Cities: Skylines
Stalin era buildings/ Сталинки
Комментариев: 11
Liquor 21 апр. 2023 г. в 13:12 
These absolutely need to be ported over to Soviet Republic! So good
The_PowerDirector 10 мар. 2019 г. в 0:41 
IDK but I never got these *Don't build this * stuf.
ADOLLARS2000 15 сен. 2017 г. в 9:02 
yeah , I did understand that but all of the commercial buildings those have that text and they're still looking weird .
targa  [создатель] 15 сен. 2017 г. в 9:00 
"Dont build this" this is a label for subbuildings for composite buildings. I request to AJ3D for add some feature (for hiding these don't "build buildings"). But him don't answer.
ADOLLARS2000 15 сен. 2017 г. в 8:57 
Thats the one I use . and besides that you wrote on many of the buildings " Dont build this" in red .
targa  [создатель] 15 сен. 2017 г. в 8:52 
Weird.May be you use RICO Beta version?
Use this https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=586012417 pls
ADOLLARS2000 15 сен. 2017 г. в 8:49 
I do use RICO , but still I cant really build them , only residential ones .
targa  [создатель] 15 сен. 2017 г. в 8:41 
@a.dollars2000, use RICO mod for buildings from this collection
ADOLLARS2000 15 сен. 2017 г. в 8:37 
I cant build 90% of the buildings here.
targa  [создатель] 5 сен. 2017 г. в 8:41 
@pauliaxz, thanks for advice.
PALiX 5 сен. 2017 г. в 7:35 
Nice models you made there, but I would like to suggest some improvements for them, especially the textures. Models (meshes) are very nicely done, but textures could get some more extra work. In majority of your buildings textures look kinda flat, plastic or too bright. Texture is mainly in same color from the roof to the ground. Looks like these buildings were built yesterday.
I see your buildings has some dirt and other kind of details, but these kinda vanish in the distance, because color starts to stand out too much.
I think reducing saturation or darkening the texture might give better results. I, personally, reduce saturation to 80 (from 100) and multiply whole texture with 50% gray (128), if a building becomes too dark for my like, I multiply it with 62% gray (160).
Also you could try some Ambient Occlusion in some spots, or leaking details below the windows and the roof.

Anyway, I am looking for more models from you in the further, hopefully in even better quality.