Total War: WARHAMMER III

Total War: WARHAMMER III

Miscellaneous Landmarks: Kung Pao Expansion
35 Kommentare
Kniggar 29. Mai um 8:33 
Any chance getting a list?
Nukular Power 13. Feb. um 22:17 
works good still
Colithiel 16. Jan. um 12:58 
Does this need updated?
Bussling fungus 3. Dez. 2024 um 12:28 
oh father is there a discord that we can share ideas on ?
henryVI 8. Sep. 2024 um 19:07 
would be cool if you had a full list of all the landmarks somewhere to browse
Talos 2. Sep. 2024 um 2:38 
I really enjoyed this mod! Would you consider making something like this again for other regions of the map?
walk_the_max_planck 22. Aug. 2024 um 18:11 
Is this compatible with ChaosRobie's The Old World Campaign (TOW)?
GabeSky  [Autor] 20. Aug. 2024 um 7:46 
Probably will not need an update.
Guidrion 2. Aug. 2024 um 8:57 
Loving it. Any chance of compatibility with Cataph's Southern Realms?
GabeSky  [Autor] 9. Juli 2024 um 10:03 
This mod should be compatible with almost anything. Bascially all it does is add a picture with some words with some effects.
Rukkie Tukkie Tovernaar 8. Juli 2024 um 10:12 
@sharkman use BSE mod for that, gives more bluilding slots to every city and town
Sharkman 8. Juli 2024 um 3:26 
@deathtrooper900 they should function together with no issues only problem could be that there isnt enough building slots to build all the landmarks you want
deathtrooper900 7. Juli 2024 um 22:14 
How well does this mod play with the other landmark mods, Legend, Eternity, or Immortal Empires Expanded ones?
Anarky 7. Juli 2024 um 17:41 
Looking forward to the SFO version of this.

Also can i have extra prawn crackers?
Mr Ditkovich 7. Juli 2024 um 4:46 
would do a sheet/list for you if you want :)
Guvenoren 7. Juli 2024 um 4:46 
So it's a trade resource?
Does it exist in the game prior to this mod?
If not, can there be a version without it?
Jorvach 7. Juli 2024 um 3:29 
A food-based mod with no support for Greenskins? *sad Grom da Paunch noises* /j
GabeSky  [Autor] 7. Juli 2024 um 3:09 
@Guvenoren

For example the baseline price of Alcehmical Flasks is 30. While the baseline price of gemstones is 18. The Cathy tier 1 gemstone mine produces 16 gemstones, tier 2 24, and tier 3 32.

So at max value
Alcehmical Flasks = 10x30=300
Gemstone Tier 1 = 16x18=288
Gemstone Tier 2 = 24x18=432
Gemstone Tier 3 = 32x18=576

SFO changes res_gems baseline price to 10.
Gemstone Tier 1 = 10x10=100
Gemstone Tier 2 = 10x20=200
Gemstone Tier 3 = 10x30=300
Guvenoren 7. Juli 2024 um 1:04 
What is the Flasks resource?
Is this balanced towards vanilla?
=[NK]= Col. Jack O'Neil 6. Juli 2024 um 20:20 
Fair enough Gabe..

Can you do a power point presentation instead then?
GabeSky  [Autor] 6. Juli 2024 um 18:43 
I am not going to make a spreadsheet.
Deadlyosprey66 6. Juli 2024 um 7:15 
any chance for a spreadsheet to see which landmarks are where and for which faction?
GabeSky  [Autor] 6. Juli 2024 um 3:05 
Compatible with other landmark mods. Probelm is that there is not a lot of lore to pull from so there might be some dublicate buildings with differnet effects/icons.
Newt Armstrong 5. Juli 2024 um 20:45 
thank you chef :WH3_nurgling:
Roberyo 5. Juli 2024 um 10:12 
happen to know if this is compatible with the other landmark mods?
Yung Whizzurd 5. Juli 2024 um 7:51 
I wanted to play Khatep in Cathay but was put off by the fact that 95% of settlements were generic for him. Thank you for this.
SirFalger 5. Juli 2024 um 7:21 
Ah now i got to get some Cathay food :steamhappy:
Helion Halion 4. Juli 2024 um 20:55 
Is this compatible with all 3 famous landmarks mod because 3 of them are all somewhat compatible with each other
ChopChop 3. Juli 2024 um 12:27 
Delicious mod 😋 Thank you very much
Ganon Cannon 3. Juli 2024 um 3:45 
Vegetable oil is crap out of a factory but awesome mod!
GabeSky  [Autor] 3. Juli 2024 um 3:26 
@´EE`∞EternaL They are all specific to their race.

@Bussling fungus
I wanted to hold off on adding any landmarks to Daniel in Grand Cathay. Danial having a unique landmarks in Kislev makes a little bit more sense at least in my head cannon. Chasslo did a wonderful job with the Great Alter of Tzeentch in Nan-Gau for his mod Landmarks of Eternity.
´EE`∞EternaL 3. Juli 2024 um 0:49 
are these available to all races?
Bussling fungus 2. Juli 2024 um 15:49 
question for ya king dose chaos focused one work for undvivded and daniel?
Rincewind322 2. Juli 2024 um 14:08 
I was literally gonna say 'I'll bite' but then I realized it was a pun and now I am ashamed
But this mod looks very exciting!
=[NK]= Col. Jack O'Neil 2. Juli 2024 um 12:09 
😂 ♥