Kenshi
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Unofficial Patches for Kenshi
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41.473 MB
9 Jan, 2022 @ 10:12am
12 Jan @ 12:11pm
26 Change Notes ( view )

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Unofficial Patches for Kenshi

Description
The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original mod authors. Please check the Credits[www.nexusmods.com] for the names and links to what mods have been incorporated with author's permission and go give them a thumbs-up (here on Steam) or endorsement (on Nexus)! Some changes include the following:

The Unofficial Kenshi Patch
Slopeless (Nexus Version)[www.nexusmods.com]
Fixes provided by SCARaw (i.e. Calm Ambient Sound[www.nexusmods.com], Crab Tournament FIX[www.nexusmods.com], Limbs Icons Fix[www.nexusmods.com])
Fixes provided by Shidan (i.e. Shidan's Tweaks & Fixes [Fixes only])
GE0DZ's Tweaks[www.nexusmods.com] (my own contributions)
Grammar Paladin - Reupload (EN module only)
And much more...

If you want a complete breakdown of what's been changed, please read the Full Changelog[www.nexusmods.com] for more info. For assistance with any issues that may arise with using the UPK, please read the Compatibility and Troubleshooting[www.nexusmods.com] guide. You may also find more info in this mods comments section both here and on Steam. For any questions regarding modding in general, please check out the following Discord servers:

Official Kenshi Discord Server[discord.gg] (Lo-Fi Games official Discord Server for Kenshi)
Kenshi Community Discord Server[discord.com] (Kenshi fan server, most modders can be found here)
Genesis Modding Guild Discord Server[discord.gg] (Genesis modding server, lots of modders can be found here)

IMPORTANT
As of Version 3.3 of the Unofficial Patches for Kenshi, the UPK has been split into two mods. Both mods work independently of each other, though in the future the EN module may require the Main module as a dependency:

Unofficial Patches for Kenshi (Main module, all bugfixes and Qol improvements, as well as grammar changes related to new items, research, etc.)
Unofficial Patches for Kenshi EN (English module, all vanilla grammar corrections to dialogue, names, descriptions, etc.)

The reason for this is because of how many grammar changes were incorporated with Grammar Paladin. Kenshi's player base ranges across the world, and I felt uncomfortable making changes that might result in non-English speaking players being unable to understand numerous dialogue changes. Modding at the end of the day is about trying to keep things new and fun for everyone, and I want to avoid doing something that could massively infringe on that goal. Therefore, going forward this is how the UPK will be structured:

Included in both modules
Any Dialogue changes that address bugs (i.e. Honest Big Grim - Quest Fix, Tinfist's WANTED poster reward and Skeleton repair bed cost typos)
All Dialogue Condition changes
All Dialogue Effect changes
All Dialogue trigger changes
Removed Dialogue changes
Removed Dialogue Condition changes
Removed Dialogue Effect changes
Removed Dialogue trigger changes
All current Dialogue Package changes
All current New Dialogue changes (i.e. Fixed Vanilla Raids and Recruit Ray by freeing him[www.nexusmods.com])

Included in UPK EN
Vanilla Dialogue grammar corrections
All Word Swap changes (including new word swaps such as any of the OPENER word swaps)
Vanilla Name corrections
Vanilla Description grammar corrections

Not included in UPK EN
New Items (i.e. Fishsticks, no way to split off item names/descriptions)
New Names (i.e. Composite Runners + Strings Fix, too reliant on core mod changes to split off on its own)
New Descriptions (i.e. Composite Runners + Strings Fix)

MY PATCHES
Additionally, there are several patches for the UPK. Please check out the mod's Steam page and/or read through the UPK's Compatibility and Troubleshooting guide for more info.

Unofficial Patches for Kenshi - Limb Icons Fix (Anatomical) Patch
Unofficial Patches for Kenshi - No Running Garru Herd Fix
Unofficial Patches for Kenshi - No Stone Camp Trader's Patch
Unofficial Patches for Kenshi - Reduced Stones and some Other Foliage Patch

OTHER PATCHES
Here is a list of patches made by other mod authors, go check them out!

Unofficial Patches for Kenshi - No Swamp Distant Towns

MIRRORS
Nexus Mods is currently the only other place where the UPK is being updated by me. There are no plans to use any other modding site at this time. All modules and patches can be found here.

Unofficial Patches for Kenshi on Nexus Mods[www.nexusmods.com]

TRANSLATIONS
Here is the current list of known translations:

Unofficial Patches for Kenshi CN
Unofficial Patches for Kenshi JP

ARTICLES
If you want to improve your Kenshi modding experience, please check out the following articles below:

Recommendations: Performance Improvement Mods[www.nexusmods.com]
Recommendations: Bugfix Mods[www.nexusmods.com]
Recommendations: Quality of Life Mods[www.nexusmods.com]
370 Comments
GE0  [author] 1 Jul @ 11:50am 
Happy to help! Yeah, that whole region is pretty messy.
Tisroero 1 Jul @ 9:52am 
Awesome, thanks. I was reading the notes for this and couldn't figure out why he'd be affected by any of them beyond the very basic false to true for uniqueness.
GE0  [author] 27 Jun @ 4:02pm 
@Tisroero That's a known vanilla bug. I highly recommend using Scraphouse Fixes (Dagnabbit Quin) to fix that issue.
Tisroero 27 Jun @ 11:49am 
Dunno if this is happening to anyone else, but Quin in the Scraphouse regularly depawns. This has happened over multiple save files, and so far the only way to get him back is to just import, which is less than ideal. No idea what could be causing this, but it's been 100% consistent that Quin will just disappear after first loading him in.
GE0  [author] 17 Jun @ 5:10pm 
@汐羽 Awesome! I'll be sure to update the mod pages to add your translation :steamthumbsup:
汐羽 16 Jun @ 2:18pm 
I really love your mod and have translated it into Chinese! Thank you for creating such an amazing mod.
If you have any questions or concerns about the translation, please feel free to contact me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3501296009
Mad_House 16 Jun @ 1:40pm 
Compatible with Reactive World mod?
GE0  [author] 9 Jun @ 10:05pm 
@Pingwin Not that I'm aware of unfortunately.
GE0  [author] 9 Jun @ 10:04pm 
@Gregarius No fixes for player base pathfinding unfortunately. I did look into it but the options were limited. I would recommend using SCARaw's Pathfinding Fix [www.nexusmods.com], as that is most likely the mod that, in theory, would address the player base issue.
Pingwin 9 Jun @ 9:51pm 
@GEO In this situation, is there actually a mod that fixes it?