Garry's Mod

Garry's Mod

[CW 2.0] Cases (Unofficial)
188 opmerkingen
ГУСЬ БОБЕРУСЬ 15 aug 2024 om 15:19 
Make arccw cases pls
Transgender Beer 12 aug 2022 om 14:00 
How do i close a weapon case
SOCK1 10 jul 2022 om 12:45 
the guns wont reload
judgement kazzy 18 apr 2022 om 16:40 
can make an option for where you can disable the info cards above the case, if so that would be helpfull
SAID 27 jul 2020 om 7:36 
help please I have a problem the weapon is not perezarazhenie what to do?
TheDenVx 11 mrt 2019 om 0:50 
Is there ability to add another model into the case, cuz i want to add there HK-416, but its all the time shows me AR-15. How can i replace those models?
Central Twix 16 feb 2019 om 13:17 
anyway to make the big sign above it go away as really ruins the aesthetic for me
doctor crack 16 jan 2019 om 21:15 
Ah lol thats a pretty damn simple fix, thanks man and I love your work
Kindred Flame  [auteur] 14 jan 2019 om 7:27 
That is actually pretty funny, one solution is that you can blacklist the case entities in the darkrp settings. This will then prevent them from being pocketed. I also feel that cases should not be pocketable anyway but that is just personal preference.
doctor crack 14 jan 2019 om 0:04 
In darkrp if you pocket an empty case and drop it again it will refill completely allowing it to be exploited. Any solutions?
mpritchard125 11 dec 2018 om 13:16 
Make more please!
d3st1ny 4 nov 2018 om 1:19 
is this compatible with CW2 Cturiselection?
Silly goose 20 sep 2018 om 11:28 
when i pick up a weapon with the gravity gun i just put it in my inventory
Woods 5 sep 2018 om 20:25 
is there no attachments of l115?
Potato 11 mrt 2018 om 5:52 
Is there anyway to lock the case?
raccoon 28 jan 2018 om 10:48 
Sweet!
Kami Hanabi 2 jan 2018 om 18:46 
Forget the texture of arm
Kazuhira 21 nov 2017 om 0:50 
does anyone know the textures i need for this to work?
Cigarette 4 nov 2017 om 17:39 
there should be one where you can put any weapon in it.
sliver 14 okt 2017 om 20:45 
Snow'll probs have a solution tho
sliver 14 okt 2017 om 20:45 
I would just make a weapon preset then switch to it fast
Callsign_Reaper 27 aug 2017 om 7:13 
so... any way to make the weapons keep the attachments when you put them in the cases?
Apollo 24 aug 2017 om 9:28 
no textures:steamsad:
Bobert 7 apr 2017 om 20:23 
I downloaded the addon but nothing is spawning. Something im doing wrong?
gunguru357 3 apr 2017 om 13:38 
Is there any way you'll be able to make cases for FAS: 2 or GDCW in the future, or just entities/ weapons in general? This would be really awesome and help a lot on my roleplay server.
Ejou 25 mrt 2017 om 10:35 
No, it's E+R buttons.
nil 20 jan 2017 om 3:23 
@Adolf Hitler E+Left Mouse I believe
Bŭƴø 19 jan 2017 om 20:29 
How do you close the cases that are opened without taking any guns? because thats the only way I can close the case, take all of the guns out of the case and now you can close it! now you have no more guns!
Whoocat 2 okt 2016 om 14:08 
some dont work and missing textures can i fix this?
Rhyufer 25 sep 2016 om 14:51 
Then don't use them, Baconator, Or spawn some in
GaussTheWizard 25 sep 2016 om 14:43 
Might be an addon conflict, then. What's happening is that when I drop a weapon back into its case and then take it back out, the weapon does not end up in my inventory, but still gets removed from the case, effectively destroying it.
Kindred Flame  [auteur] 25 sep 2016 om 14:40 
@Son of Baconator not sure what you mean by that. It is true that when you take it out agein it is not the exact same (eg attachments are taken off), but it is still the same swep.
GaussTheWizard 25 sep 2016 om 14:12 
If you take a gun out of a case, put it back in, and take it out again, it will be destroyed forever.
WCHR VIPER 2 sep 2016 om 17:24 
how do i close them after opening?
Rhyufer 22 aug 2016 om 4:00 
White snow, Ever since i got the full addon pack of CW 2.0 Case, They never worked, Why is that?
Chief Belle Delphine 31 jul 2016 om 11:26 
@White Snow - Have you been attempting to make the cases top's function like a door? Instead of doing that "bodygroup" option when you press E or R+E? Also, love your Sci-Fi stuff! Big like, follow to you and Lt. Commander!
Agent Orange Juice 31 jul 2016 om 9:12 
It would be best if either a weapon popped out of the case, or the player simply couldn't activate it.
Kindred Flame  [auteur] 31 jul 2016 om 8:12 
@BridgeJumper3000 I can make a utilities option for that. However Instead of extra guns giving ammo, what would you like it to do instead?
Agent Orange Juice 30 jul 2016 om 16:33 
Is there any way to prevent players from activating the case when they already have the corrsponding weapon? I want to prevent players from turning their spare guns into ammo.
Chief Belle Delphine 30 jul 2016 om 16:27 
THIS IS AMAZING! Big like and follow!
nil 30 jul 2016 om 9:44 
@Dovah Heavy
cw_drop or something, should show in suggestions box thing.
Dovah Heavy 30 jul 2016 om 9:40 
What is the drop weapon command???
nil 28 jul 2016 om 17:11 
I found a problem: when you take the gun out, you can take out its magazine, put it back in and take it back out, resulting in a new full mag. You can repeat for infinite mags and ammunition.
Ushastik 20 jul 2016 om 4:58 
Good work
The Crimson Ghost 13 jul 2016 om 14:59 
can you make a case for all weapons?
Volcanic163 13 jul 2016 om 11:58 
@White Snow

False DMCA?
PoToo 11 jul 2016 om 14:07 
MAKE KNIFE KITTY'S HK416 CASE
Kiploff 10 jul 2016 om 19:51 
I have all the required addons that it says, but when I open up any of the cases (all of them actually), they're presented as purple and black errors. Any idea of why this is happening? Or if there's something I could do about it?
Nyoom 8 jul 2016 om 3:57 
I can't seem to put the guns back ing their cases.
Sumobear50 7 jul 2016 om 11:15 
@white snow Okay