Total War: WARHAMMER III

Total War: WARHAMMER III

Miscellaneous Landmarks: Kung Pao Expansion
Počet komentářů: 35
Kniggar 29. kvě. v 8.33 
Any chance getting a list?
Nukular Power 13. úno. v 22.17 
works good still
Colithiel 16. led. v 12.58 
Does this need updated?
Bussling fungus 3. pro. 2024 v 12.28 
oh father is there a discord that we can share ideas on ?
henryVI 8. zář. 2024 v 19.07 
would be cool if you had a full list of all the landmarks somewhere to browse
Talos 2. zář. 2024 v 2.38 
I really enjoyed this mod! Would you consider making something like this again for other regions of the map?
walk_the_max_planck 22. srp. 2024 v 18.11 
Is this compatible with ChaosRobie's The Old World Campaign (TOW)?
GabeSky  [autor] 20. srp. 2024 v 7.46 
Probably will not need an update.
Guidrion 2. srp. 2024 v 8.57 
Loving it. Any chance of compatibility with Cataph's Southern Realms?
GabeSky  [autor] 9. čvc. 2024 v 10.03 
This mod should be compatible with almost anything. Bascially all it does is add a picture with some words with some effects.
Rukkie Tukkie Tovernaar 8. čvc. 2024 v 10.12 
@sharkman use BSE mod for that, gives more bluilding slots to every city and town
Sharkman 8. čvc. 2024 v 3.26 
@deathtrooper900 they should function together with no issues only problem could be that there isnt enough building slots to build all the landmarks you want
deathtrooper900 7. čvc. 2024 v 22.14 
How well does this mod play with the other landmark mods, Legend, Eternity, or Immortal Empires Expanded ones?
Anarky 7. čvc. 2024 v 17.41 
Looking forward to the SFO version of this.

Also can i have extra prawn crackers?
Mr Ditkovich 7. čvc. 2024 v 4.46 
would do a sheet/list for you if you want :)
Guvenoren 7. čvc. 2024 v 4.46 
So it's a trade resource?
Does it exist in the game prior to this mod?
If not, can there be a version without it?
Jorvach 7. čvc. 2024 v 3.29 
A food-based mod with no support for Greenskins? *sad Grom da Paunch noises* /j
GabeSky  [autor] 7. čvc. 2024 v 3.09 
@Guvenoren

For example the baseline price of Alcehmical Flasks is 30. While the baseline price of gemstones is 18. The Cathy tier 1 gemstone mine produces 16 gemstones, tier 2 24, and tier 3 32.

So at max value
Alcehmical Flasks = 10x30=300
Gemstone Tier 1 = 16x18=288
Gemstone Tier 2 = 24x18=432
Gemstone Tier 3 = 32x18=576

SFO changes res_gems baseline price to 10.
Gemstone Tier 1 = 10x10=100
Gemstone Tier 2 = 10x20=200
Gemstone Tier 3 = 10x30=300
Guvenoren 7. čvc. 2024 v 1.04 
What is the Flasks resource?
Is this balanced towards vanilla?
=[NK]= Col. Jack O'Neil 6. čvc. 2024 v 20.20 
Fair enough Gabe..

Can you do a power point presentation instead then?
GabeSky  [autor] 6. čvc. 2024 v 18.43 
I am not going to make a spreadsheet.
Deadlyosprey66 6. čvc. 2024 v 7.15 
any chance for a spreadsheet to see which landmarks are where and for which faction?
GabeSky  [autor] 6. čvc. 2024 v 3.05 
Compatible with other landmark mods. Probelm is that there is not a lot of lore to pull from so there might be some dublicate buildings with differnet effects/icons.
Newt Armstrong 5. čvc. 2024 v 20.45 
thank you chef :WH3_nurgling:
Roberyo 5. čvc. 2024 v 10.12 
happen to know if this is compatible with the other landmark mods?
Yung Whizzurd 5. čvc. 2024 v 7.51 
I wanted to play Khatep in Cathay but was put off by the fact that 95% of settlements were generic for him. Thank you for this.
SirFalger 5. čvc. 2024 v 7.21 
Ah now i got to get some Cathay food :steamhappy:
Helion Halion 4. čvc. 2024 v 20.55 
Is this compatible with all 3 famous landmarks mod because 3 of them are all somewhat compatible with each other
ChopChop 3. čvc. 2024 v 12.27 
Delicious mod 😋 Thank you very much
Ganon Cannon 3. čvc. 2024 v 3.45 
Vegetable oil is crap out of a factory but awesome mod!
GabeSky  [autor] 3. čvc. 2024 v 3.26 
@´EE`∞EternaL They are all specific to their race.

@Bussling fungus
I wanted to hold off on adding any landmarks to Daniel in Grand Cathay. Danial having a unique landmarks in Kislev makes a little bit more sense at least in my head cannon. Chasslo did a wonderful job with the Great Alter of Tzeentch in Nan-Gau for his mod Landmarks of Eternity.
´EE`∞EternaL 3. čvc. 2024 v 0.49 
are these available to all races?
Bussling fungus 2. čvc. 2024 v 15.49 
question for ya king dose chaos focused one work for undvivded and daniel?
Rincewind322 2. čvc. 2024 v 14.08 
I was literally gonna say 'I'll bite' but then I realized it was a pun and now I am ashamed
But this mod looks very exciting!
=[NK]= Col. Jack O'Neil 2. čvc. 2024 v 12.09 
😂 ♥