RimWorld

RimWorld

Real Fog of War (Continued)
44 Comments
Knight 'Pink from the Outset' 15 Jul, 2024 @ 1:32am 
CAI 5000 seems to be different in many ways, including that it doesn't really account for light level the same way. Great if you just want a more dynamic combat experience, not so great if you're looking for that horror vibe (like I was)
Robo 29 May, 2024 @ 11:11pm 
@Siatru CAI 5000 is a better option as it has fully functional Fog of War, I recommend putting it to Easy mode or nullify the settings as much as possible if you're planning on using that.
Siatru 29 May, 2024 @ 9:39pm 
Doesn't seem like the new one will be able update. If so, is there a possibility that this one will?
Mlie  [author] 21 Oct, 2022 @ 10:28pm 
@JessieFeathers No, see notice at the top
JessieFeathers 21 Oct, 2022 @ 6:22pm 
1.4?
FungalFish 13 Aug, 2022 @ 7:28pm 
Mlie's a Gigachad
Ginual 28 Dec, 2021 @ 12:07pm 
does this work with multiplayer?
Azerbaijan_Technology 27 Aug, 2021 @ 8:52am 
Please do consider fixing the slow down, the other one added a much of buggy uneeded stuff which practically ruined it.
Maybe you can ask how he fixed the slow down?
Shuulgghast_Ghrraa_Bghuul 18 Aug, 2021 @ 4:59am 
Thank you to the uploader for your work in maintaining this mod and many others, but I recommend that people use の⁠ヮ⁠の's actively developed version of the Real Fog of War mod instead (as linked previously in the comments: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2560931731 ). Unless there is something you desperately need from this legacy version, the other option has interesting features and it doesn't suffer from this version's significant performance issues.
steadfast 14 Aug, 2021 @ 1:13am 
TY for resurrection try, but mod is slowing game down hard.

Anyway TY for all your resurrected mods!
Mlie  [author] 3 Aug, 2021 @ 1:58am 
@uberjammer :) Thank you for that!
uberjammer 3 Aug, 2021 @ 1:57am 
@Mlie Oops, missed the "here". Oh well, I bought you a coffee anyways :)
Mlie  [author] 31 Jul, 2021 @ 11:27pm 
@uberjammer There is a link to that mod right above the disclamer image
uberjammer 31 Jul, 2021 @ 11:15pm 
@Mlie The 'other version' mentioned below is actually a new 1.3 version (unless I totally misunderstood what you meant.) It's not either of the ones linked in the description on this page. Looks like they updated it with some options.
It's called (NWN) Real Fog of War. Not based on Yayo's version, but it looks like they added some mod options. So if it's any good, you might be all the way down to 504 mods! Shocking.
Azerbaijan_Technology 31 Jul, 2021 @ 10:43pm 
Just to clarify, it lags like crazy when one of your pawn is moving around and zoomed out, I believe the lag comes whenever the fog is updating.
Azerbaijan_Technology 31 Jul, 2021 @ 10:38pm 
Sadly, this new version causes crazy performance loss when zoomed out, anyone else having this issue? I never have this in 1.2.
Ada ⚢ 31 Jul, 2021 @ 10:41am 
is this based on a separate stat, or on the sight/hearing pawn capacity?

