Total War: ATTILA

Total War: ATTILA

Twelve Turns Per Year ( 12TPY )
248 件のコメント
3月22日 1時50分 
@JesusChristIsLord this works on generals' position, while it still pass one year after 4 turns.
Irish1989 3月9日 17時07分 
Does this work with Fall of the Eagles?
Mr.Ma\/erick 2024年10月6日 12時38分 
Does this also reduce the movement range on the campaign map to reflect the longer travel time? Or is it like GoT seasons 7&8 where medieval foot armies move across continents in a couple of months?
JesusChristIsLord 2024年9月26日 10時06分 
this works, idk why people are saying this doesnt. put it up more in your LOAD ORDERS
elbones1982 2024年9月9日 18時17分 
doesnt work
Giga Gero 2024年6月26日 6時56分 
Is this MK1212 compatible?
AI985 2024年5月21日 10時07分 
stop working
Slasher 2024年5月21日 8時51分 
найс
mman 2024年5月3日 21時35分 
works fine still
Jessy2299 2024年1月11日 15時31分 
@horsedancingwithcrow You need a new save
[BRE] Léonard "le Fol" 2024年1月7日 9時17分 
Can I subscribe to it as I am in a save or it will just break it?
Bro 2023年12月2日 16時33分 
Doing god's work. 4tpy is just so stupid.
Volution 2023年11月7日 11時59分 
LMAO
Raymond 2023年11月6日 11時46分 
Huh. The game is already 4 turn/season per year mate.
ёбаный в рот! 👿 2023年10月6日 20時41分 
can you please make a 4 turns per year for the main campaign?
El-Cid 2023年8月9日 21時08分 
Does it work for the Last Roman?
ShuriK 2023年7月15日 12時58分 
could you make a 12 tpy mod for 919 anno domini?
Sapphire Dragon 2023年6月11日 20時38分 
Does this work for the Last Roman DLC?
The Watman 2023年6月11日 20時07分 
This mod no longer shows up in my mod manager even though I subscribed to it
PapaOurs009 2022年8月27日 15時05分 
Too bad it seems that no questions or requests are being answered....
Jessy2299 2022年6月4日 19時17分 
Sad that i can't use this with "Fixed Missing Building Slots" mod... Since they both edit the same file.
Sandir 2022年1月19日 2時57分 
Make this mod compatible with MK 1212 AD PLEAAAASE
Salty 2022年1月16日 9時54分 
Also seconding a desire for 1212AD 12 tpy mod! pretty please.
deezy1233 2022年1月9日 8時28分 
me too :)
olivier.amiet 2022年1月4日 16時35分 
want for 1212AD medieval dude...thx...
Щавель или персик 2021年7月11日 5時10分 
good afternoon is there a solution with 12 moves for fall of the eagles please advise
Saddam Andler 2021年5月30日 6時50分 
crashing my game now
Two-Beers-Heavy-Drinking 2021年5月7日 20時39分 
hey does this mad work with Terminus Total War imperium?
sayko 2021年4月25日 4時02分 
Hey, could we possibly get a 12 turns per year mod for Medieval 1212AD?

Thanks!
Anisvara 2020年10月10日 7時59分 
I published a submod for this mod and changed the reachability of offices (closer to Vanilla, 8 turns + reduced required ages): 12 tpy -Submod .
Scrotum 2020年9月26日 3時29分 
does it work with radious mod? would love adding it
. 2020年9月14日 12時30分 
Hungry Goat Dec 15, 2019 @ 1:22pm
could we maybe get one for Medieval 1212AD? :P would be amazing to have something for that already beautiful mod! Also thank you for this! \m/
Landsman 2020年1月11日 14時08分 
so it just goes along with it?! Alright, nevermind... solved my "problem"
Landsman 2020年1月11日 13時35分 
I'm currently trying to merge your mod with another startpos. mod (for personal use), but I just can't find the part where you change the aging process of all characters. Could you tell me where to find it?

Help would really be appreciated
Krothotkin 2019年12月24日 10時52分 
Can you possibly make a mod where the characters age more slowly so it takes 12 turns for them to be a year older? Thanks <3
BIG DomeZ 2019年12月17日 20時34分 
@HungryGoat i completely agree. We need it for 1212 as it is like 1 turn per year which is silly
Max1muS 2019年12月16日 9時35分 
Hello:steamhappy:. I join the question "Why is there no 4 turns per year mod for attila?"
Hungry Goat 2019年12月15日 13時22分 
could we maybe get one for Medieval 1212AD? :P would be amazing to have something for that already beautiful mod! Also thank you for this! \m/
blackkray 2019年10月20日 5時15分 
@superpotatoe123 you realise vanilla is 4 turns per year right?....
Jeepers. 2019年7月8日 8時31分 
did you like...disable baby making? Its been 5 years in game and no babies. I would have to disable this mod just so I can be sure that my line will continue
Dedus Daedalus 2019年6月18日 4時11分 
Is it possible to sync month and season by myself? I found in .pack file the line "CAMPAIGN_CALENDAR" = 12 but nothing about monthes.
RedToad 2019年6月3日 9時10分 
Hey dresden good mod. I just have a question. Why is there no 4 turns per year mod for attila? I know for Rome 2 you made a 4tpy mod.
theoutcasthermit 2019年6月2日 14時09分 
@Veowolf yes it happened to me too
SonicTheWarthog 2019年5月15日 15時28分 
did you balance the ENTIRE game to work with 12 turns per year?

did you calculate stuff using 4/12=x/y ??? with X being the old game's value and y being the value balanced for 12 turns
Veowolf 2019年5月2日 17時18分 
The seasons seems to be out of sync with the months with this mod. is this happening to someone else?
SonicTheWarthog 2019年3月28日 21時19分 
i just started getting into this game and i am realizing navies are completely useless
SonicTheWarthog 2019年3月28日 21時18分 
hey author can you let me know if this will make the naval movement speed more realistic? In reality navies should move much much faster! They should be able to sail across the Mediterranean in like one season, maybe less. That is the whole point of having a powerful navy because how much of the world you can conquer! Rome would not have been built if they had to march their armies everywhere lol. So if this makes the game have 12 turns then I would like to see land units move a realistic distance for 1 month. And then to allow ships to have a realistic movement. Even if the naval units moved the same amount as in vanilla but in 1 month now that would be an improvement. Can this mod nerf land units movement range to match one month marching time??
Dresden  [作成者] 2019年3月19日 13時02分 
If the mod isnt working for you, try the following:
1. Check for other mods with a startpos file, this mod won't work with those if its loaded after them
2. Try using the beta launcher, the new launcher is a mess and is awful for Attila
3. Try resubscribing and reverifying your game files
Sgt.Ostfront 2019年3月18日 7時55分 
That mod not work
Dresden  [作成者] 2019年3月15日 23時39分 
The mod works and requires no update, just make sure you have no conflcting mods