XCOM 2
Conceal If No Enemies See You
22 件のコメント
EVmaker 5月27日 13時19分 
@bucktail0117 it is base game behavior that units in concealment won't fire and break concealment. There are mods that will change that base game behavior:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1132067065
bucktail0117 2024年1月14日 17時35分 
so this mod stops your units from overwatching, kinda not worth. can you add an option to still take overwatch shots and break concealment?
TheStorySmith 2023年10月1日 15時15分 
Or maybe trigger it at the end of the enemy turn, could also prevent reapers from using regular conceal vs shadow
TheStorySmith 2023年10月1日 14時50分 
Would it be possible for the mod to take effect/perform the check at the start of the players turn instead the end?
So that you have to be out of sight for a full enemy turn to evade them?
MantiSynth 2022年3月31日 17時44分 
this mod makes reapers use regular concealment instead of shadow. is there a wotc version?
Lux Manifestus 2022年3月27日 15時56分 
Much appreciated!
davidtriune  [作成者] 2022年3月26日 23時03分 
@Lux Manifestus Your wish is granted! option added to limit to PhantomUnitsOnly. have fun
Lux Manifestus 2022年3月22日 20時28分 
Would it be possible to add an option to apply this mechanic only to a specific ability, like Phantom? This could be a good option to modulate difficulty.
Revixy™ 2022年3月15日 23時25分 
@David; yep that works thx for the link.
Revixy™ 2022年3月15日 20時11分 
I'll give it a try @david; I'll get back to you once I've tested it; thx for the link.
davidtriune  [作成者] 2022年3月15日 16時18分 
Revixy™ 2022年3月15日 3時42分 
slight problem with this mod, you can't ambush enemies with overwatch.
and the "conceal after battle" mod doesn't exist for the original game anymore.
is it possible for you to make a standard version where the concealment kicks in after 2 to 3 turns or something? Because it's annoying that overwatch becomes meaningless unless you're in a direct firefight.
davidtriune  [作成者] 2022年3月10日 19時08分 
See revised version at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2776786477 i'll see what i can do about civilians. thanks for all your suggestions!
IceColdHeart 2022年3月10日 1時31分 
dont forget, Civilians are enemy because Advent Tower not fallen.
Cloaking should not work if Civilians can see Xcom.
davidtriune  [作成者] 2022年3月10日 0時08分 
made a version that conceals entire squad if there are no alerted enemies (basically when the battle music ends), less op. testing it out before i release it
TGalaxy 2022年3月9日 4時27分 
this is too op bruh
Yankee 2022年3月8日 16時39分 
think it'd be possible to add some kind of toggle for this in the menu for those missions you mentioned where you need to be "exposed"
Lux Manifestus 2022年3月8日 11時14分 
Possibly add a configurable number of consecutive turns unseen before the concealment takes effect?
Haite 2022年3月8日 10時21分 
YES
I love missions with that SITREP, glad that someone implemented this for every mission
IceColdHeart 2022年3月8日 1時53分 
good Idea but please include Civilians too.
davidtriune  [作成者] 2022年3月7日 21時28分 
@Valvatorez Tested and works with both WOTC and vanilla.
Valvatorez(Cox Cable = awful ISP 2022年3月7日 20時55分 
Since you copied coded over from Restored SITREPs. You should tag this for WOTC. It won't work with vanilla XCOM 2.