essentially, is it by default compatible with bionics from other mods, or do I need to make a comp patch?
BluntMan 30 Jul, 2021 @ 7:26pm 
would be cool if you had to research bells
JohnC2308 30 Jul, 2021 @ 1:52pm 
I have a thing against snipers in Rimworld. Mainly cuz they always seem to take out my battery supply one way or another.
JohnC2308 30 Jul, 2021 @ 1:51pm 
When i read it effects enemies too:
I find map with huge mountain in centre.
I mine out the whole centre except this 1 thick perimeter then build wall in that one square where i entered. I use the inside as my base, farm literally anything.
For all I know there is 1000 raiders outside looking for the mythical base.
BEAT THAT YOU IDIOTS YOUR SNIPERS ARE NO USE HERE
Hcup 30 Jul, 2021 @ 4:37am 
Thanks for the little shout out.
McLenwe 30 Jul, 2021 @ 12:19am 
Oh, I was blind.^^
Im glad that this mod gets so much attention.
Thank you Mlie, you and the people on your discord are the heroes of old mods! <3 It´s great that this game has such a awesome modding community.
Mlie  [author] 29 Jul, 2021 @ 11:48pm 
@[MoPy]McLenwe Yes, there is a link to it in the description
McLenwe 29 Jul, 2021 @ 11:46pm 
It seems someone (can´t spell the name) made his/her own version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2560931731
Roque the Rogue 29 Jul, 2021 @ 5:43pm 
SHORT EXPERIENCE WITH THIS MOD:
This is every effin' immersive, hearing fights in the distance where you're unaware of what happened, or your base is under attack and your people are getting killed and you're not aware where they're coming from, especially the damn xenomorphs or cosmic horrors that make so much damn noise but are scary.. e www. Zombieland where have to build walls but can't always see whats behind a wall, the fear you can be induced to have when you hear zeds trying to mine your walls.
Roque the Rogue 29 Jul, 2021 @ 5:42pm 
Still has one of the stupid bugs that causes screen to go full FOG and the only way to potentially fix it is either a reload or restart...

Still a masterpiece though, you really need to be strategic with this, makes you very paranoid, especially when you use it together with Skr Darkness mod, zombieland, aliens versus predators, horrors, space worms and higher difficulties where sometimes paws that are either blind or low visibility won't see where enemies are shooting from, this makes snipers a terrible foe.
Truly recommended.

I only wish that the damn parrot was something else instead of a inanimate animal, otherwise, an uneskippable mod for those looking to increase immersion and wants a harder world.

Officer Ed Banger 29 Jul, 2021 @ 7:56am 
perf-friendly?
lordtac1 28 Jul, 2021 @ 5:46pm 
Does this mod tend to lag with higher populations? I like high-pop colonies and I'm curious how it'll run.
Robotic Wizard 28 Jul, 2021 @ 10:58am 
NOTE: CE weapons have a ranger longer than you can see, pawns will shoot into an area you can't see sometimes
condottiere 28 Jul, 2021 @ 7:00am 
Rather than a straight doubling of view range, perhaps a user setting in options? I should probably get on the Discord instead of commenting here.
BladeofSharpness 28 Jul, 2021 @ 12:57am 
It's an excellent mod and I'm happy it has returned! I have played with it extensively with 299 other mods (!!) and Combat Extended without issue.

I suggest though to double the view range of colonists, for less annoyment.
derek 28 Jul, 2021 @ 12:54am 
Praise Randy ! You did it !!! :D
Rudo 27 Jul, 2021 @ 11:49pm 
I never expected to see this mod return, would be awesome to see someone improve on it, such a good concept!
Antolin_Æverflow 27 Jul, 2021 @ 10:08pm 
Thank you! :lunar2020ratinablanket:
why are we here? just to suffer? 27 Jul, 2021 @ 10:03pm 
should be in base game
Siren System 27 Jul, 2021 @ 9:45pm 
What happens if you're blind?
Winter 27 Jul, 2021 @ 7:14pm 
Thanks Mlie! What would we all do without you!?
ProfZelonka 27 Jul, 2021 @ 5:58pm 
Can someone make a fog of war but for the planet? Hear me out: Start out in fog, form caravans to scout and discovered factions which are hidden by default until encountered by line of sight or event.
Vilkiri 27 Jul, 2021 @ 4:27pm 
Marry me
bobbybrown15 27 Jul, 2021 @ 4:26pm 
praise be
Dizzy Ioeuy 27 Jul, 2021 @ 4:09pm 
nice
Azerbaijan_Technology 27 Jul, 2021 @ 4:03pm 
You are such a hero
Gray Sanddragon 27 Jul, 2021 @ 3:33pm 
omg thanks!!!! <3