 Αυγ 2022, 21:15 
Do you mind uploading this to WH3? I really enjoy using it.
UnDeadDemon 9 Μαρ 2022, 15:05 
Yw, thanks for the awesome mod :D
| RaZe |  [Δημιουργός] 9 Μαρ 2022, 10:00 
@UnDeadDemon cool, thanks for the info, when I'll buy the game and they'll add the workshop I'll officially puslish it
UnDeadDemon 8 Μαρ 2022, 15:32 
omg your mod still works on warhammer 3 without any edits just have to manually install it because no mod manager, are we allowed to use it @raze
Yme 20 Ιουλ 2021, 13:21 
Thanks! Just wasn't sure if "visibility" covered seeing everything in the affected regions, including ambushes, hidden encampments, etc. or just the armies / agents you'd be able to see normally.
| RaZe |  [Δημιουργός] 20 Ιουλ 2021, 12:39 
I don't think, that's the description of the method that i use in the mod:
"Sets the shroud state of a specified land region to seen, for a specific faction."
It doesn't refer in any way enemy ambushes
Yme 20 Ιουλ 2021, 12:11 
Does this mod mean you'll always see enemy ambushes?
Karn 22 Απρ 2021, 6:24 
please update!!
Personake 30 Μαρ 2021, 6:31 
Hi RaZe, I really like this mod. It would be amazing if you would update it for Rakarth version of the game.
Holynevil 7 Μαρ 2021, 13:30 
please update
ivnn11 16 Φεβ 2021, 16:54 
please update is the best mod!!!
Calibrated 19 Ιαν 2021, 0:53 
It does work perfectly fine. If you guys would just read you would see that you have to press end turn once after you sub to this mod AND you don't NEED the dependent mod.
Sunshine Crazy 11 Ιαν 2021, 7:02 
Does anyone know of a mod like this that works??
Mr. F 12 Δεκ 2020, 1:55 
I would also like to request an update :)
The Ohio Question 8 Δεκ 2020, 0:00 
Does this work still? seems wonky, though that may be a conflict with another mod.
Yorick 5 Δεκ 2020, 12:23 
Any update?
Regent 9 Οκτ 2020, 5:07 
Thank you for the update! :D
| RaZe |  [Δημιουργός] 6 Οκτ 2020, 15:45 
Soon I will update the mod with the new MCT ^^
Regent 17 Σεπ 2020, 17:51 
The new MCT is out of beta. I hope we get an update soon.
Ciaran Zagami 29 Αυγ 2020, 16:25 
Outstanding!
Always hated being ambushed by armies I lost LOS on IN MY OWN TERRITORY.
Lemonz 18 Ιουλ 2020, 17:04 
Is this multiplayer compatible?
=[NK]= Col. Jack O'Neil 17 Ιουλ 2020, 9:47 
You're such a legend vandy!
Groove Wizard 17 Ιουλ 2020, 8:56 
Just to clarify - we're planning on taking down the old version entirely, it would become maintenance hell otherwise and a virus to the workshop. You can make the mod compatible with both in the meantime and then axe MCT 1.0-exclusive stuff when it's removed. You can gimme a shout in the Modding Den discord (linked in all my mods) for more help or we can talk through uggo Steam chat or some such otherwise, if you'd like some assistance making the change
| RaZe |  [Δημιουργός] 17 Ιουλ 2020, 6:47 
@Teron_Gore I'll probably release an alternative version with the new MCT once it will be out of the beta
Regent 17 Ιουλ 2020, 6:34 
Will you update this with Vandy's new MCT?
Groove Wizard 1 Ιουλ 2020, 14:44 
Just skipping through as many MCT mods as I can find to inform that the MCT 1.0 mod is gonna be taken down in the middle-future, to be replaced with the newer version of MCT found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2136347705
Tazza 13 Ιουν 2020, 11:47 
@| RaZe | its fixing itself after the first turn ends ps Im also using the totally random generator for Warhammer
| RaZe |  [Δημιουργός] 11 Ιουν 2020, 16:06 
@Tazza Thanks for your feedback, I'll try to find a way to make it works
Tazza 11 Ιουν 2020, 11:50 
doesnt work in MPs
Vengeant 8 Ιουν 2020, 17:23 
Skill Point Jumpstart
Better Camera Mod
Home Region Movement Larger Bonus
Legendary Lord Respec
Mod Configuration Tool
Region Trading
Region Trading - Unrestricted
Regions Full Visibility
Skip Intro Logos
UI Modding Framework
Blood Voyages Begone
Rebanner II
| RaZe |  [Δημιουργός] 5 Ιουν 2020, 3:53 
@Vengeant thanks, could you tell me your mod list?
Vengeant 4 Ιουν 2020, 18:42 
Well, the first time we loaded it up, (1) he loaded a few seconds before me and, (2) he selected nothing -- leaving it at default, (3) and clicked Finalize. I am the host. A few seconds later, I clicked Finalize, and locked up. This was the first moment of the first turn of the campaign -- nothing had transpired yet. Thinking this is a fluke, we did the exact same thing except I loaded first and clicked Finalize. We did fine until a turn or two later, when my friend went into combat and fought a long, close battle. When we loaded back into the campaign map, he locked up. We disabled the mod after that and went another 30+ turns without incident.
| RaZe |  [Δημιουργός] 4 Ιουν 2020, 6:42 
@Vengeant could you give me more details? Maybe I can help
RøммeŁ | Jefazo 4 Ιουν 2020, 5:56 
Awesome mod, any uncompatibility issues?
Vengeant 3 Ιουν 2020, 20:31 
Causing some instability in multiplayer, we're finding.
Estellus 3 Ιουν 2020, 1:07 
Roger, thank you very much.
| RaZe |  [Δημιουργός] 2 Ιουν 2020, 23:37 
@Estellus soft requirement, if it isn't installed the mod uses the default values
Estellus 2 Ιουν 2020, 17:51 
Query: Is the MCT a soft- or hard-requirement? Will this mod crash/not function without it, or will I just be unable to tweak it without it?
Commisar Jon Fuklaw 2 Ιουν 2020, 10:28 
So, is the script for this visibility mod viable for multiplayer, or just singleplayer, like the other one?
Mighty He-Man 2 Ιουν 2020, 6:26 
You've done a Sigmar's work Mylord!
TheDevilNextDoor 2 Ιουν 2020, 0:02 
great really not a fan of the way vision work currently but i get it

love when mods use the MCM
RatboyW 31 Μαϊ 2020, 14:48 
Very much appreciated!!! And thank you for keeping the MCM in mind, always good to see modders makes use of it
EyeBags.On.Fleek 31 Μαϊ 2020, 2:34 
Brilliant!
Device 30 Μαϊ 2020, 2:32 
finally someone made a playable one, cant play without this mod, much thanks!
Bob the Brain 29 Μαϊ 2020, 23:03 
Oo I like this idea, more choices are always welcome. Thank you.
DarknesXAM 29 Μαϊ 2020, 21:24 
does this work in co-op campaign?