Stellaris
Counter-Limited Armies Fix
20 comentarii
FirePrince 7 nov. 2024 la 13:10 
WP 🥔 23 nov. 2023 la 19:22 
Hey man, this mod is amazing and your code has guided me immensley.

I wanted to ask - did you find a solution to decrementing the current army count when an INDIVIDUAL SHIP transport is disbanded? You have it working for entire fleets, but I guess there is no good on-action elsewise?
luckywel64 22 sept. 2023 la 9:10 
will u be updating the mod?
Speed Run Event 19 mart. 2023 la 23:52 
u deserve to be integrated into the game
corsairmarks  [autor] 13 iun. 2022 la 22:02 
@Tweetus I'm sure there are mods for it, but I don't know of any specifically. You can also fire the event directly from the console:

event galcom.1
No Mic Tweetus 13 iun. 2022 la 20:28 
Cool thanks.

Unrelated, know of a command or mod which lets you PROPOSE to create the Galactic Senate right away instead of having to wait 20 years before it's an option?
corsairmarks  [autor] 13 iun. 2022 la 9:31 
@Tweetus Yes.
No Mic Tweetus 13 iun. 2022 la 0:39 
So wait what does this do? It fixes the bug where you can't recruit anymore legions and other unique armies?
corsairmarks  [autor] 9 apr. 2022 la 18:06 
@margidda glad you like it!
Margidda 8 apr. 2022 la 4:34 
omg this mod exists, amazing
corsairmarks  [autor] 27 febr. 2022 la 22:33 
@WP thanks for the vote of confidence! 3.3 has added more detailed error logs (and I updated the examples) - mostly it explicitly states which file is being used in the case of overwrites. This mod isn't supposed to be logging errors while the game is being played - so if you're getting any, please let me know!

There is another difference in the 3.3 error log, but it's part of the game itself. Errors regarding triggers or effects will log once for every spot the offending trigger/effect is called. It can be quite spammy for triggers/effects called in many places - we have to live with it until 3.4 I think.
WP 🥔 27 febr. 2022 la 21:45 
Man I always know I'm reading a corsairmarks mod page without even looking at the username because of how well thought through and professional all the scripting is!

I wanted to ask a question - did the recent 3.3 overwrites modding stuff affect the expected error log behaviour from this?
corsairmarks  [autor] 3 dec. 2021 la 9:03 
@Crashtastic glad you like it!
Crashtastic 3 dec. 2021 la 7:59 
thanks for this, i hated losing a titan or special unit and not being able to rebuild it.
corsairmarks  [autor] 19 sept. 2021 la 18:01 
@Ariphaos can you contact me on Discord? corsairmarks#7344
Ariphaos 19 sept. 2021 la 3:50 
Heya, do you mind if I incorporate this (and your other fixes) into my patch?
corsairmarks  [autor] 15 sept. 2021 la 17:08 
@Crashtastic I just uploaded the update. It needed a couple fixes to work with the new army icons and some minor script syntax updates.
Crashtastic 15 sept. 2021 la 13:28 
kewl thanks
corsairmarks  [autor] 14 sept. 2021 la 22:43 
@ Crashtastic I haven't verified compat just yet, but I will be soon.
Crashtastic 14 sept. 2021 la 14:57 
does this work with the new Lem Patch?