Space Engineers

Space Engineers

Moons of Mars
52 Comments
entspeak  [author] 10 Oct, 2024 @ 6:13am 
@Vexed: I’m not sure. Maybe? Give it a go.
Hexavexed 9 Oct, 2024 @ 3:46am 
Hello @entspeak! Will these work in a public server of more than 16 players?
entspeak  [author] 28 Apr, 2024 @ 10:59am 
@TheBlackside - No. Please do not upload my mods to another platform.
TheBlackside {GER} 15 Apr, 2024 @ 12:32pm 
Hi, I wanted to ask if it would be okay to upload your mod to mod.io?
Since we want to start a private crossplay server and would like to continue using your mod.
entspeak  [author] 16 Aug, 2022 @ 5:00pm 
@Trapper Wolf They're too small, and there'd be no way to get the shapes right, as planets and moons are based on spheres.
Trapper Wolf 13 Aug, 2022 @ 11:22pm 
This is great work, any chance you can create them as planets/moons, so that the map script can see them?
VeyOwlet 5 Nov, 2021 @ 12:06pm 
what size do i spawn it at???
Choppa_Joe 8 Aug, 2021 @ 4:00am 
Sorry if I offended you, was just wondering. I will learn to educate my self in the future.
entspeak  [author] 8 Aug, 2021 @ 3:58am 
@choppa_joe... you don't seem to understand how copyrights work. It's my original work. The fact that it exists, I've claimed it as mine, and I have the original files to show that it is my original work, establishes the copyright under common law. Do your research. I have successfully defended my work here under DMCA before, and will continue to do so if necessary.
Choppa_Joe 7 Aug, 2021 @ 12:31pm 
Did you actually copyright this? If so, could you link me to the copyright?
Vas 17 Sep, 2020 @ 7:54pm 
Yea, I suppose. Ah well then. Guess people would have to use the default game moon if they wanted to imagine its the true asteroid. :P
entspeak  [author] 17 Sep, 2020 @ 5:05pm 
The heightmap goes on a sphere model... you can't adjust the height enough to significantly change the shape away from a sphere. You couldn't even get close.
Vas 16 Sep, 2020 @ 9:38pm 
Well, you may not be able to create the exact shape, I don't think... But you could probably use a custom height map to sorta emulate the shape a little bit.
entspeak  [author] 16 Sep, 2020 @ 9:17pm 
The problem with that here is the shape of the moons - which aren't really moons, they're just large asteroids caught in Mars's Orbit. I don't believe you can create those shapes using planets. KeenSWH has been pretty terrible when it comes to supporting planet modding.
Vas 16 Sep, 2020 @ 8:59pm 
Suppose you'd have to use planets to do it instead for anything larger. :P And hope that KeenSWH enables us to set custom sizes for planets after they destroyed SEToolbox for no apparent reason. :P
entspeak  [author] 16 Sep, 2020 @ 6:42pm 
@anzellott - As mentioned in the description, they are roughly 2x the real size relative to the planet. Being custom rendered asteroid models, and not planets, creating them is very involved and requires a lot of render time, so different sizes, unfortunately, will not be available.
anzellott 16 Sep, 2020 @ 4:17pm 
uh oh, i found i cannot scale them. could you make a phobos and deimos that is a 1000th of the real life size? like phobos Being 27x22x18m, and Deimos being 15x12.2x11m
anzellott 16 Sep, 2020 @ 12:52pm 
what are the diameters/radiuses of the moons? are they 1:1 scale to real life?
Vas 6 Aug, 2018 @ 7:54pm 
Oh, my bad, they are under the asteroid list. Hah.
Vas 6 Aug, 2018 @ 7:50pm 
These don't show up in the planet menu at all.
RyGuy_McFly 4 Aug, 2018 @ 2:47pm 
UPDATE: Still getting errors, but re-installing again made them show up. They seem to be fine, will let youu know if anything seems wrong with them, as Im still getting the same errors on startup
entspeak  [author] 4 Aug, 2018 @ 4:57am 
I'll check it out. Hopefully, they didn't change the way asteroids work again.
RyGuy_McFly 2 Aug, 2018 @ 11:46am 
Hi there, is this mod broken? Can't seem to get this mod to load and it always throws "Object reference not set to an instance of an object." errors. Tried hard re-installing the mod a few times, nothing.
Jolly 22 Jul, 2018 @ 1:43pm 
I'm not saying they aren't legit. When I said "they actually look legit" is based on conventional means that they wouldn't typically look legit but they surprisingly did. You did a good job modeling them after the actual moons of mars but there are limits to Asteroid builds. Just can't see asteroids without turning up viewing distance really high and they'd need to be a lot closer than I intentionally wanted because I want to have to use Jump Drives to get there as well. In my realistic SP I setup, I removed all planets but Mars and turned Asteroids off so the only platinum are on the moons I placed (not so realistic but a good challenge) using realistic mods like: off centered thrusters tilting center of gravity of ships, making ship building difficult and x1x1x1 setting, etc.
entspeak  [author] 22 Jul, 2018 @ 11:50am 
Okay. But, these are models of the actual moons of Mars, which are simply asteroids caught in orbit of the planet. So, these are legit.
Jolly 19 Jul, 2018 @ 8:23pm 
Yeah I ended up using Earth-Like Moon and Some other moon (can't remember), they actually look legit since earth moon was all deformed looking from Mar's surface and the other not so much.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1445636363
entspeak  [author] 19 Jul, 2018 @ 8:07pm 
These are custpom asteroids (which is, technically, all that the moons of Mars are, anyway) and I believe the ore is random, if I remember correctly. They aren't proper moons with custom ore maps.
Jolly 5 Jul, 2018 @ 12:13pm 
Is there typical Moon Ore on these? Like Platinum, etc?
I <3 Goth Girls 28 Dec, 2017 @ 10:12am 
*Insert joke about wide momma's here*
TheSilverInfinity 3 Dec, 2017 @ 6:54am 
XD
entspeak  [author] 3 Dec, 2017 @ 6:03am 
Dunno. Paste it in and check.
TheSilverInfinity 1 Dec, 2017 @ 9:11pm 
How wide is Phobos roughly?
person man 10 Oct, 2017 @ 7:50am 
me likey
ChozoSR388 17 Sep, 2017 @ 2:30pm 
Thank you; it was always annoyed me that KEEN didn't give Mars its actual moons...honestly. It wouldn't have been that hard. Thank you for this. Realism is brought to Space Engineers.
entspeak  [author] 31 Aug, 2017 @ 8:30pm 
It must've been one that I was testing. It's not in the mod anymore.
entspeak  [author] 14 Aug, 2017 @ 5:10pm 
Once I get the game re-installed, I check it out. Just got my computer back to being a computer instead of a lump.
Tarka 14 Aug, 2017 @ 3:09pm 
In the spawnlist there are two entries for Deimos, labelled Deimos and Deimos 2.
entspeak  [author] 14 Aug, 2017 @ 2:19pm 
This one and which other?
Tarka 14 Aug, 2017 @ 1:55pm 
Could you explain the difference between the two available versions of Deimos?
Drago 9 Apr, 2017 @ 2:51pm 
Getting crash as well. Doesn't seem to crash with already pasted astroids.
Imote Khan 1 Apr, 2017 @ 9:50am 
They say alot, should I copy paste the 2000+ lines somewhere or is there a specific result from the log you are looking for? Alos the ceres planet without spin gravity does not show up in planets. but if I remove the basic ceres mod and add your expanse version it shows up in the list of spawnable planets.

