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With this mod you will spend the first couple of dozen turns sweating because basically every single one of your neighbours will declare war on you right away. But then once you manage to survive that and consolidate, you're looking at an AI that is constantly at war, destroying their troops and wasting their income on rebuilding armies rather than upgrading their economy. They also leave their cities undefended because they're constantly on the offensive against other AI as well and the game becomes even more of a steamrolling simulator after the midgame.
i'm currently more and more getting bored in the vanilla campaign, which i liked so far, but only if the AI would attack my walled cities this would be great, all they do is sending spy after spy to sabotage. An attack on a walled city just never happens. i tried the a more agressive AI of different modders, and an ultra agressive AI, it does just not change, a walled city with a legion in it is never attacked by the AI, a garisson setlement sometimes. If only a modder could make a vanillamod where your walled settlements are being constantly attacked and you could defend it from the walls, that would be great. I dont know wether i should try DEI , radious, or war of the gods on higher difficulty to get this kind of gameplay, if it would change i don't know.
does anyone feel the same dissapointment? that this should be different? Let me know if someone of you has found a solution to this issue.
thanks
Thanks for the mod by the way. :)
Questions :
Why very friendly civilizations are declaring war on me?
Twice, when I was over 150, they declared war on me reasonless. Yet I was the civilization with the greatest friendship they shared. 🤔
Does it happen to others?
''A Very Aggressive AI'' is more harder ?
thankyou
@Multihog thank you. This mod was always only meant to nudge the AI, not to drastically change it :)
Smart words. Often subtle changes are just the thing needed. Too often people go overboard, and then balance is ruined.