Total War: WARHAMMER

Total War: WARHAMMER

Guv's Gor Great Weapons Herd unit
26 Comments
Guvenoren  [author] 16 Jul, 2017 @ 4:20am 
Changes to unit, check changelog for more info!
Ведмiдь 27 Feb, 2017 @ 11:21pm 
Update:steamsad:
Guvenoren  [author] 18 Nov, 2016 @ 5:05pm 
oh, huh. I don't know why.
Xenos 18 Nov, 2016 @ 4:20pm 
It simply crashes at start.
Guvenoren  [author] 18 Nov, 2016 @ 4:05pm 
Could be he's assigned a unique mesh for each unit or something.
Guvenoren  [author] 18 Nov, 2016 @ 3:58pm 
Huh, haven't really tested. Like does it crash? Does the units not alter?
Xenos 18 Nov, 2016 @ 3:39pm 
For some reason, this is incompatible with the Beastmen Color Variation mod.
Guvenoren  [author] 10 Sep, 2016 @ 2:26am 
They are compatible with a lot of mods because I change very few things ;) And it's a custom unit, they fall outside of many mods.

I don't really set my mind too much on my mods because otherwise it would take way too much time and I have an aweful tendency to just give up on things when I get tired of it.
steelmidnight 9 Sep, 2016 @ 11:29pm 
You will get there. I have seen worse content creators trying to start. Your mods, right now, are blessed to be bug free as far as I have seen, flawlessly executed for a 1st timer, and compatible with ALOT of mods. Your humility is cool, but I think if you set yourself to the task, you could eventually become a top content creator for sure.
Guvenoren  [author] 9 Sep, 2016 @ 7:05am 
but I never recolored them :P and Yeah they would be Khorne berserkers but such as it is with the modding restrictions and such it seems that khorne berserkers are more related to the 40k version. People have been bitching for me to change the Unit card for my Chosen berserkers but alas, none would fit my vision of my berserkers. So I chose that :)

But well, I have to admit that I doubt I could add Khorne artifacts and marks on Beastmen. It is out of my league. I don't know how to model and retexture :P
steelmidnight 9 Sep, 2016 @ 7:01am 
Dont sell yourself short. Your Chosen berzerkers (which would be Khorne Chosen) are superb. And if you even need help with any Lore, just message me. No prob, I have played TT chaos for damn near 30 years (HAHA HOLY SHIT im old....)
Guvenoren  [author] 9 Sep, 2016 @ 1:56am 
That is far out of my league haha!
steelmidnight 9 Sep, 2016 @ 1:54am 
Probably just a buff with color Varations. I cant remember if you could get Khorne marked Centigors, for example (havent played TT since 2008) but they would be could. Who WOULDNT want centigors of Khorne haha!
Guvenoren  [author] 9 Sep, 2016 @ 1:25am 
Hm, not quite sure what I could do. The Animations should be quite limited for the Centigors. There might be centigor buffs out there ;)
steelmidnight 8 Sep, 2016 @ 7:52pm 
Hey guv, can you do something a bit more powerful with Centigors, as they are kind of lame for the tier they are. Keep em coming, Guv. You do some kickass chaos stuff!
Guvenoren  [author] 3 Sep, 2016 @ 7:20am 
Tested and it works now!
Guvenoren  [author] 2 Sep, 2016 @ 7:36am 
Thanks buddy :)
Kashak 10 Aug, 2016 @ 7:02pm 
+rated. Nice simple addition.
Guvenoren  [author] 8 Aug, 2016 @ 6:03am 
I'll leave that work to you buddy. If you want my mod compatible I'll suggest you work for the solution.
HeySexy 7 Aug, 2016 @ 9:11pm 
Can you make this compatible with my collection or tell me which mods are not compatible? Ultimate Total War: Warhammer Mod Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716794585
Guvenoren  [author] 6 Aug, 2016 @ 6:17am 
Yes! Unfortiunantely thought the backround of the unit card doesn't match the other gors, but I hope that can be overlooked.
Rompa 6 Aug, 2016 @ 6:14am 
Awesome work on both mods mate, the unit cards are perfect 👌
Guvenoren  [author] 6 Aug, 2016 @ 4:40am 
thanks buddy :)
Storeslem 6 Aug, 2016 @ 4:40am 
very nice
Guvenoren  [author] 6 Aug, 2016 @ 3:55am 
Tell me about it. It's quite addicting!
Reverend Belial 5 Aug, 2016 @ 6:50pm 
Geez Guv, you've been busy.