Stellaris

Stellaris

BPV - More Building Slots - Compatibility
142 Comments
Albrect 12 Jul @ 5:15pm 
作者大佬,我这边星球特化有的点不到,只能点到那个只有两个特化区的界面,但有的就能点到。
TTV/COFFENATION 12 Jul @ 2:19pm 
Additional Information: The only district mod im using is Planetary Diversity: Archeologies. Nothing else is overwriting this mod, city districts just cost no minerals.
TTV/COFFENATION 11 Jul @ 9:06am 
For some reasons my city district costs nothing to build
3249330939 9 Jul @ 1:39am 
战舰少女R的人工星球现在也不兼容
eqN 8 Jul @ 9:44pm 
Hey there! Thank you for your excellent mods F_thx. Would it be possible to include compatibility for this recently updated mod? "Lithoid Supremacy"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2655341936
Thank you for your consideration!
Lamb Chop 5 Jul @ 7:11am 
If you have some free time, could you, maybe do a compatibility for STNC?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1886496498
SherlockAilly 4 Jul @ 4:15am 
作者您好,失控女仆那个mod的避难所区划是可以修全种类建筑的,我用本mod也可以兼容,但是在本mod上一次更新后环世界上的城邦避难所就不能修九天穹顶之类的非凝聚力建筑了,而理想城上的却还是可以。
LordWildMan 3 Jul @ 7:07pm 
I believe with this mod and the "z Expanded Pops" mod, city districts have 0 mineral cost. I see that the mods are listed as temporarily incompatible, but I was able to fix the issue by simply commenting out line 191 as shown in Irony, in the districts economic category. This is the first time that the "expanded_pops_active" flag appears. I am not sure why the NOT flag is there.

Note that I don't really know what I am doing, I just found this worked.
kNow Name 1 Jul @ 12:59am 
Since for some reason Tovius doesn't want to add scripted_variables for compatibility with other mods, if you want to you could use and link to Inny's compatibility patches:
Expanded pops - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410670611
Expanded events - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410671527
Expanded megas - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410670780
as a perquisite for people who want to use them with your mods that need a variable. They are just a mod with a variable. Since the patches are only meant to be used with the respected mod they are versionless.
But I also understand if you just want to wipe your hands of the mods and ignore them.
喵小夕 · F_thx  [author] 30 Jun @ 6:53am 
@Niecny
I couldn't reproduce these issues. Just tested with All That Glitters and Nano Plague origins - no problems found. Try resubscribing to this mod.
Niecny 29 Jun @ 12:21pm 
The worlds from "The Tasty Expansion Pack" especially Nanoplasma World and Nanoplague World and Treasure World are incompatible they also have "district_Brilliant_City_ringworld_housing"
Oni-Miko Reimu 29 Jun @ 8:33am 
好吧~謝謝,xkl
Daepapa 29 Jun @ 5:23am 
Your mods are the only ones modifying the planet view in my game, and there appears to be a typo in the Build button for districts where it says "Buil" and is missing the final -d
喵小夕 · F_thx  [author] 28 Jun @ 10:51pm 
@Oni-Miko Reimu 他没有覆盖 District 和 Zone , 你描述的不兼容情况看起来还蛮复杂的
看了下该模组的脚本有好几千行,甚至对原版情况做了兼容,应该要那边主动兼容
Oni-Miko Reimu 27 Jun @ 10:06pm 
請問可以做 別具一格的初始星系 兼容嗎?謝謝 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1786095925
Niecny 27 Jun @ 10:14am 
Thanks
穷山恶水出屌民 26 Jun @ 10:26pm 
一天2更也是辛苦👍
喵小夕 · F_thx  [author] 26 Jun @ 6:18pm 
@许多人 我一般一天2更,肯定是修好了
许多人 26 Jun @ 5:45pm 
上周开这个mod会导致新建国家界面变成原版ui ,而不是uod的,现在修好了吗
Hulls 26 Jun @ 2:07pm 
All fixed for me, thanks for the quick update!
喵小夕 · F_thx  [author] 26 Jun @ 1:32pm 
@Niecny @Oni-Miko Reimu @Mostima @Hulls
Fixed. Please resubscribe to apply the update.
已修复
Niecny 26 Jun @ 1:14pm 
I found planetary ringworld in "Titan's Cradle" system where i cant build city districts and instead of normal name it shows "district_Brilliant_City_ringworld_housing" name.
Hulls 26 Jun @ 12:08pm 
Latest update effected Ecumenopolis planets negatively. None of the BPV mods are working on them with the latest update to this mod. No extra urban districts or building slots are available. It also deleted any that were existing (extra districts and buildings).
Mostima 26 Jun @ 10:32am 
Whatever was recently changed has bugged my Ecumenopolis world since it says it needs "Mind Meld" Crisis perk to make the basic residential district, which then just wipes the district off the planet at the end of the month.
Oni-Miko Reimu 26 Jun @ 7:58am 
理想城炸了,改建完主城特化區劃消失,主城名稱改為district_Brilliant_City_ringworld_housing

測試環境: 包括所有必要前置mod,總mod啟動數為4,以下為排序列表:
1. UI Overhaul Dynamic
2. BPV
3. BPV 更多建築槽
4. BPV 更多建築槽-兼容
SheAway 25 Jun @ 8:03pm 
@barkingnoise Thank you for your response. I've noticed during different game sessions that:

Sometimes there are no district specialization options available
Other times after specialization, the district provides 3 building slots
Occasionally it supports 10 building slots from the sub-mod
barkingnoise 25 Jun @ 6:04pm 
@SheAway
(I used google translate for your comment, correct me if I misunderstood)
"I found that some special district points in Extra Districts have no options for specialization"
This is listed as a "known issue" by the author of Extra Districts. Some districts simply do not have any specializations (yet) while some others do.
You can see this in the feature list, I will quote:

[Under "known issues"]
[...]
"3: many districts don't have any district specialisations or have fewer district specialisation slot options. If I won't disable these districts, they should have some district specialisations."

