Total War: WARHAMMER

Total War: WARHAMMER

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Vampire Counts: Magic for Lords and LLs 2.0
   
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Tags: mod, Campaign
File Size
Posted
Updated
106.545 KB
18 Jun, 2016 @ 3:33am
2 Aug, 2016 @ 5:34pm
7 Change Notes ( view )

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Vampire Counts: Magic for Lords and LLs 2.0

In 1 collection by Ekzel
Skill Tree Mods for Lords and Heroes 2.0 & Misc Mods
16 items
Description
Following the revision of the Empire Magic Skill Tree mod I created before, this gives the same treatment to Vampire Counts, allowing them access to all schools of magic and runecraft through a cleaner three skill, three levels/skill system.

Compatible with that mod, and savegame compatible. This mod affects only the lords, not the heroes.

As always, feedback is welcome.

Details on the Skilltree flow below.

X Magic Novice 1 - Nothing (basically paying a point to unlock the spells)
X Magic Novice 2 - First spell
X Magic Novice 3 - Second spell.
X Magic Adept 1 - Third Spell (requires all three points in beginner), Passive Tree Ability (Kindleflame/Rolling Skies etc)
X Magic Adept 2 - Fourth Spell
X Magic Adept 3 - Fifth Spell
X Magic Master 1 - Sixth spell (requires all three points in adept)
X Magic Master 2 - -15% cooldown on all spells in the tree
X Magic Master 3 - -25% miscast and +15 power reserve

The collection for this iteration of mods with links is listed below:

All-in-One 2.0
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720865705
Beastmen Magic 2.0
Lords/LLs&Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=736626604
Empire Magic 2.0
Lords/LLs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=705600392
Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=706832829
Vampire Counts Magic 2.0
Lords/LLs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=705878831
Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=706833221
Chaos Magic 2.0
Lords/LLs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=706494143
Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=706832408
Greenskins Magic 2.0
Lords/LLs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=708450557
Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=708450636
Dwarfs Magic 2.0
Lords/LLs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720333678
Heroes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720333879
16 Comments
Rossy1605 9 Apr, 2017 @ 8:24am 
hey any chance of doing a version for von carstein faction as vlad is missing out lol
Ekzel  [author] 9 Aug, 2016 @ 8:19am 
Actually, I made another mod that lets you use Curse of the Undead and Invocation on Nehek on living units, located here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=714239116
Overduyn 8 Aug, 2016 @ 5:13pm 
Honestly I was kinda excited to use curse of the undead and invocation of nehek on the living. Besides 2 zombie groups there is not really an use for those particular abilities right now. Can we expect changes or?.. Great mods anyway.
D34DF0X 31 Jul, 2016 @ 4:13pm 
O,,O vamps + lore of the beasts ? <3 played much of the new dlc?
Ekzel  [author] 30 Jun, 2016 @ 2:40pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=714456737
Let me know if that works for you D4RKF0X, looked at the mod and tried to add the skills based on that.
D34DF0X 30 Jun, 2016 @ 2:02pm 
well i use "Bretonnia by Prater" coz a mod for the green knight mod *aka king arther in warhammer lore* recomended useing them together compaterbility and what not , if u have the time ect would b cool but i gess waiting for the britonia dlc dose make more sence anywayz
Ekzel  [author] 30 Jun, 2016 @ 1:56pm 
Depends on what's done with the faction that's being unlocked. If no new heroes/lords are added it wouldn't be hard to adapt this for Brettonia, however if there are new lords and heroes I'd probably have to make something specifically for that mod.
D34DF0X 30 Jun, 2016 @ 1:47pm 
oh yh recently started a plot of world domination with britonia however a lil frustrateing only useing heaven lore XD i gess u would need to work along side a spersific fraction unlocker to give brits lords and heros magic thou :/
Ekzel  [author] 30 Jun, 2016 @ 9:00am 
Yeah, it was a choice I made while figuring out how I wanted to set these mods up. I figured that since most of the passives are either useless or you almost never see them, that I'd just leave them out and say that it's because they're not specialists. That said, thinking about it it wouldn't be difficult at all to append the passive skills to the second to last level along with the cooldowns. Maybe I'll do that; it might make those levels more appealing.
D34DF0X 22 Jun, 2016 @ 10:00am 
how ever i think curse of undead should stay out of vamps skilltree as it is being cast by something that is not actualy dead and u carnt nehek any targets in your army anyway as u must target undead