Total War: WARHAMMER

Total War: WARHAMMER

Stupidly OP Vlad von Carstein
64 Comments
Arey 21 Oct, 2017 @ 5:20am 
@Ulrik H.D, And yes you were right - conflict with mod "Cataph's Magic: Closer to Tabletop" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720729515
Arey 21 Oct, 2017 @ 5:08am 
@Ulrik H.D, well and this is trange - other your OP mods works perfectly fine for all lords and units. Only damned Vlad refuses to be OP >_<
Ulrik H.D  [author] 21 Oct, 2017 @ 4:48am 
@Arey probably a mod conflict. Disable all other mods to check if the mod works or not. You are probably using another mod that edits Vlad.
Arey 21 Oct, 2017 @ 4:29am 
Mod doesn't work for me. Plz help!
Ulrik H.D  [author] 26 Sep, 2017 @ 12:56pm 
@thibaud I'm afraid there isn't a table for animation speed.
Iry 26 Sep, 2017 @ 12:41pm 
so i tried to put the interval at 0.1*
Iry 26 Sep, 2017 @ 12:41pm 
i want to made look like Vlad is really faster than any human, so i tried at the interval at 0.1 and it works fine, but the melee attack interval just changed the interval, not the speed of the movment himself, so vlad attack often, but not faster
i don't know if i am understandable enough, i'm french
Ulrik H.D  [author] 26 Sep, 2017 @ 12:35pm 
@thibaud the animation should scale with melee attack intervall, though it might break at too low intervals.
Iry 26 Sep, 2017 @ 12:29pm 
One last question: do you know if it's possible to edit the speed of the attack animation? not the melee_attack_interval, but the animation himself
Iry 26 Sep, 2017 @ 8:09am 
Okay thanks :))
Ulrik H.D  [author] 26 Sep, 2017 @ 8:08am 
@thibaud Battle entities, just keep in mind that the value in the tables are 1/10 of what they re in game. A unit with speed 3,5 in the tables got a speed of 35 in the game.
Iry 26 Sep, 2017 @ 8:07am 
I think it’s in aHUD_Vlad_data_core but i don’t know which table exactly (sorry for the triple post)
Iry 26 Sep, 2017 @ 8:05am 
Yes thanks i founded it exactly at the same time of ur answer ^^
Iry 26 Sep, 2017 @ 8:04am 
Nevermind i founded, but what’s the table for change his speed from 40-45 to the max possible?
Ulrik H.D  [author] 26 Sep, 2017 @ 8:02am 
@thibaud same as the name of the mod, just with "_" instead of space.
Iry 26 Sep, 2017 @ 6:57am 
how this mod is named on packfiles manager?
Ulrik H.D  [author] 27 Aug, 2017 @ 12:07pm 
@Mithras Invictus Vlad do not have a mount and I'm currently too busy with university to make new units at the moment.
Mithras Invictus 24 Aug, 2017 @ 5:15pm 
I am a big fan of your Stupidly OP series, my only question is, Will there be any chance of adding the Barded Nightmare mount to this mod? Using other mods to try to give him a mount either revert the stats on this mod or simply don't work.
Snusepus 1 Aug, 2017 @ 4:52pm 
Takk, det forklarer en del :)
Ulrik H.D  [author] 26 Jul, 2017 @ 8:55pm 
@Snusepus det hadde eventuelt blitt en submod for den spesifikke modden du bruker som gir vlad tilgang til nightmare, terrorgheist og zombie dragon. Når en lord bruker en mount så regner spillet den karakteren som en helt ny karakter med nye stats/tables.
Snusepus 26 Jul, 2017 @ 7:59pm 
The grim and the grave mount mod for yours truly: von Carstein. Changes(Reverts) Stats to normal (Deleted some comments)
question: Possible to make von carstein with same stats as this mod with nightmare-Terrorgheist-zombie dragon mounts?
Ulrik H.D  [author] 26 Jul, 2017 @ 6:02pm 
You sure the mod is enabled?
Ulrik H.D  [author] 25 Jun, 2017 @ 1:27pm 
The two most popular overhaul mods on the workshop, I personally use a modified version of steel faith. A lot of people ask about compatability regarding those two mods.
