安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2655341936
Thank you for your consideration!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1886496498
Note that I don't really know what I am doing, I just found this worked.
Expanded pops - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410670611
Expanded events - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410671527
Expanded megas - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410670780
as a perquisite for people who want to use them with your mods that need a variable. They are just a mod with a variable. Since the patches are only meant to be used with the respected mod they are versionless.
But I also understand if you just want to wipe your hands of the mods and ignore them.
I couldn't reproduce these issues. Just tested with All That Glitters and Nano Plague origins - no problems found. Try resubscribing to this mod.
看了下该模组的脚本有好几千行,甚至对原版情况做了兼容,应该要那边主动兼容
Fixed. Please resubscribe to apply the update.
已修复
測試環境: 包括所有必要前置mod,總mod啟動數為4,以下為排序列表:
1. UI Overhaul Dynamic
2. BPV
3. BPV 更多建築槽
4. BPV 更多建築槽-兼容
Sometimes there are no district specialization options available
Other times after specialization, the district provides 3 building slots
Occasionally it supports 10 building slots from the sub-mod
(I used google translate for your comment, correct me if I misunderstood)
"I found that some special district points in Extra Districts have no options for specialization"
This is listed as a "known issue" by the author of Extra Districts. Some districts simply do not have any specializations (yet) while some others do.
You can see this in the feature list, I will quote:
[Under "known issues"]
[...]
"3: many districts don't have any district specialisations or have fewer district specialisation slot options. If I won't disable these districts, they should have some district specialisations."
So it is not a "bug" introduced by this BPV mod
我发现 Extra Districts 中一些特殊区划点特化没有选项
已修复
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_leisure
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_pop_assembly
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_pop_growth
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_admin
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_admin_spiritualist
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_sanctuary
測試環境: 包括所有必要前置mod,總mod啟動數為5,以下為排序列表:
1. UI Overhaul Dynamic
2. BPV
3. BPV 更多建築槽
4. 蠢驴我的建筑哪去了
5. BPV 更多建築槽-兼容
interface/zz_customize_species_editors.gui 这个文件的2829行 background 没问题 但是背景之外的图片丢失了 很奇怪
Just a question mark