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Let me know if that works for you D4RKF0X, looked at the mod and tried to add the skills based on that.
As for the mod that adds new lord types, the reason they don't receive the extra skills is because every lord has to have his own skill key set up in order to get skills. I may do it after I'm done with heroes, but it may be a bit until that's the case since I'm also considering giving all the magic users a physical tree (probably filled with the weaker version (of two) of abilities that the lords get).
If you don't want to wait that long, you could set yourself with Pack File Manager, a text editor with find and replace, and just replace the set names/skill names for say, the chaos mod 2.0 lords (since that's much cleaner in the tables than this one) with the set names/skill names the mod maker is using for his new lords. the tables you'd want to edit are character_skill_nodes_tables and character_skill_node_links_tables.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=705860093
They don't receive your extra skills.
Would you consider adding compatability for it?