Stellaris
Counter-Limited Armies Fix
20 comentarios
FirePrince 7 NOV 2024 a las 13:10 
WP 🥔 23 NOV 2023 a las 19:22 
Hey man, this mod is amazing and your code has guided me immensley.

I wanted to ask - did you find a solution to decrementing the current army count when an INDIVIDUAL SHIP transport is disbanded? You have it working for entire fleets, but I guess there is no good on-action elsewise?
luckywel64 22 SEP 2023 a las 9:10 
will u be updating the mod?
Speed Run Event 19 MAR 2023 a las 23:52 
u deserve to be integrated into the game
corsairmarks  [autor] 13 JUN 2022 a las 22:02 
@Tweetus I'm sure there are mods for it, but I don't know of any specifically. You can also fire the event directly from the console:

event galcom.1
No Mic Tweetus 13 JUN 2022 a las 20:28 
Cool thanks.

Unrelated, know of a command or mod which lets you PROPOSE to create the Galactic Senate right away instead of having to wait 20 years before it's an option?
corsairmarks  [autor] 13 JUN 2022 a las 9:31 
@Tweetus Yes.
No Mic Tweetus 13 JUN 2022 a las 0:39 
So wait what does this do? It fixes the bug where you can't recruit anymore legions and other unique armies?
corsairmarks  [autor] 9 ABR 2022 a las 18:06 
@margidda glad you like it!
Margidda 8 ABR 2022 a las 4:34 
omg this mod exists, amazing
corsairmarks  [autor] 27 FEB 2022 a las 22:33 
@WP thanks for the vote of confidence! 3.3 has added more detailed error logs (and I updated the examples) - mostly it explicitly states which file is being used in the case of overwrites. This mod isn't supposed to be logging errors while the game is being played - so if you're getting any, please let me know!

There is another difference in the 3.3 error log, but it's part of the game itself. Errors regarding triggers or effects will log once for every spot the offending trigger/effect is called. It can be quite spammy for triggers/effects called in many places - we have to live with it until 3.4 I think.
WP 🥔 27 FEB 2022 a las 21:45 
Man I always know I'm reading a corsairmarks mod page without even looking at the username because of how well thought through and professional all the scripting is!

I wanted to ask a question - did the recent 3.3 overwrites modding stuff affect the expected error log behaviour from this?
corsairmarks  [autor] 3 DIC 2021 a las 9:03 
@Crashtastic glad you like it!
Crashtastic 3 DIC 2021 a las 7:59 
thanks for this, i hated losing a titan or special unit and not being able to rebuild it.
corsairmarks  [autor] 19 SEP 2021 a las 18:01 
@Ariphaos can you contact me on Discord? corsairmarks#7344
Ariphaos 19 SEP 2021 a las 3:50 
Heya, do you mind if I incorporate this (and your other fixes) into my patch?
corsairmarks  [autor] 15 SEP 2021 a las 17:08 
@Crashtastic I just uploaded the update. It needed a couple fixes to work with the new army icons and some minor script syntax updates.
Crashtastic 15 SEP 2021 a las 13:28 
kewl thanks
corsairmarks  [autor] 14 SEP 2021 a las 22:43 
@ Crashtastic I haven't verified compat just yet, but I will be soon.
Crashtastic 14 SEP 2021 a las 14:57 
does this work with the new Lem Patch?