RimWorld

RimWorld

Persistent Cavalry Spikes
17 kommenttia
ferny  [tekijä] 14.7. klo 14.57 
@ Shynthetic The mod this is patching isnt even 1.6 silly
Shynthetic 14.7. klo 12.17 
when update to 1.6 ?
El Marco 3.10.2024 klo 11.08 
Can you make a version which still breaks but last a lot longer, like 3 years?
Sockinator01 13.5.2024 klo 7.51 
thank you, now my entire defense won't fall apart due to stupid logic :steamthumbsup:
Narlindir 2.5.2024 klo 14.47 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
FeralFerret 24.4.2024 klo 8.00 
Wonderful. As far as I'm concerned balance can lie bleeding on my infinite durability cavalry spikes in front of my majestic invulnerable killbox. :praisesun:
ferny  [tekijä] 3.4.2024 klo 1.58 
v3 updated to 1.5 (forgot to bring this up i did this a while ago)
Karkino 31.1.2024 klo 19.31 
Could you patch the handheld mortar to be infinite back again?:sadcthulhu:
ferny  [tekijä] 30.1.2024 klo 21.33 
update: changed the description of the cavalry spike to remove "breaks after some time"
Hothrus 13.1.2024 klo 17.48 
based mod
shob 11.1.2024 klo 17.18 
all of your mods are essential to me
m1ssberyl 11.1.2024 klo 16.16 
you're the modder i aspire to be: someone who clearly got fed-up with random minor things and learned enough to patch them :steamthumbsup::lunar2019laughingpig:
SabreRedman524 11.1.2024 klo 4.13 
Goodlord thank you!!!!! finally someone made this XD
CORVOID 10.1.2024 klo 17.41 
you truly are one of the modders of all time
ferny  [tekijä] 10.1.2024 klo 15.54 
@Thundercraft Yeah probably
Thundercraft 10.1.2024 klo 13.29 
Q: Isn't this just a simple patch? And, if so, should this also work with RimWorld 1.3?
horse 10.1.2024 klo 6.11 
Thanks.