Super happy to help, and these issue may just be due to my inebtitude :D
entspeak  [author] 1 Apr, 2017 @ 6:46am 
@Imote Khan What do the logs say after the crash?
Imote Khan 31 Mar, 2017 @ 8:27pm 
when I paste the moons in it crashes my game, not sure why. All of your other planets worked fine, but the predifined asteroids did not.
alos 7 Feb, 2017 @ 3:33pm 
Can't wait!
entspeak  [author] 7 Feb, 2017 @ 3:22pm 
I'm already working on an authentic system - but, I think sometimes you have to sacrifice realism for gameplay. I'm not going to do the outer planets until Keen makes it possible to do gas giants, but I've pretty much got the inners. I've got Mercury, and am just finishing up Venus. I like his take on Real Mars, but I understand why Keen altered it. The dimensions of the well known features are off when you shrink it to 120km - Olympus Mons, in particular.
alos 7 Feb, 2017 @ 3:13pm 
I'm just talking about collabing on making an accurate system or something. And yes, I know they're captured asteroids. I like astronomy.
entspeak  [author] 6 Feb, 2017 @ 7:56pm 
I have chatted with Xilthis - at some point, I'm going to redo my take on Mars using the albdeo shading techniques he came up with. But, Deimos and Phobos are actually asteroids, not actual moons, and the game doesn't use the same process to create asteroids. You can't make an accurate version of either of Mars's moons using planet modding techniques.
alos 6 Feb, 2017 @ 2:36pm 
You should talk to Xilthis. He's made a collection of mods to make mars better, but I don't think he's done anything about the moons.
Shroom 12 Dec, 2016 @ 8:58am 
Nicely done.
Tony D 9 Dec, 2016 @ 1:05pm 
Wow, what i've been waitin for. Thanks