So it is not a "bug" introduced by this BPV mod
SheAway 25 Jun @ 9:27am 
能否在简介中说明一下,BPV和子mod、其它mod、动态兼容mod的排列顺序?
我发现 Extra Districts 中一些特殊区划点特化没有选项
喵小夕 · F_thx  [author] 25 Jun @ 8:06am 
@Aphyxia done
喵小夕 · F_thx  [author] 25 Jun @ 7:11am 
@吾与徐公孰美 我测了半天,美味女仆也正常,太怪了
Aphyxia 25 Jun @ 5:10am 
Can you do Planetary Diversity - More Arcologies compatibility?
白浔枫 24 Jun @ 9:53pm 
地面巨构确实会导致城市扩张只剩3个建筑槽
吾与徐公孰美 24 Jun @ 9:16pm 
@喵小夕 · F_thx 我测了一下,城市特化好像是地面巨构mod导致的,但是美味女仆的女仆特化确实是因为这个mod不显示,更新前还是正常的。
喵小夕 · F_thx  [author] 24 Jun @ 1:33pm 
@吾与徐公孰美 我测试没有问题,我也没有改动这些
吾与徐公孰美 24 Jun @ 12:56pm 
更新了之后城市特化变成3建筑槽了,美味女仆的女仆街区特化消失了:CURIOUSSLIME:
Pepsi Man 22 Jun @ 8:59pm 
Lol It actually wasn't this mod @CMaia, it was one of the Bug Branch ethics submods that broke it. Very very weird. My apologies.
CMaia 22 Jun @ 1:02pm 
@Pepsi Man try to resub the mod, this issue is already resolved
Pepsi Man 22 Jun @ 12:57pm 
BPV Compatibility patch breaks Planetary Diversity planet select and turns it vanillan then crashes to desktop when selecting a district. I moved the compatibility patch above planetary diversity which brought back the planets, but district issue remains instant crash to desktop.
喵小夕 · F_thx  [author] 22 Jun @ 10:59am 
@Oni-Miko Reimu
已修复
喵小夕 · F_thx  [author] 22 Jun @ 10:42am 
@CRAB @逆光之种 @TTV/COFFENATION @alankraskow @Lamb Chop fixed
BoryukaInvicta 22 Jun @ 9:07am 
我看崩溃日志,自动生成的区块对应不上?
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_leisure
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_pop_assembly
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_pop_growth
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_admin
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_admin_spiritualist
[23:35:10][district_type.cpp:371]: District type is missing zone slots. This will lead to a crash: district_giga_alderson_sanctuary
Oni-Miko Reimu 22 Jun @ 4:26am 
和動態兼容當中的 [蠢驴我的建筑哪去了] 一同啟用時,會導致城市區劃建造花費消失.

測試環境: 包括所有必要前置mod,總mod啟動數為5,以下為排序列表:
1. UI Overhaul Dynamic
2. BPV
3. BPV 更多建築槽
4. 蠢驴我的建筑哪去了
5. BPV 更多建築槽-兼容
CRAB 21 Jun @ 2:44pm 
can confirm that deleting "zz_customize_species_editors.gui" stopped my game from crashing once the loading bar hit 100% at the start-up screen
逆光之种 21 Jun @ 9:41am 
接上一条评论:是的孩子们,打开mod文件,interface删掉zz_customize_speicies_editors一切就好了,这真的有用
TTV/COFFENATION 21 Jun @ 9:03am 
For all to fix: Simply delete the file "zz_customize_species_editors.gui" in the interface folder
alankraskow 21 Jun @ 6:38am 
Mod is causing some serious issues. Empire creation is all over the place and it freezes the game upon exiting empire creation.
DD人 21 Jun @ 6:23am 
不知道发生了什么问题,会导致自定义国家界面背景图丢失
interface/zz_customize_species_editors.gui 这个文件的2829行 background 没问题 但是背景之外的图片丢失了 很奇怪
Lamb Chop 21 Jun @ 5:12am 
+1 breaks the custom race creation, for example you get 4 * 2 more ethics with missing icons...
Just a question mark
逆光之种 21 Jun @ 4:05am 
现在会炸掉UOD?现在的UI不仅重叠而且多出来许多无意义选项
TTV/COFFENATION 20 Jun @ 9:54pm 
Heyo! The last update breaks compatibility with UI Overhaul Dynamic when youre creating a custom empire. Especially the planet selection is unusable in combination with UI OD and Planetary Diversity. The zz_customize_species_editors.gui file reverts it back to vanilla, overwriting the UI OD changes.