Arma 3
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DCX_WS, DMOrchard's cDLC Crossover mod, Western Sahara
   
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Data Type: Mod
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177.709 MB
2023년 8월 21일 오후 2시 53분
2025년 6월 16일 오후 2시 22분
업데이트 노트 8개 (보기)

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DCX_WS, DMOrchard's cDLC Crossover mod, Western Sahara

설명
What this mod does...
...It retextures and/or reconfigures vehicles from the Western Sahara cDLC and adds them to various factions from other DLCs, mods, and vanilla Arma3.

You might be wondering...
  • ...which vehicles? See the change notes.
  • ...what factions? See the change notes and the list of companion mods below.
  • ...what are the dependencies? Only the Western Sahara cDLC. Its Western Sahara - Creator DLC Compatibility Data for Non-Owners will also work, but subject to the limitations listed/linked at that page.
  • ...aren't those companion mods and other cDLCs dependencies too? No. If you load them, additional content gets added to their factions, but they are 100% optional.

Initial release (September 2023)...
This is a stand-alone port of every asset from the Western Sahara cDLC previously modded in my D2X 2035 Crossover and DCX Cold War Crossover mods. All classnames have been revised - "d2x_" prefix changed to "dcx_".

Next update...
  • Fix: modded UAV backpacks need their respective factions appended to their displaynames
  • Fix: various vehicles have crew from wrong factions
  • Fix: various vehicles have broken gunner seats
  • Fix: various vehicles have texture issues
  • Add: AA specialists to Ion & UNA factions
  • Add: AT specialists to UNA faction

Recommended companion mods...
Rather than config my own factions I've made the following mods a "soft dependency". Load them with my mod in order to have my extra faction-specific content appear in Eden/Zeus for any/all of the following...

Open to requests and feedback... within reason...
  • Share your suggestion in the comment section. If I like it, I'll slot it into my to-do list.
  • Encountering an error? If you provide the details, I'll try to fix it. Please use the "Errors" discussion.

My current mods, in active development...

My original crossover mods (development now halted)...

Special thanks go out to...
  • BI for the Arma series and the community that has grown out of it.
  • The cDLC dev teams for taking a big leap of faith, and persevering through release date and beyond to create and support such great content.
  • Creators of various companion mods for being okay with some stranger extrapolating beyond their original work, and for sharing various imagery and other input in support of my efforts.

End-user License Agreement
By installing and/or using this addon, you agree to be bound by the terms of this EULA. This addon is licensed under the Arma Public License Share Alike (APL-SA)[bohemia.net].
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2024년 3월 13일 오후 8시 14분
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dmorchard
댓글 11
dmorchard  [작성자] 2025년 7월 18일 오후 6시 22분 
I guess it's gone. It was very similar to GlobMob Tweaks.
VISIONÄÄRI 2025년 7월 15일 오전 4시 35분 
What mod was: BGMX - GM eXtension II ? Link does not work anymore
Nightwolf2112 2025년 6월 25일 오후 5시 33분 
Yea its an issue i'm having with one of my mods specifically. I'll see if can hunt ya down on discord. Appreciate the help! =3
dmorchard  [작성자] 2025년 6월 25일 오후 2시 36분 
Nightwolf2112 - Point of clarification: you're talking about troubles you're having with your own config files, correct? ...this isn't a bug you're encountering with my mod? I'd be happy to help you with your configs via DMs on Discord if that works for you. You'll find me lurking in the official Discords of Arma/Reforger and Rotators Collective. Same username.
Nightwolf2112 2025년 6월 24일 오후 11시 50분 
Question on the Ballistic Shield. I'm having trouble with the shield applying the correct textures when deployed and picked up.

I followed the pathing you have written for them but I can't get the textures to apply at all. I can get them to show as already applied or while as a backpack but deployment causes them to revert to their base class. Any suggestions on how to fix this?
dmorchard  [작성자] 2024년 6월 10일 오후 12시 38분 
Thanks Disco! Yes, the recent update of WS (v1.1.3) changed the hiddenSelectionsTextures of the Zamak. Should be an easy fix, and will definitely be addressed in my next update, but I have no ETA at this time.
Disco 2024년 6월 10일 오전 6시 18분 
hi dmorchard, the Blufor FIA Zamak ZU23 textures appear to be broken
dmorchard  [작성자] 2024년 3월 26일 오전 6시 40분 
blarcy 2024년 3월 24일 오후 10시 46분 
Hey again, was just wondering how you went about getting your hands on workable texture files for the Iskatel? I've been tryna find them for like 2 hours now lol, if you'd be willing to lend me a hand or send me in the right direction I'd hugely appreciate it
dmorchard  [작성자] 2024년 3월 8일 오전 3시 07분 
Thanks! I had a related bug report a few weeks ago - the bag you're looking for is labeled "UAV Bag (AP-5 Bustard)" in the arsenal, according to that user. I'll be renaming it to "UAV Bag (AP-5) [CDF]" in my next update.

In a pinch, I believe you could also deploy the standard NATO AP-5 and then swap the gun manually.