Garry's Mod
Shell Ejection Fixes
25 comentarios
BoogerPoo2002 10 JUL a las 8:15 a. m. 
You think you could upload this to Half-Life 2, if possible?
AtomicDroyd 10 DIC 2024 a las 7:09 p. m. 
finally playable:empty_inside:
coolguyVicaso 23 NOV 2024 a las 10:08 p. m. 
nice
Gunslinger ☢  [autor] 21 NOV 2024 a las 6:42 p. m. 
These are the same shell models but with technical improvements and less UV errors, plus LoD models.

The rifle shell is unused normally but still functional as a shell ejection and is used with some weapon reskins and packs, its been brought more in line with the retail shells.
coolguyVicaso 3 NOV 2024 a las 5:42 p. m. 
So does this mode replace the weapon shells with more HD ones? Also what does the rifle shell replace?
Breastie 27 SEP 2024 a las 6:58 a. m. 
Ah dang. Cool mod tho.
Gunslinger ☢  [autor] 26 SEP 2024 a las 6:49 p. m. 
I *believe* that is hardcoded behavior for them to poof away quickly.

Older versions of gmod 13 used to have the shells stay longer before being removed, then it was changed because of emitter exploits and performance.
Breastie 26 SEP 2024 a las 4:15 p. m. 
Do you think you can make a mod that makes the shells stay for longer?
deded6750 22 SEP 2024 a las 7:03 a. m. 
im looking foward to that. Im so done with these mmod and ez2 gun replacements that are all the same
Gunslinger ☢  [autor] 21 SEP 2024 a las 5:41 a. m. 
Thats a viewmodel event thing, which would require recompiling the viewmodel with a additional shell ejection event for the double fire animation.

I have thought about like making my own edits to the HL2 guns though so maybe.
deded6750 21 SEP 2024 a las 5:00 a. m. 
Can you fix the shotgun ejecting only 1 shell when it double fires?
Gunslinger ☢  [autor] 12 SEP 2024 a las 1:19 p. m. 
Actually in Source LoD models due to how they work actually add up the total polycount of a model even if those verts arent being rendered, this isnt too much of a issue, but it increases overall space the more complex a model is rapidly.
Ajiliffe 12 SEP 2024 a las 8:53 a. m. 
@somefoolouthere, this is false, LOD's do not halve perfomance in any way, not in any game.
somefoolouthere 12 SEP 2024 a las 4:51 a. m. 
Are the LODs even necessary? The models appear to already have a pretty low amount of polygons, which might make the LODs hurt performance rather than helping.
Солдат в шляпе 12 SEP 2024 a las 1:48 a. m. 
Will there be a port of this addon? https://gamebanana.com/mods/181265
Gunslinger ☢  [autor] 11 SEP 2024 a las 8:49 p. m. 
Thats more of a issue with the HL:S worldmodels not being set up for that i think moreso than the shells themselves.
robercooinnbarrera 11 SEP 2024 a las 8:35 p. m. 
Could you make an addon that fixes the Half Life Source shells that when a player is in third person the shells do not come out?
Gunslinger ☢  [autor] 11 SEP 2024 a las 3:16 p. m. 
If i made the scale different it looks scuffed in firstperson, which bothers me more
Adam 󠀡 6: 11 SEP 2024 a las 7:51 a. m. 
AWsome
Kregg 11 SEP 2024 a las 7:29 a. m. 
SImple but effective :steamthumbsup:
Serika 11 SEP 2024 a las 4:45 a. m. 
watch this get put in every QoL collection
Enviyon 11 SEP 2024 a las 12:01 a. m. 
can you add reload sound fix in 3person ?
sometimes it's doent play well
matthewwwww 10 SEP 2024 a las 8:28 p. m. 
really? they look grey like they're made of silver by default, here they look like they're made of brass which is consistent
Gunslinger ☢  [autor] 10 SEP 2024 a las 8:22 p. m. 
Its not THAT big of a difference, just a consistent recolor and added details ontop of existing textures.
matthewwwww 10 SEP 2024 a las 8:08 p. m. 
thank GOD someone fixes the rifle shells they looked ugly as shit