RimWorld
Ancient Armory for Ancients
19 commentaires
Amroth 31 mars à 5h54 
@Mortagon I solved that problem.

This mod needs to load before Vanilla Expanded Apparels (And its accessories module).

@Botch_Job, can you add this load rule to the About.xml so nobody gets this error again?
Darknote 19 juil. 2024 à 9h01 
Teamson 4 juin 2024 à 6h20 
Maybe provide them with the weapons of this mod?

"Skyrim Steel Weapons Pack"
Mortagon 20 avr. 2024 à 12h52 
Getting red error on startup "XML Verse.PawnKindDef defines the same field twice: specificApparelRequirements.

Field contents: Torso.

Whole XML:

<PawnKindDef><defName>AncientSoldier</defName><label>ancient warden</label><race>Human</race><combatPower>85</combatPower><defaultFactionType>AncientsHostile</defaultFactionType>1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>1000~3800</apparelMoney><apparelTags><li>AncientArmor</li><li>BeltDefensePop</li></apparelTags><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution>"
Botch_Job  [créateur] 26 déc. 2023 à 11h44 
Yeah, Rimedieval changes how weapons/armour are distributed to pawns so unfortunately there's not much I can do about it.
kanboru 25 déc. 2023 à 18h33 
So sad rimedieval overwriters this mod no matter the order :(
Botch_Job  [créateur] 1 déc. 2023 à 13h26 
I agree
Doctor Sex 1 déc. 2023 à 10h31 
that waaaay to ancient :theskull:
zephiz 6 nov. 2023 à 5h16 
Start binging a rimworld medieval series and pump out more of your insane mods for the folks in need of a skilled master, all jokes aside great work with all of your mods.
BloodW0lf 27 sept. 2023 à 15h27 
this is amazing tbh! keep up the medieval themed stuff!
Labrat_09 25 sept. 2023 à 18h50 
perfect, I need this for a fantasy modpack I'm using.
Botch_Job  [créateur] 25 sept. 2023 à 10h06 
It really depends on what kind of mod you want to make, all of my stuff is just textures and XML which is relatively simple but the more complex mods require C# coding. Reading through this [rimworldwiki.com] is a good place to start.

It's also helpful to look at mods that do similar things to what you want to do, if you want to make new apparel for example, look at the Def folder of a mod that adds apparel and see how they've done it.

Besides that, you can always ask in the mod development section of the Rimworld discord server if you have any specific questions.
sanybr033 25 sept. 2023 à 8h38 
How to learn how to make mods? of all types not just plague weapons
Ilredeimaiali 24 sept. 2023 à 4h06 
As usual is a must in my medieval fantasy modpack! Thank you for every mod <3
lacasa621 23 sept. 2023 à 21h31 
This is awesome! Thanks so much for making this one!
<#0F0>魂魄妖忌 23 sept. 2023 à 21h21 
nice!!!
EchoBlue 23 sept. 2023 à 20h57 
i need more boolets
Pasaway 22 sept. 2023 à 2h45 
Beautiful.
bryn Ovem 22 sept. 2023 à 0h21 
Great as usual! Thank you sir! :)