RimWorld

RimWorld

High Tech Lab Retexture
33 Comments
Askesis 7 Oct, 2024 @ 11:33am 
I love this style. Any chance of carrying on that same style to SOS2 consoles? :-D
ThatBartGuy  [author] 20 Apr, 2024 @ 8:05am 
You can use it without changing the About.xml as well, it's just a retexture so as long as the main mod is updated this will work fine.

I'll change it some time soon on my end so it doesn't bother anyone.
Lillirevette 20 Apr, 2024 @ 5:32am 
I love your retexture, don't wanna play without it anymore.

For anyone who wants to use this in 1.5, you just gotta add the <li>1.5</li> to the supportedVersions tag in the About.xml
Skullywag 12 Apr, 2023 @ 5:12am 
Why is the steel version so dark? its almost black, doesnt match other steel furniture at all.
Friski 5 Apr, 2023 @ 1:58am 
The high-tech table breaks slightly due to other variations. Is it possible to solve it somehow?
ThatBartGuy  [author] 26 Mar, 2023 @ 6:19am 
It does not touch upon the armor, just the workstations.
GVLT 26 Mar, 2023 @ 3:34am 
Looks great. Does it also retexture armor added with the mod?
ThatBartGuy  [author] 9 Mar, 2023 @ 11:15pm 
After confirming with a few other modders it has come to my attention that Rimworld has a terminal case of stupid and something being a dependency doesn't make it load after. I'll add it.
ThatBartGuy  [author] 9 Mar, 2023 @ 11:02pm 
That's cause it's marked as a dependency, meaning it already loads afterwards.
nothing to see here 9 Mar, 2023 @ 12:51pm 
The About doesn't have a loadAfter for High Tech Lab Facilities, btw.
ThatBartGuy  [author] 2 Mar, 2023 @ 6:38am 
Oh, that's actually good to know. I'll put that in the desc.
Iris 2 Mar, 2023 @ 1:51am 
Fixed by changing texture till its fixed
Iris 2 Mar, 2023 @ 1:42am 
Sadly is broken with Textures Expanded - Variations, tried loading before and after neither worked :(
Corvos 20 Jan, 2023 @ 1:10pm 
All these "fyi" mfs. smh my head
ThatBartGuy  [author] 11 Jan, 2023 @ 1:05am 
This mod was never updated before.
Giggles 10 Jan, 2023 @ 2:41pm 
Fyi when updating for future versions it should always be backwards compatibile
ThatBartGuy  [author] 9 Jan, 2023 @ 1:56am 
I'll make it backwards compatible soon.
Dune Reference 8 Jan, 2023 @ 4:38pm 
FYI, this mod seems to work fine on 1.3. It throws errors in the debug log about the paintable tags. So if you ever wanted to list this as compatible with 1.3 you'd just need to have a loadfolders.xml, have 1.4 point to your current stuff, and 1.3 point to a copy with just the paintable tags taken out.

I didn't want the errors so I patched my own for now, and just dealing with the warning in rimpy

<Operation Class="PatchOperationRemove">
<xpath>
Defs/ThingDef[
defName = "LabStation"
or defName = "LabTerminal"
or defName = "MultiAnalyzer"
or defName = "GroundPenetratingScanner"
or defName = "CommsConsole"
]/building/paintable
</xpath>
</Operation>
dendroid101 6 Jan, 2023 @ 10:30am 
This is awesome thank you!
ThatBartGuy  [author] 6 Jan, 2023 @ 12:04am 
That was asked already
soldiermn 5 Jan, 2023 @ 10:49pm 
CE?
Antiquary 5 Jan, 2023 @ 11:36am 
Works with Hospitals Extended , for those that have that.
Mr Samuel Streamer 5 Jan, 2023 @ 3:02am 
This is the best mod I have ever seen and I've seen a few of them
ThatBartGuy  [author] 4 Jan, 2023 @ 7:35pm 
If that ends up being an issue in the end, please let me know and I will try to figure something out.
ThatBartGuy  [author] 4 Jan, 2023 @ 7:34pm 
@Large Moron
Variations adds a few variations to the multi analyzer and hi tech research bench, while this retexture changes their drawsize and offsets.
I'm not certian what takes priority, a retexture or the variations from VTE, but if their variations take precedence they will be a bit stretched and offset in an incorrect way.
Lovely 4 Jan, 2023 @ 5:33pm 
Holy shit. I've been waiting for someone to do retextures of HTL for soooo long. Thank you!
nothing to see here 4 Jan, 2023 @ 11:22am 
In what way may it 'break a bit' with VTE:Variations?
Hoki 4 Jan, 2023 @ 6:46am 
would it be possible to adjust the testures on profile view so they line up with other tables?

that was already an annoyance for me with the original texture.
ThatBartGuy  [author] 4 Jan, 2023 @ 6:31am 
@handsomegrape My sleep deprived brain did indeed forget.

@Mlie Thank u I feel honoured.
handsomegrape 4 Jan, 2023 @ 5:38am 
Forgot to add the main mod as a dependency, I presume.
Mlie 4 Jan, 2023 @ 3:22am 
Added a link to this from the main mod
ThatBartGuy  [author] 4 Jan, 2023 @ 2:29am 
No, this mod deletes your windows registry upon detecting CE.
I'll work on a fix when my PC works again.
Masterofgaming22 4 Jan, 2023 @ 2:27am 
CE?