RimWorld

RimWorld

Persistent Cavalry Spikes
17 kommentarer
ferny  [ophavsmand] 14. juli kl. 14:57 
@ Shynthetic The mod this is patching isnt even 1.6 silly
Shynthetic 14. juli kl. 12:17 
when update to 1.6 ?
El Marco 3. okt. 2024 kl. 11:08 
Can you make a version which still breaks but last a lot longer, like 3 years?
Sockinator01 13. maj 2024 kl. 7:51 
thank you, now my entire defense won't fall apart due to stupid logic :steamthumbsup:
Narlindir 2. maj 2024 kl. 14:47 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
FeralFerret 24. apr. 2024 kl. 8:00 
Wonderful. As far as I'm concerned balance can lie bleeding on my infinite durability cavalry spikes in front of my majestic invulnerable killbox. :praisesun:
ferny  [ophavsmand] 3. apr. 2024 kl. 1:58 
v3 updated to 1.5 (forgot to bring this up i did this a while ago)
Karkino 31. jan. 2024 kl. 19:31 
Could you patch the handheld mortar to be infinite back again?:sadcthulhu:
ferny  [ophavsmand] 30. jan. 2024 kl. 21:33 
update: changed the description of the cavalry spike to remove "breaks after some time"
Hothrus 13. jan. 2024 kl. 17:48 
based mod
shob 11. jan. 2024 kl. 17:18 
all of your mods are essential to me
m1ssberyl 11. jan. 2024 kl. 16:16 
you're the modder i aspire to be: someone who clearly got fed-up with random minor things and learned enough to patch them :steamthumbsup::lunar2019laughingpig:
SabreRedman524 11. jan. 2024 kl. 4:13 
Goodlord thank you!!!!! finally someone made this XD
CORVOID 10. jan. 2024 kl. 17:41 
you truly are one of the modders of all time
ferny  [ophavsmand] 10. jan. 2024 kl. 15:54 
@Thundercraft Yeah probably
Thundercraft 10. jan. 2024 kl. 13:29 
Q: Isn't this just a simple patch? And, if so, should this also work with RimWorld 1.3?
horse 10. jan. 2024 kl. 6:11 
Thanks.