Arma 3
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HETMAN: War Stories Collection
   
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Description
HETMAN: War Stories ported to other terrains.

Originally posted by Rydygier:
"Hetman: War Stories is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. No addons required.
Optionally at init player may customize the gameplay by choosing fighting factions, scale of the battle, daytime, weather, forces ratio, persistency of the result (campaign mode, where results of past battles slightly affect every next battle) etc. Additional text field allows advanced users and Hetman veterans to apply also more complex setup code or even regular script, that will be executed at init.

Resulting battle may vary greatly each try. War has many faces, nothing is guaranteed. You're only one of many cogs in the war machine controlled by HETMAN, so do not expect any special treatment. Those battles aren't player-centric in any way. One time you may found yourself in the middle of fierce firefight immediatelly, another time you may be kept as reserve long time before you see any action. You may die in the first few minutes or survive to the end without a single shot fired, but with few clicks in the legs. Both extremes are not very probable, but possible and perfectly OK - just do your part or act on your own. Create own war stories.

HWS will utilize also units from custom addons when loaded if addons have configured properly groups. Additionally, player may any time via supports menu (0-8) activate passive spectator mode based on Smart Camera script, that will turn the game into kind of war movie to watch, showing autonomously chosen interesting spots of the battlefield - all without any interaction required. That mode may be switched off anytime by pressing a keybord key. In the same menu player may find also other useful in-game switches.

I would like to thank Rydigier, bless him for making HETMAN and War Stories.
This is my small effort to bring it to other terrains. Proper credit to all original authors.
Important Stuff
-Forum Topics:
[SP] HETMAN: War Stories[forums.bohemia.net] (Recommend checking)
HETMAN - Artificial Leader[forums.bohemia.net] (The powerhouse of War Stories)

-Suggested mods:
LAMBS_Danger - More smart and decent AI
All-in-One Command Menu (Deluxe) - Extended AI Menu
Liability Insurance - Prevents common allied run-over by vehicles
NR6 PACK - HAL Evolved - Standalone pack containing HETMAN Artificial Leader developed by NinjaRider600. In short, HAL improved. Having modules make for even more easy HAL setup and with expansions!

Thanks to NR6 work, his discord, and another user 'Velzevul', now there's a working version of HWS integrated with some NR6 HAL features. I'll use this edited version until else.

