Garry's Mod
[CW 2.0] Cases (Unofficial)
188 commenti
ГУСЬ БОБЕРУСЬ 15 ago 2024, ore 15:19 
Make arccw cases pls
Transgender Beer 12 ago 2022, ore 14:00 
How do i close a weapon case
SOCK1 10 lug 2022, ore 12:45 
the guns wont reload
judgement kazzy 18 apr 2022, ore 16:40 
can make an option for where you can disable the info cards above the case, if so that would be helpfull
SAID 27 lug 2020, ore 7:36 
help please I have a problem the weapon is not perezarazhenie what to do?
TheDenVx 11 mar 2019, ore 0:50 
Is there ability to add another model into the case, cuz i want to add there HK-416, but its all the time shows me AR-15. How can i replace those models?
Central Twix 16 feb 2019, ore 13:17 
anyway to make the big sign above it go away as really ruins the aesthetic for me
doctor crack 16 gen 2019, ore 21:15 
Ah lol thats a pretty damn simple fix, thanks man and I love your work
Kindred Flame  [autore] 14 gen 2019, ore 7:27 
That is actually pretty funny, one solution is that you can blacklist the case entities in the darkrp settings. This will then prevent them from being pocketed. I also feel that cases should not be pocketable anyway but that is just personal preference.
doctor crack 14 gen 2019, ore 0:04 
In darkrp if you pocket an empty case and drop it again it will refill completely allowing it to be exploited. Any solutions?
mpritchard125 11 dic 2018, ore 13:16 
Make more please!
d3st1ny 4 nov 2018, ore 1:19 
is this compatible with CW2 Cturiselection?
Silly goose 20 set 2018, ore 11:28 
when i pick up a weapon with the gravity gun i just put it in my inventory
Woods 5 set 2018, ore 20:25 
is there no attachments of l115?
Potato 11 mar 2018, ore 5:52 
Is there anyway to lock the case?
raccoon 28 gen 2018, ore 10:48 
Sweet!
Kami Hanabi 2 gen 2018, ore 18:46 
Forget the texture of arm
Kazuhira 21 nov 2017, ore 0:50 
does anyone know the textures i need for this to work?
Cigarette 4 nov 2017, ore 17:39 
there should be one where you can put any weapon in it.
sliver 14 ott 2017, ore 20:45 
Snow'll probs have a solution tho
sliver 14 ott 2017, ore 20:45 
I would just make a weapon preset then switch to it fast
Callsign_Reaper 27 ago 2017, ore 7:13 
so... any way to make the weapons keep the attachments when you put them in the cases?
Apollo 24 ago 2017, ore 9:28 
no textures:steamsad:
Bobert 7 apr 2017, ore 20:23 
I downloaded the addon but nothing is spawning. Something im doing wrong?
gunguru357 3 apr 2017, ore 13:38 
Is there any way you'll be able to make cases for FAS: 2 or GDCW in the future, or just entities/ weapons in general? This would be really awesome and help a lot on my roleplay server.
Ejou 25 mar 2017, ore 10:35 
No, it's E+R buttons.
nil 20 gen 2017, ore 3:23 
@Adolf Hitler E+Left Mouse I believe
Bŭƴø 19 gen 2017, ore 20:29 
How do you close the cases that are opened without taking any guns? because thats the only way I can close the case, take all of the guns out of the case and now you can close it! now you have no more guns!
Whoocat 2 ott 2016, ore 14:08 
some dont work and missing textures can i fix this?
Rhyufer 25 set 2016, ore 14:51 
Then don't use them, Baconator, Or spawn some in
GaussTheWizard 25 set 2016, ore 14:43 
Might be an addon conflict, then. What's happening is that when I drop a weapon back into its case and then take it back out, the weapon does not end up in my inventory, but still gets removed from the case, effectively destroying it.
Kindred Flame  [autore] 25 set 2016, ore 14:40 
@Son of Baconator not sure what you mean by that. It is true that when you take it out agein it is not the exact same (eg attachments are taken off), but it is still the same swep.
GaussTheWizard 25 set 2016, ore 14:12 
If you take a gun out of a case, put it back in, and take it out again, it will be destroyed forever.
WCHR VIPER 2 set 2016, ore 17:24 
how do i close them after opening?
Rhyufer 22 ago 2016, ore 4:00 
White snow, Ever since i got the full addon pack of CW 2.0 Case, They never worked, Why is that?
Chief Belle Delphine 31 lug 2016, ore 11:26 
@White Snow - Have you been attempting to make the cases top's function like a door? Instead of doing that "bodygroup" option when you press E or R+E? Also, love your Sci-Fi stuff! Big like, follow to you and Lt. Commander!
Agent Orange Juice 31 lug 2016, ore 9:12 
It would be best if either a weapon popped out of the case, or the player simply couldn't activate it.
Kindred Flame  [autore] 31 lug 2016, ore 8:12 
@BridgeJumper3000 I can make a utilities option for that. However Instead of extra guns giving ammo, what would you like it to do instead?
Agent Orange Juice 30 lug 2016, ore 16:33 
Is there any way to prevent players from activating the case when they already have the corrsponding weapon? I want to prevent players from turning their spare guns into ammo.
Chief Belle Delphine 30 lug 2016, ore 16:27 
THIS IS AMAZING! Big like and follow!
nil 30 lug 2016, ore 9:44 
@Dovah Heavy
cw_drop or something, should show in suggestions box thing.
Dovah Heavy 30 lug 2016, ore 9:40 
What is the drop weapon command???
nil 28 lug 2016, ore 17:11 
I found a problem: when you take the gun out, you can take out its magazine, put it back in and take it back out, resulting in a new full mag. You can repeat for infinite mags and ammunition.
Ushastik 20 lug 2016, ore 4:58 
Good work
The Crimson Ghost 13 lug 2016, ore 14:59 
can you make a case for all weapons?
Volcanic163 13 lug 2016, ore 11:58 
@White Snow

False DMCA?
PoToo 11 lug 2016, ore 14:07 
MAKE KNIFE KITTY'S HK416 CASE
Kiploff 10 lug 2016, ore 19:51 
I have all the required addons that it says, but when I open up any of the cases (all of them actually), they're presented as purple and black errors. Any idea of why this is happening? Or if there's something I could do about it?
Nyoom 8 lug 2016, ore 3:57 
I can't seem to put the guns back ing their cases.
Sumobear50 7 lug 2016, ore 11:15 
@white snow Okay