Garry's Mod

Garry's Mod

[CW 2.0] Cases (Unofficial)
188 kommentarer
ГУСЬ БОБЕРУСЬ 15 aug, 2024 @ 15:19 
Make arccw cases pls
Transgender Beer 12 aug, 2022 @ 14:00 
How do i close a weapon case
SOCK1 10 jul, 2022 @ 12:45 
the guns wont reload
judgement kazzy 18 apr, 2022 @ 16:40 
can make an option for where you can disable the info cards above the case, if so that would be helpfull
SAID 27 jul, 2020 @ 7:36 
help please I have a problem the weapon is not perezarazhenie what to do?
TheDenVx 11 mar, 2019 @ 0:50 
Is there ability to add another model into the case, cuz i want to add there HK-416, but its all the time shows me AR-15. How can i replace those models?
Central Twix 16 feb, 2019 @ 13:17 
anyway to make the big sign above it go away as really ruins the aesthetic for me
doctor crack 16 jan, 2019 @ 21:15 
Ah lol thats a pretty damn simple fix, thanks man and I love your work
Kindred Flame  [skapare] 14 jan, 2019 @ 7:27 
That is actually pretty funny, one solution is that you can blacklist the case entities in the darkrp settings. This will then prevent them from being pocketed. I also feel that cases should not be pocketable anyway but that is just personal preference.
doctor crack 14 jan, 2019 @ 0:04 
In darkrp if you pocket an empty case and drop it again it will refill completely allowing it to be exploited. Any solutions?
mpritchard125 11 dec, 2018 @ 13:16 
Make more please!
d3st1ny 4 nov, 2018 @ 1:19 
is this compatible with CW2 Cturiselection?
Silly goose 20 sep, 2018 @ 11:28 
when i pick up a weapon with the gravity gun i just put it in my inventory
Woods 5 sep, 2018 @ 20:25 
is there no attachments of l115?
Potato 11 mar, 2018 @ 5:52 
Is there anyway to lock the case?
raccoon 28 jan, 2018 @ 10:48 
Sweet!
Kami Hanabi 2 jan, 2018 @ 18:46 
Forget the texture of arm
Kazuhira 21 nov, 2017 @ 0:50 
does anyone know the textures i need for this to work?
Cigarette 4 nov, 2017 @ 17:39 
there should be one where you can put any weapon in it.
sliver 14 okt, 2017 @ 20:45 
Snow'll probs have a solution tho
sliver 14 okt, 2017 @ 20:45 
I would just make a weapon preset then switch to it fast
Callsign_Reaper 27 aug, 2017 @ 7:13 
so... any way to make the weapons keep the attachments when you put them in the cases?
Apollo 24 aug, 2017 @ 9:28 
no textures:steamsad:
Bobert 7 apr, 2017 @ 20:23 
I downloaded the addon but nothing is spawning. Something im doing wrong?
gunguru357 3 apr, 2017 @ 13:38 
Is there any way you'll be able to make cases for FAS: 2 or GDCW in the future, or just entities/ weapons in general? This would be really awesome and help a lot on my roleplay server.
Ejou 25 mar, 2017 @ 10:35 
No, it's E+R buttons.
nil 20 jan, 2017 @ 3:23 
@Adolf Hitler E+Left Mouse I believe
Bŭƴø 19 jan, 2017 @ 20:29 
How do you close the cases that are opened without taking any guns? because thats the only way I can close the case, take all of the guns out of the case and now you can close it! now you have no more guns!
Whoocat 2 okt, 2016 @ 14:08 
some dont work and missing textures can i fix this?
Rhyufer 25 sep, 2016 @ 14:51 
Then don't use them, Baconator, Or spawn some in
GaussTheWizard 25 sep, 2016 @ 14:43 
Might be an addon conflict, then. What's happening is that when I drop a weapon back into its case and then take it back out, the weapon does not end up in my inventory, but still gets removed from the case, effectively destroying it.
Kindred Flame  [skapare] 25 sep, 2016 @ 14:40 
@Son of Baconator not sure what you mean by that. It is true that when you take it out agein it is not the exact same (eg attachments are taken off), but it is still the same swep.
GaussTheWizard 25 sep, 2016 @ 14:12 
If you take a gun out of a case, put it back in, and take it out again, it will be destroyed forever.
WCHR VIPER 2 sep, 2016 @ 17:24 
how do i close them after opening?
Rhyufer 22 aug, 2016 @ 4:00 
White snow, Ever since i got the full addon pack of CW 2.0 Case, They never worked, Why is that?
Chief Belle Delphine 31 jul, 2016 @ 11:26 
@White Snow - Have you been attempting to make the cases top's function like a door? Instead of doing that "bodygroup" option when you press E or R+E? Also, love your Sci-Fi stuff! Big like, follow to you and Lt. Commander!
Agent Orange Juice 31 jul, 2016 @ 9:12 
It would be best if either a weapon popped out of the case, or the player simply couldn't activate it.
Kindred Flame  [skapare] 31 jul, 2016 @ 8:12 
@BridgeJumper3000 I can make a utilities option for that. However Instead of extra guns giving ammo, what would you like it to do instead?
Agent Orange Juice 30 jul, 2016 @ 16:33 
Is there any way to prevent players from activating the case when they already have the corrsponding weapon? I want to prevent players from turning their spare guns into ammo.
Chief Belle Delphine 30 jul, 2016 @ 16:27 
THIS IS AMAZING! Big like and follow!
nil 30 jul, 2016 @ 9:44 
@Dovah Heavy
cw_drop or something, should show in suggestions box thing.
Dovah Heavy 30 jul, 2016 @ 9:40 
What is the drop weapon command???
nil 28 jul, 2016 @ 17:11 
I found a problem: when you take the gun out, you can take out its magazine, put it back in and take it back out, resulting in a new full mag. You can repeat for infinite mags and ammunition.
Ushastik 20 jul, 2016 @ 4:58 
Good work
The Crimson Ghost 13 jul, 2016 @ 14:59 
can you make a case for all weapons?
Volcanic163 13 jul, 2016 @ 11:58 
@White Snow

False DMCA?
PoToo 11 jul, 2016 @ 14:07 
MAKE KNIFE KITTY'S HK416 CASE
Kiploff 10 jul, 2016 @ 19:51 
I have all the required addons that it says, but when I open up any of the cases (all of them actually), they're presented as purple and black errors. Any idea of why this is happening? Or if there's something I could do about it?
Nyoom 8 jul, 2016 @ 3:57 
I can't seem to put the guns back ing their cases.
Sumobear50 7 jul, 2016 @ 11:15 
@white snow Okay