Victoria 3
Cold Water Ports
Комментариев: 58
Ferrous  [создатель] 17 июн в 13:30 
OK for 1.9.0
Ferrous  [создатель] 17 июн в 9:13 
This will need a check up, i'll get back to this
1230james 1 апр в 18:49 
Victoria Tweaks Mod
OcelotMan 1 апр в 16:36 
what is VTM?
Ferrous  [создатель] 11 дек. 2024 г. в 3:36 
ok for 1.8.6
Ferrous  [создатель] 5 дек. 2024 г. в 3:30 
ok for 1.8.4
Ferrous  [создатель] 28 ноя. 2024 г. в 6:16 
ok for 1.8.3
Ferrous  [создатель] 21 ноя. 2024 г. в 8:41 
OK for 1.8
jobarin  [создатель] 28 авг. 2024 г. в 16:47 
@Ness Sissors
Absolutely, go ahead. It’s my pleasure
Nesserino Scissors 23 авг. 2024 г. в 13:43 
Hello I am one of the developers of Gilded Age, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3281873240 , I was hoping I could get your permission to integrate this mod into ours? We would give credit.
Ferrous  [создатель] 10 авг. 2024 г. в 19:25 
@Dorian
It is not a mistake.
image number 6 clearly shows that Rostov has ice troubles.
Dorian 10 авг. 2024 г. в 18:02 
Mod description says Rostov port is included but Rostov is situated on a black sea coast far to the south from all other ports in mod, maybe it's a mistake? Looked at it's availibity through year - data says spring-summer-automn, in winter not always ice bound. Seem to me really diffirent from other far north ports. After all there are alot of other ports that could ocassionally become ice bound in the winter and none of them in the mod.
溥天之下小灵通 11 июл. 2024 г. в 7:53 
666
53moe 4 июл. 2024 г. в 16:55 
nice`
Ferrous  [создатель] 24 июн. 2024 г. в 14:44 
@Wilhelm
Victoria Tweaks Mod
Wilhelm 24 июн. 2024 г. в 14:43 
what is VTM?
Ferrous  [создатель] 24 июн. 2024 г. в 10:46 
Updated! added coverage for UUSIMAA and OULU for 1.7
Ferrous  [создатель] 24 июн. 2024 г. в 10:15 
nvm, paradox changed the map pretty significantly in 1.7 so this mod will need an update.
Ferrous  [создатель] 24 июн. 2024 г. в 8:50 
This mod most likely won't need to be updated, but ill check after SoI has dropped.
Ferrous  [создатель] 18 фев. 2024 г. в 10:38 
@ExpedientFalcon
VTM's version is slightly outdated last time i checked, it won't hurt for you to get both either way. just get the load order right.
ExpedientFalcon 18 фев. 2024 г. в 9:40 
Is this still needed with VTM? VTM's description reports "Cold Water Ports: Cold Water Ports by jobarin has been integrated into VTM!"
53moe 28 дек. 2023 г. в 2:03 
~~~:cherrypie:
Loco (Hun) 25 дек. 2023 г. в 6:11 
The game should have seasons in it, but this is a ver nice mod simulating the cold water ports.
1230james 1 дек. 2023 г. в 8:21 
Yup that fixed it
Thanks Steam :steamfacepalm:
1230james 1 дек. 2023 г. в 6:02 
Hmm, didn't seem like that on my end; will try resubbing
Ferrous  [создатель] 1 дек. 2023 г. в 0:32 
@1230james
that is already done in the nov 29th update
1230james 30 ноя. 2023 г. в 20:28 
Now that 1.5 has new effects for switching out state traits dynamically, do you think this mod could be changed to add the cold water ports traits via the new effect in the history files rather than updating the map itself? It'd go a long way for mod compatibility (and I'd love to use this mod again)
jobarin  [создатель] 28 ноя. 2023 г. в 12:18 
@Starry Inori: I don't mind at all, go ahead
Starry Inori 26 ноя. 2023 г. в 19:27 
I'm going to take over the update maintenance of more regional traits. Do you mind if I use your Mod in it?
