Total War: WARHAMMER III

Total War: WARHAMMER III

Miscellaneous Landmarks: Kung Pao Expansion
35 Comments
Kniggar 29 May @ 8:33am 
Any chance getting a list?
Nukular Power 13 Feb @ 10:17pm 
works good still
Colithiel 16 Jan @ 12:58pm 
Does this need updated?
Bussling fungus 3 Dec, 2024 @ 12:28pm 
oh father is there a discord that we can share ideas on ?
henryVI 8 Sep, 2024 @ 7:07pm 
would be cool if you had a full list of all the landmarks somewhere to browse
Talos 2 Sep, 2024 @ 2:38am 
I really enjoyed this mod! Would you consider making something like this again for other regions of the map?
walk_the_max_planck 22 Aug, 2024 @ 6:11pm 
Is this compatible with ChaosRobie's The Old World Campaign (TOW)?
GabeSky  [author] 20 Aug, 2024 @ 7:46am 
Probably will not need an update.
Guidrion 2 Aug, 2024 @ 8:57am 
Loving it. Any chance of compatibility with Cataph's Southern Realms?
GabeSky  [author] 9 Jul, 2024 @ 10:03am 
This mod should be compatible with almost anything. Bascially all it does is add a picture with some words with some effects.
Rukkie Tukkie Tovernaar 8 Jul, 2024 @ 10:12am 
@sharkman use BSE mod for that, gives more bluilding slots to every city and town
Sharkman 8 Jul, 2024 @ 3:26am 
@deathtrooper900 they should function together with no issues only problem could be that there isnt enough building slots to build all the landmarks you want
deathtrooper900 7 Jul, 2024 @ 10:14pm 
How well does this mod play with the other landmark mods, Legend, Eternity, or Immortal Empires Expanded ones?
Anarky 7 Jul, 2024 @ 5:41pm 
Looking forward to the SFO version of this.

Also can i have extra prawn crackers?
Mr Ditkovich 7 Jul, 2024 @ 4:46am 
would do a sheet/list for you if you want :)
Guvenoren 7 Jul, 2024 @ 4:46am 
So it's a trade resource?
Does it exist in the game prior to this mod?
If not, can there be a version without it?
Jorvach 7 Jul, 2024 @ 3:29am 
A food-based mod with no support for Greenskins? *sad Grom da Paunch noises* /j
GabeSky  [author] 7 Jul, 2024 @ 3:09am 
@Guvenoren

For example the baseline price of Alcehmical Flasks is 30. While the baseline price of gemstones is 18. The Cathy tier 1 gemstone mine produces 16 gemstones, tier 2 24, and tier 3 32.

So at max value
Alcehmical Flasks = 10x30=300
Gemstone Tier 1 = 16x18=288
Gemstone Tier 2 = 24x18=432
Gemstone Tier 3 = 32x18=576

SFO changes res_gems baseline price to 10.
Gemstone Tier 1 = 10x10=100
Gemstone Tier 2 = 10x20=200
Gemstone Tier 3 = 10x30=300
Guvenoren 7 Jul, 2024 @ 1:04am 
What is the Flasks resource?
Is this balanced towards vanilla?
=[NK]= Col. Jack O'Neil 6 Jul, 2024 @ 8:20pm 
Fair enough Gabe..

Can you do a power point presentation instead then?
GabeSky  [author] 6 Jul, 2024 @ 6:43pm 
I am not going to make a spreadsheet.
Deadlyosprey66 6 Jul, 2024 @ 7:15am 
any chance for a spreadsheet to see which landmarks are where and for which faction?
GabeSky  [author] 6 Jul, 2024 @ 3:05am 
Compatible with other landmark mods. Probelm is that there is not a lot of lore to pull from so there might be some dublicate buildings with differnet effects/icons.
Newt Armstrong 5 Jul, 2024 @ 8:45pm 
thank you chef :WH3_nurgling:
Roberyo 5 Jul, 2024 @ 10:12am 
happen to know if this is compatible with the other landmark mods?
Yung Whizzurd 5 Jul, 2024 @ 7:51am 
I wanted to play Khatep in Cathay but was put off by the fact that 95% of settlements were generic for him. Thank you for this.
SirFalger 5 Jul, 2024 @ 7:21am 
Ah now i got to get some Cathay food :steamhappy:
Helion Halion 4 Jul, 2024 @ 8:55pm 
Is this compatible with all 3 famous landmarks mod because 3 of them are all somewhat compatible with each other
ChopChop 3 Jul, 2024 @ 12:27pm 
Delicious mod 😋 Thank you very much
Ganon Cannon 3 Jul, 2024 @ 3:45am 
Vegetable oil is crap out of a factory but awesome mod!
GabeSky  [author] 3 Jul, 2024 @ 3:26am 
@´EE`∞EternaL They are all specific to their race.

@Bussling fungus
I wanted to hold off on adding any landmarks to Daniel in Grand Cathay. Danial having a unique landmarks in Kislev makes a little bit more sense at least in my head cannon. Chasslo did a wonderful job with the Great Alter of Tzeentch in Nan-Gau for his mod Landmarks of Eternity.
´EE`∞EternaL 3 Jul, 2024 @ 12:49am 
are these available to all races?
Bussling fungus 2 Jul, 2024 @ 3:49pm 
question for ya king dose chaos focused one work for undvivded and daniel?
Rincewind322 2 Jul, 2024 @ 2:08pm 
I was literally gonna say 'I'll bite' but then I realized it was a pun and now I am ashamed
But this mod looks very exciting!
=[NK]= Col. Jack O'Neil 2 Jul, 2024 @ 12:09pm 
😂 ♥