Garry's Mod
[CW 2.0] Cases (Unofficial)
188 comentarii
ГУСЬ БОБЕРУСЬ 15 aug. 2024 la 15:19 
Make arccw cases pls
Transgender Beer 12 aug. 2022 la 14:00 
How do i close a weapon case
SOCK1 10 iul. 2022 la 12:45 
the guns wont reload
judgement kazzy 18 apr. 2022 la 16:40 
can make an option for where you can disable the info cards above the case, if so that would be helpfull
SAID 27 iul. 2020 la 7:36 
help please I have a problem the weapon is not perezarazhenie what to do?
TheDenVx 11 mart. 2019 la 0:50 
Is there ability to add another model into the case, cuz i want to add there HK-416, but its all the time shows me AR-15. How can i replace those models?
Central Twix 16 febr. 2019 la 13:17 
anyway to make the big sign above it go away as really ruins the aesthetic for me
doctor crack 16 ian. 2019 la 21:15 
Ah lol thats a pretty damn simple fix, thanks man and I love your work
Kindred Flame  [autor] 14 ian. 2019 la 7:27 
That is actually pretty funny, one solution is that you can blacklist the case entities in the darkrp settings. This will then prevent them from being pocketed. I also feel that cases should not be pocketable anyway but that is just personal preference.
doctor crack 14 ian. 2019 la 0:04 
In darkrp if you pocket an empty case and drop it again it will refill completely allowing it to be exploited. Any solutions?
mpritchard125 11 dec. 2018 la 13:16 
Make more please!
d3st1ny 4 nov. 2018 la 1:19 
is this compatible with CW2 Cturiselection?
Silly goose 20 sept. 2018 la 11:28 
when i pick up a weapon with the gravity gun i just put it in my inventory
Woods 5 sept. 2018 la 20:25 
is there no attachments of l115?
Potato 11 mart. 2018 la 5:52 
Is there anyway to lock the case?
raccoon 28 ian. 2018 la 10:48 
Sweet!
Kami Hanabi 2 ian. 2018 la 18:46 
Forget the texture of arm
Kazuhira 21 nov. 2017 la 0:50 
does anyone know the textures i need for this to work?
Cigarette 4 nov. 2017 la 17:39 
there should be one where you can put any weapon in it.
sliver 14 oct. 2017 la 20:45 
Snow'll probs have a solution tho
sliver 14 oct. 2017 la 20:45 
I would just make a weapon preset then switch to it fast
Callsign_Reaper 27 aug. 2017 la 7:13 
so... any way to make the weapons keep the attachments when you put them in the cases?
Apollo 24 aug. 2017 la 9:28 
no textures:steamsad:
Bobert 7 apr. 2017 la 20:23 
I downloaded the addon but nothing is spawning. Something im doing wrong?
gunguru357 3 apr. 2017 la 13:38 
Is there any way you'll be able to make cases for FAS: 2 or GDCW in the future, or just entities/ weapons in general? This would be really awesome and help a lot on my roleplay server.
Ejou 25 mart. 2017 la 10:35 
No, it's E+R buttons.
nil 20 ian. 2017 la 3:23 
@Adolf Hitler E+Left Mouse I believe
Bŭƴø 19 ian. 2017 la 20:29 
How do you close the cases that are opened without taking any guns? because thats the only way I can close the case, take all of the guns out of the case and now you can close it! now you have no more guns!
Whoocat 2 oct. 2016 la 14:08 
some dont work and missing textures can i fix this?
Rhyufer 25 sept. 2016 la 14:51 
Then don't use them, Baconator, Or spawn some in
GaussTheWizard 25 sept. 2016 la 14:43 
Might be an addon conflict, then. What's happening is that when I drop a weapon back into its case and then take it back out, the weapon does not end up in my inventory, but still gets removed from the case, effectively destroying it.
Kindred Flame  [autor] 25 sept. 2016 la 14:40 
@Son of Baconator not sure what you mean by that. It is true that when you take it out agein it is not the exact same (eg attachments are taken off), but it is still the same swep.
GaussTheWizard 25 sept. 2016 la 14:12 
If you take a gun out of a case, put it back in, and take it out again, it will be destroyed forever.
WCHR VIPER 2 sept. 2016 la 17:24 
how do i close them after opening?
Rhyufer 22 aug. 2016 la 4:00 
White snow, Ever since i got the full addon pack of CW 2.0 Case, They never worked, Why is that?
Chief Belle Delphine 31 iul. 2016 la 11:26 
@White Snow - Have you been attempting to make the cases top's function like a door? Instead of doing that "bodygroup" option when you press E or R+E? Also, love your Sci-Fi stuff! Big like, follow to you and Lt. Commander!
Agent Orange Juice 31 iul. 2016 la 9:12 
It would be best if either a weapon popped out of the case, or the player simply couldn't activate it.
Kindred Flame  [autor] 31 iul. 2016 la 8:12 
@BridgeJumper3000 I can make a utilities option for that. However Instead of extra guns giving ammo, what would you like it to do instead?
Agent Orange Juice 30 iul. 2016 la 16:33 
Is there any way to prevent players from activating the case when they already have the corrsponding weapon? I want to prevent players from turning their spare guns into ammo.
Chief Belle Delphine 30 iul. 2016 la 16:27 
THIS IS AMAZING! Big like and follow!
nil 30 iul. 2016 la 9:44 
@Dovah Heavy
cw_drop or something, should show in suggestions box thing.
Dovah Heavy 30 iul. 2016 la 9:40 
What is the drop weapon command???
nil 28 iul. 2016 la 17:11 
I found a problem: when you take the gun out, you can take out its magazine, put it back in and take it back out, resulting in a new full mag. You can repeat for infinite mags and ammunition.
Ushastik 20 iul. 2016 la 4:58 
Good work
The Crimson Ghost 13 iul. 2016 la 14:59 
can you make a case for all weapons?
Volcanic163 13 iul. 2016 la 11:58 
@White Snow

False DMCA?
PoToo 11 iul. 2016 la 14:07 
MAKE KNIFE KITTY'S HK416 CASE
Kiploff 10 iul. 2016 la 19:51 
I have all the required addons that it says, but when I open up any of the cases (all of them actually), they're presented as purple and black errors. Any idea of why this is happening? Or if there's something I could do about it?
Nyoom 8 iul. 2016 la 3:57 
I can't seem to put the guns back ing their cases.
Sumobear50 7 iul. 2016 la 11:15 
@white snow Okay