Ergo Doctor Hawk 25 ноя. 2023 г. в 19:05 
Nevermind, I just looked at the sea ice maps you have up top. Makes sense now.
Ergo Doctor Hawk 25 ноя. 2023 г. в 19:01 
@Ferrous, It does seem to be working. Thanks!

I am curious why Kamchatka and East Karelia are not considered cold water ports though.
Ferrous  [создатель] 25 ноя. 2023 г. в 9:39 
@Ergo Doctor Hawk

there you go!
Ergo Doctor Hawk 22 ноя. 2023 г. в 13:20 
I would love an update to this mod. Right now with the changes to having vineyards seperated, for some reason means no vineyards are in france with this mod on, yet they are in other places.
Hari Seldon 14 ноя. 2023 г. в 10:20 
Does it work with v1.5? Thanks.
Yodur 17 окт. 2023 г. в 4:03 
This mod is phenomenal. Thanks so much for your hard work and research
Talen 5 окт. 2023 г. в 13:16 
Kinda depressing when compared with today, due to global warming
A1ni💪! 24 сен. 2023 г. в 4:50 
Nice work m8 !
Enrar 24 сен. 2023 г. в 0:22 
Make a 1.5 beta version please
TableSauce.com 8 авг. 2023 г. в 9:16 
This would be so cool in all paradox multiplayer games actually forcing players to move to a certian area not just for resources
ℜ𝔦𝔭𝔱𝔦𝔡𝔢Ψ 27 июл. 2023 г. в 4:56 
Great Mode, thanks for making it. Please, keep up further with it!
「Sk™」 17 июл. 2023 г. в 9:33 
This is crazy that this isn't in any other Paradox game, like Europa Universalis 4 would be completely different in the winter when all the rivers and seas freeze. Thank you fro this addition.
jobarin  [создатель] 11 июл. 2023 г. в 2:58 
Sure, LukeLiang, I’ll try to contact them
LukeLiang 11 июл. 2023 г. в 2:03 
Wonderful idea. Can you share you idea with the Great Rework mod team so that this mod can be added into their next update list?
jobarin  [создатель] 10 июл. 2023 г. в 3:16 
Hello, five_x. Thanks for the feedback. I did some research and you have a good point. I also think it makes sense from a balance perspective, since I would rather not decrease the convoy supply in the British market. So I think you are right and I changed it. Thank you!
jobarin  [создатель] 10 июл. 2023 г. в 3:08 
I updated the mod:

- Increased the Port Throughput penalty to 50% (from 40%) to make it a bit more impactful.
- Added Cold Water Port to the state of Alaska (read description)
- Removed Cold Water Port from the state of Newfoundland, since the port of St John was ice-free and a key port in north Atlantic trade. Thanks to Five_x for bringing this to my attention.


Let me know your thoughts in the comments.
five_x 7 июл. 2023 г. в 20:36 
Newfoundland shouldn't have a cold-water port - the Port of St. John's is well-known for being ice-free all year. Before canals and icebreakers made the St. Lawrence Seaway viable for the transit of industrial goods from the Great Lakes to the Atlantic, it played a pretty key role in Atlantic trade.
wsl1 6 июл. 2023 г. в 14:04 
With this mod and Victorian Flavor, starting a new game causes CTD.
theanswerisme 5 июл. 2023 г. в 17:47 
Consider a migration debuff. Alaska, for example, grows in general much too fast, and far too populous
jobarin  [создатель] 4 июл. 2023 г. в 5:48 
Hey drewfro666, thank you for the suggestion! I actually considered it, but quickly decided against it for two main reason:
- First, I wanted to keep the mod as unintrusive as possible so it is as compatible as possible
- Second, and above all, I was already satisfied with Paradox decision not to make the Hudson Bay coastal, because the Hudson strait wasn't navigable for the overwhelming majority of the year
jobarin  [создатель] 4 июл. 2023 г. в 5:27 
Hey, OPB! More than fine, I would be delighted! I actually play with your mod already, so that would only make things better for me.