Snowberry81 25 Jun, 2017 @ 1:26pm 
radious and steel faith?
Snowberry81 25 Jun, 2017 @ 1:25pm 
Thanks a bunch!
Ulrik H.D  [author] 25 Jun, 2017 @ 1:21pm 
They should all be updated now, as an added bonus they now also works with radious and steel faith overhaul (will update the description soon). Please let me know if you get any problems.
Snowberry81 25 Jun, 2017 @ 11:51am 
Thanks man! I can't wait!
Ulrik H.D  [author] 25 Jun, 2017 @ 11:45am 
Nope, will update all the other mods today
Snowberry81 24 Jun, 2017 @ 12:08am 
Any news?
Snowberry81 22 Jun, 2017 @ 8:10pm 
Thanks man I greatly appreciate it!
Ulrik H.D  [author] 22 Jun, 2017 @ 7:48pm 
I will need to update them all, all it really does is to prioritise my mod above the double unit mod (which would be unecesarry if CA gave us the mod interface they promised us when they were marketing for TWW). I'll wait till tomorrow to see if the other mod author updates his, if not I will probably update the Stupidly OP mod series.
Snowberry81 22 Jun, 2017 @ 7:43pm 
Yeah man it works! It works with Gelt but will it work with all lords or do you need to change something in all your mods?
Snowberry81 22 Jun, 2017 @ 7:02pm 
ok I'll try it here in a bit.
Ulrik H.D  [author] 22 Jun, 2017 @ 7:01pm 
Just Gelt atm
Snowberry81 22 Jun, 2017 @ 7:01pm 
Ok I'll try it. Will it work with all your mods?
Ulrik H.D  [author] 22 Jun, 2017 @ 7:00pm 
It works on my computer now (did a small update) and it should work on yours too
Snowberry81 22 Jun, 2017 @ 6:59pm 
You want me to get his mod and try it again and see if it works with yours? I don't think that would work because of what you said. They aren't compatable with each other. Or did you fix his mod and post it on the workshop?
Snowberry81 22 Jun, 2017 @ 6:49pm 
ok
Ulrik H.D  [author] 22 Jun, 2017 @ 6:49pm 
Ok, please let me know if works when you got time to check it out.
Snowberry81 22 Jun, 2017 @ 6:48pm 
Can't at the moment playing a different game. But I'd want it to work with all your mods
Ulrik H.D  [author] 22 Jun, 2017 @ 6:40pm 
would you mind trying to see if the both mods works now? (Gelt)
Snowberry81 22 Jun, 2017 @ 6:24pm 
I appreciate that! I don't have any experience with that. I'm not a modder... I'd like to be but I get too busy with college and crap going on to commit to making mods. I've looked at some people saying mods take what could be a full day to a month to make x_x Sorry. If he does fix it that would be amazing! I'd love a mod to double my army size. More fighting!
Ulrik H.D  [author] 22 Jun, 2017 @ 6:18pm 
The mod edits the HP of other lords and heroes which means it will directly conflict with my mods. Do you have any experience with PFM or assembly kit? It's easy to fix as it only takes a single step to make the Gelt mod work with the double unit size mod. (Btw I have contacted the other mod author and asked him "fix" his mod as it got low compatability as it currently is, if he responds you probably won't need to do anything yourself)
Snowberry81 22 Jun, 2017 @ 10:46am 
It won't post the link I guess, just look up Double Unit Size mod. Something by a guy names Doo or Doom something
Snowberry81 22 Jun, 2017 @ 10:45am 
Ulrik H.D  [author] 21 Jun, 2017 @ 8:15pm 
Link to the mod?
Snowberry81 21 Jun, 2017 @ 2:44pm 
Nevermind I think I found it. It's not compatable with a x2 unit mod. I wanted more units. You think you can make a mod to be compatable to do that? for all units?
Snowberry81 21 Jun, 2017 @ 2:08pm 
I think it might be one of your op mods. I've been going through all my mods, unselecting them and testing it and I think it's one of yours causing the issue
Snowberry81 21 Jun, 2017 @ 1:09pm 
I have unit packs. Think that's why?
Ulrik H.D  [author] 21 Jun, 2017 @ 1:08pm 
None of them should interfere with each other and they should all work together with each other without any problems. Do you use any other unit mods?