RimWorld
High Tech Lab Retexture
33 commentaires
Askesis 7 oct. 2024 à 11h33 
I love this style. Any chance of carrying on that same style to SOS2 consoles? :-D
ThatBartGuy  [créateur] 20 avr. 2024 à 8h05 
You can use it without changing the About.xml as well, it's just a retexture so as long as the main mod is updated this will work fine.

I'll change it some time soon on my end so it doesn't bother anyone.
Lillirevette 20 avr. 2024 à 5h32 
I love your retexture, don't wanna play without it anymore.

For anyone who wants to use this in 1.5, you just gotta add the <li>1.5</li> to the supportedVersions tag in the About.xml
Skullywag 12 avr. 2023 à 5h12 
Why is the steel version so dark? its almost black, doesnt match other steel furniture at all.
Friski 5 avr. 2023 à 1h58 
The high-tech table breaks slightly due to other variations. Is it possible to solve it somehow?
ThatBartGuy  [créateur] 26 mars 2023 à 6h19 
It does not touch upon the armor, just the workstations.
GVLT 26 mars 2023 à 3h34 
Looks great. Does it also retexture armor added with the mod?
ThatBartGuy  [créateur] 9 mars 2023 à 23h15 
After confirming with a few other modders it has come to my attention that Rimworld has a terminal case of stupid and something being a dependency doesn't make it load after. I'll add it.
ThatBartGuy  [créateur] 9 mars 2023 à 23h02 
That's cause it's marked as a dependency, meaning it already loads afterwards.
nothing to see here 9 mars 2023 à 12h51 
The About doesn't have a loadAfter for High Tech Lab Facilities, btw.
ThatBartGuy  [créateur] 2 mars 2023 à 6h38 
Oh, that's actually good to know. I'll put that in the desc.
Iris 2 mars 2023 à 1h51 
Fixed by changing texture till its fixed
Iris 2 mars 2023 à 1h42 
Sadly is broken with Textures Expanded - Variations, tried loading before and after neither worked :(
Corvos 20 janv. 2023 à 13h10 
All these "fyi" mfs. smh my head
ThatBartGuy  [créateur] 11 janv. 2023 à 1h05 
This mod was never updated before.
Giggles 10 janv. 2023 à 14h41 
Fyi when updating for future versions it should always be backwards compatibile
ThatBartGuy  [créateur] 9 janv. 2023 à 1h56 
I'll make it backwards compatible soon.
Dune Reference 8 janv. 2023 à 16h38 
FYI, this mod seems to work fine on 1.3. It throws errors in the debug log about the paintable tags. So if you ever wanted to list this as compatible with 1.3 you'd just need to have a loadfolders.xml, have 1.4 point to your current stuff, and 1.3 point to a copy with just the paintable tags taken out.

I didn't want the errors so I patched my own for now, and just dealing with the warning in rimpy

<Operation Class="PatchOperationRemove">
<xpath>
Defs/ThingDef[
defName = "LabStation"
or defName = "LabTerminal"
or defName = "MultiAnalyzer"
or defName = "GroundPenetratingScanner"
or defName = "CommsConsole"
]/building/paintable
</xpath>
</Operation>
dendroid101 6 janv. 2023 à 10h30 
This is awesome thank you!
ThatBartGuy  [créateur] 6 janv. 2023 à 0h04 
That was asked already
soldiermn 5 janv. 2023 à 22h49 
CE?
Antiquary 5 janv. 2023 à 11h36 
Works with Hospitals Extended , for those that have that.
Mr Samuel Streamer 5 janv. 2023 à 3h02 
This is the best mod I have ever seen and I've seen a few of them
ThatBartGuy  [créateur] 4 janv. 2023 à 19h35 
If that ends up being an issue in the end, please let me know and I will try to figure something out.
ThatBartGuy  [créateur] 4 janv. 2023 à 19h34 
@Large Moron
Variations adds a few variations to the multi analyzer and hi tech research bench, while this retexture changes their drawsize and offsets.
I'm not certian what takes priority, a retexture or the variations from VTE, but if their variations take precedence they will be a bit stretched and offset in an incorrect way.
Lovely 4 janv. 2023 à 17h33 
Holy shit. I've been waiting for someone to do retextures of HTL for soooo long. Thank you!
nothing to see here 4 janv. 2023 à 11h22 
In what way may it 'break a bit' with VTE:Variations?
Hoki 4 janv. 2023 à 6h46 
would it be possible to adjust the testures on profile view so they line up with other tables?

that was already an annoyance for me with the original texture.
ThatBartGuy  [créateur] 4 janv. 2023 à 6h31 
@handsomegrape My sleep deprived brain did indeed forget.

@Mlie Thank u I feel honoured.
handsomegrape 4 janv. 2023 à 5h38 
Forgot to add the main mod as a dependency, I presume.
Mlie 4 janv. 2023 à 3h22 
Added a link to this from the main mod
ThatBartGuy  [créateur] 4 janv. 2023 à 2h29 
No, this mod deletes your windows registry upon detecting CE.
I'll work on a fix when my PC works again.
Masterofgaming22 4 janv. 2023 à 2h27 
CE?