RimWorld

RimWorld

83 ratings
MIM - WH40k Chaos Core
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
13.774 MB
25 Nov, 2023 @ 11:28am
5 Jul @ 9:51am
131 Change Notes ( view )

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MIM - WH40k Chaos Core

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Compatibility patch for HAR
MIM WH40k HAR Compatibility Patch

Summary
Core Libraries for Chaos Faction mods from MIM.

Basic concept of Chaos Factions are, the same as previous version, pure enemy which bring some balance to heavily overpowered player Space Marine colony. That is why their hediffs are little bit too strong, but enough to slaughter post-humans and let you not be boring in later play-through.

This mod contains
Cultures


Abilities
Chaos Lord - No Independant Codex


Death Guard Chaos Lord


Exalted Sorcerer


World Eaters Chaos Lord



Dark Apostle



Exalted Champion


Warpsmith


Plague Surgeon


Raptor



Havoc


Legionaries


Khorne



Exalted Eightbound


Eightbound


World Eaters Terminators


World Eaters





Nurgle



DeathShroud Terminator


Slaanesh


Noise Marine


Doom Siren


Sonic Shrieker


Tzeentch



Thousand Sons


Tzaangor Shaman


Helbrute
Requires VFE - Pirates.


Corpseman Backpack


Trench sweeper shield


Hediff
Blightlord Terminator


Fortifications


Recent Update
30/6/2025: 1.6: Fixed compatibility issue with VEF.

Recommanded Mods

Warhammer 40.000 - Genes
Warhammer 40.000 - Psycasts

By Phonicmas.

Great mods for Space Marine Genes and Psycasts!

Optional Mods

MIM WH40k Death Guard
MIM WH40k Thousand Sons
MIM WH40k Fallen Angels
MIM WH40k World Eaters
MIM WH40k Emperor's Children

MIM WH40k Adeptus Astartes Core
MIM WH40k Necron Core
MIM WH40k Genestealer Cult Core

MIM - WH40k Ideology
MIM - WH40k Royalty
50 Comments
emitbreaker  [author] 5 Jul @ 9:51am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.
Freya Anto 6 Jun @ 6:37am 
I can't wait for Night Lords, it will be awesome
emitbreaker  [author] 19 Jan @ 5:06am 
@SwagstylerS Sorry, missed comment. Thanks for your heartfelt comment :)
@Toine10000 It's turret as well as giving some damage reduction hediff to your Chaos Space Marines.
Toine10000 19 Jan @ 4:01am 
what is the portal for? :SM2hereticastartes:
SwagstylerS 14 Jan @ 11:31am 
Hoping your mods continue getting support, find them cool asf, giving a perspective to rimhammer that no one else does
mahorych00 4 Jan @ 3:23pm 
Good to hear, may you find all the inspiration you need
emitbreaker  [author] 4 Jan @ 11:08am 
Pretty much first draft and ETD is unknown, but just started artwork for Night Lords based on new Killteam: Nightmare - Nemesis Claws. It may takes extra longer time because I need to make outter consistency with mortal armors as well as complete redesign of helmets to comply with new helmet designs learned from Armors of the Imperium, on top of my reallife work. I assume it may takes two to three months to release working prototype.
emitbreaker  [author] 4 Jan @ 11:04am 
@kceeri Sorry for my belated response. Once GW launched proper Dark Mechanicum models? Currently, all art assets that I can refer to is Adeptus Mechanicus' Heretic DLC and few (not Chaos but Genestealer) new models from Necrumunda, so it's hard for me to make any differentiation for them as a faction.

@mahorych00 Iron Warriors are pinned after Night Lords. With my recent impression from Space Marine 2 play-through, there are small chance that Death Watch and Grey Knights to be interrupted the queue XD
mahorych00 13 Nov, 2024 @ 7:54am 
Bless your soul, creator. Waiting on Iron Warriors to recreate Honsou's Misadventures on Calth.