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https://docs.google.com/spreadsheets/d/1EE7va5-ioJ3CjgbWcM0Ril6TK8wsVumsyLkxCkP5VW4/edit?usp=sharing
The first sheet is the raw mats list; it should be suitable for printing if anyone so desires. The second sheet is the Arc Sign codes. You *should* be able to just drag across the table and copy/paste the code directly -- at least, it worked for me, and the arc sign did not display any funky stuff, so long as I did not try to put more than one of the tables in the same sign.
Feel free to use that link directly, as any updates I do to the list will be done directly on the spreadsheet.
I am about to embark upon a large rat spawner and want to get an idea what I need :)
The buggers have a low spawning chance by themselves, you just need a lot of chunks to get a decent amount of them.
I am even seeing some spawns of Rocksters and Pebbles -- though only a few; my guess is because of the fact this is out in the ocean, and the proximity of the water is just enough to cause it. I could probably fix that by raising the lower floor further away from the water.
I *AM* seeing a goodly number of rats, so it was worthwhile given it only took an hour or so to build this one, and adding additional floors is relatively trivial if I really want to get the spawns going. It actually took A LOT more time to harvest the blocks than it did to build the spawner :/
The Buildstone was only 1 block over the water but 8 blocks away from the beach, will they jump into the ocean ?
Or should i build the Platform higher over the water ?
All in all, only testing can tell you what will happen. Sleep to call night and keep an eye to the bottom platforms to see if any corrupted mobs or chests spawn under the corrupted platforms.
If that's the case, you have at least three options:
- leave it as it is ( mobs will drown in any case, you can go and collect the loot from beneath the platforms)
- add two more layers of blocks sticked right beneath the bottom platforms, so that they end up being full three blocks thick. Any crafted block will do (shredded leaves or stacked stone wall, for example, but don't use other natural blocks such as leaves or lava layer blocks or the alike, cause they may end up messing up the spawning algos)
- dismantle everything and move it up a little, so that you end up with three free block spaces between the surface of the water and the bottom platforms.
Have fun and thanks for using my blueprints :)
Testing all the above could be tricky, but if you are going to, I'll be glad to read about your results (and everybody could eventually tweak their spawners accordingly)