Observations:
Originally posted by Rydygier:
  • Idea behind HWS is to give HETMAN[forums.bohemia.net] experience for all, also those, who up to now considered HAL as complicated to use;
  • scripters and Hetman veterans may find the GUI text field very useful for advanced mission/Hetman/spectator mode setup eg by pasting favourite init configs. However keep in mind, not all Hetman settings have a sense;
  • yes, Hetman in HWS is able to make good use also for custom content without any manual RHQ mambo-jumbo. Is used special piece of code, that constructs RHQ set automatically. It is based on assumption, so unit's config is following some typical patterns established by BIS' vanilla configs. Weirdly configured custom units may be misused;
  • used settings are stored for the next play. Hit ESC key to restore defaults.
  • The dynamic forces setup is dependent on how well each custom content is configured, so units or groups of WIP modifications may won't be properly recognized and not spawn; vanilla factions work straightly.
  • On smaller terrains it may happen the situation where forces of either side spawn or wander near the empty outside area of the terrain; the mission still is playable with that.
  • With some terrains HWS won't work correctly at all, these are very unlikely to be added here. (or until i find a workaround)
  • Being realistic, don't expect perfection every round. Rydygier did amazing work creating HETMAN and War Stories mission, but anyone who has played ArmA for a long time knows how ArmA can be ArmA sometimes, especially the AI, nonetheless, it's great as it is.
Items (36)
[SP] War Stories: Malden 2035
Created by sankara
A port of HETMAN: War Stories to Malden 2035. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clic...
[SP] War Stories: Zargabad
Created by sankara
A port of HETMAN: War Stories to Zargabad. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks....
[SP] War Stories: Sahrani
Created by sankara
A port of HETMAN: War Stories to Sahrani "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. N...
[SP] War Stories: Chernarus (Autumn)
Created by sankara
A port of HETMAN: War Stories to Chernarus (Autumn) "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mous...
[SP] War Stories: Chernarus (Summer)
Created by sankara
A port of HETMAN: War Stories to Chernarus (Summer) "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mous...
[SP] War Stories: Chernarus (Winter)
Created by sankara
A port of HETMAN: War Stories to Chernarus (Winter) "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mous...
[SP] War Stories: Nogova
Created by sankara
A port of HETMAN: War Stories to Nogova. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. N...
[SP] War Stories: Everon
Created by sankara
A port of HETMAN: War Stories to Everon. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. N...
[SP] War Stories: Celle 2
Created by sankara
A port of HETMAN: War Stories to MBG Celle 2. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clic...
[SP] War Stories: Beketov
Created by sankara
A port of HETMAN: War Stories to Beketov. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. ...
[SP] War Stories: Napf Island A3
Created by sankara
A port of HETMAN: War Stories to Napf Island A3. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse c...
[SP] War Stories: Fallujah
Created by sankara
A port of HETMAN: War Stories to Fallujah terrain by Shezan74. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created wi...
[SP] War Stories: Reshmaan Province
Created by sankara
A port of HETMAN: War Stories to Reshmaan Province. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mous...
[SP] War Stories: Diyala Iraq
Created by sankara
A port of HETMAN: War Stories to Diyala, Iraq. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse cli...
[SP] War Stories: Emita City
Created by sankara
A port of HETMAN: War Stories to Emita City. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse click...
[SP] War Stories: Ruha
Created by sankara
A port of HETMAN: War Stories to Ruha. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. No ...
[SP] War Stories: Hellanmaa
Created by sankara
A port of HETMAN: War Stories to Hellanmaa. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks...
[SP] War Stories: Chongo, Angola
Created by sankara
A port of HETMAN: War Stories to Chongo, Angola. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse c...
[SP] War Stories: Isla Duala
Created by sankara
A port of HETMAN: War Stories to Isla Duala. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse click...
[SP] War Stories: G.O.S Al Rayak
Created by sankara
A port of HETMAN: War Stories to G.O.S Al Rayak. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse c...
[SP] War Stories: G.O.S Leskovets
Created by sankara
A port of HETMAN: War Stories to G.O.S Leskovets. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse ...
[SP] War Stories: G.O.S N'Ziwasogo
Created by sankara
A port of HETMAN: War Stories to G.O.S N'Ziwasogo APEX* "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few ...
[SP] War Stories: Saaremaa
Created by sankara
A port of HETMAN: War Stories to Saaremaa. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks....
[SP] War Stories: Wandarovka
Created by sankara
A port of HETMAN: War Stories to Wandarovka. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse click...
[SP] War Stories: Virolahti - Valtatie 7
Created by sankara
A port of HETMAN: War Stories to Virolahti - Valtatie 7 "Hetman: War Stories is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is c...
[SP] War Stories: PSZ Jaslo
Created by sankara
A port of HETMAN: War Stories to PSZ Jaslo. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks...
[SP] War Stories: Uzbin Valley
Created by sankara
A port of HETMAN: War Stories to Uzbin Valley. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse cli...
[SP] War Stories: Uhao Island
Created by sankara
A port of HETMAN: War Stories to Uhao Island. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clic...
[SP] War Stories: Mull of Kintyre
Created by sankara
A port of HETMAN: War Stories to Mull of Kintyre. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse ...
[SP] War Stories: Halsoy
Created by sankara
A port of HETMAN: War Stories to Halsoy. "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. N...
[SP] War Stories: Shikotan
Created by sankara
A port of HETMAN: War Stories to Shikotan Island "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse c...
[SP] War Stories: Qom Province
Created by sankara
A port of HETMAN: War Stories to Qom Province "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clic...
[SP] War Stories: UMB Colombia
Created by sankara
A port of HETMAN: War Stories to UMB Cololmbia "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse cli...
[SP] War Stories: Korsac
Created by sankara
A port of HETMAN: War Stories to Korsac "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks. No...
[SP] War Stories: Kunduz River
Created by sankara
A port of HETMAN: War Stories to Kunduz River "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clic...
[SP] War Stories: Green Sea
Created by sankara
A port of HETMAN: War Stories to Green Sea "HWS is meant as very easy in use generator of dynamic, interesting battles conducted by HETMAN commanding AI. Unique each play battle experience powered by very complex scripting is created with few mouse clicks....
Linked collections (1)
HETMAN: War Stories [WW2]
Contains 16 items
In 1 collection by sankara
HETMAN: War Stories [WW2]
16 items