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Not compatiable with any older saves.
usage = empire_init
flags = { empire_home_system } #this line here I think is the one missing in the old code.
Found in: \common\solar_system_initializers\empire_initializers.txt
it's at the start of each of the 4 solar system spawns.
The mod is awesome, by the way!
Anyways, thank you for replying.
Apparently I don't see the 7 starting systems in the planet menu.
I have noticed, though, that it seems to not play nice with certain ringworld systems - in particular, ones spawned by mods (More Technologies, etc.) as well as the rare-spawn vanilla Sanctuary system. The FE ringworlds (Beacon of Infinity, Stability, etc.) are fine, but for Sanctuary, the ringworld is all chopped up, with the segments not connecting to each other. The same thing happens with mod-spawned ringworlds.
Thanks again
As shown by my tests, you can fix this particular event and rename the file, most importantly have same event id and namespace in file.
All of the solar system initializers have changed
Oh, ok.
Good mod by the way.
Why NOT = { has_owner = yes } if u can has_owner = no
Why u coped all events from game start, as far as I see, you changed only one of the four?
This will likely break existing games. Please let me know if you'd like the older version uploaded and I can put it up.
However I find the number of habitable planets is just too high , 7 hab planets in a system is overkill.
Fixed ring worlds again.
Reduced Gaia world spawns. IE on a 2K map they were spawning at 200-250 where each normal habitiable world was spawning at 550-650. NOW: Gaia worlds spawn in at about 70:550-650. Should make them more special!
-Changed star sizes on galaxy map (little less in your face).
-Slight change to spawning zones. Somewhat more balanced from what I can see on a 2K map. Arid players should be a little happier. Arctic players a little less.
-Slight adjustment to planet plane size on solar system map. Should help with clipping though I don't think it will get rid of it.
-BIG RESOURCE BALANCE addition and as such will not work be compatiable with MODS that change the depositis/00_deposits.txt file. Feedback on this welcome! I can move this to a separate MOD subscription if needed. And of course feedback on resource rarity/amounts is welcome.
P.S. That was a FAST reply, keep up the good work.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=691851232
System Variety - Galaxy+Cluster mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=689851735