Victoria 3

Victoria 3

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Tech & Res
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4 月 28 日 上午 9:10
7 月 2 日 下午 11:54
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Tech & Res

在 Mattia10 的 1 個收藏中
Tech & Res Mods Collection
18 個項目
描述
Tech & Res 1.2: Expert Mod for Vic3 1.9 🌍🛠️

Tech & Res is an expert-mod designed to enrich and extend the original gameplay all the way to 2019. New resources, innovative technologies, and advanced production methods extend the gameplay from 1936 to 1999 and beyond with the third industrial revolution.

Legacy Version [1.1]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3481647479



In a few words...
25+ new buildings,
70+ new companies,
40+ new goods,
30+ new luxury goods,
150+ new production methods,
150+ new techs that expand vanilla eras and develop 5 new eras:
-Era VI, (1936 -> 1951)
-Era VII, (1952 -> 1971)
-Era VIII (1972 -> 1991)
-Era IX (1992 -> 2011)
-Era X i.e. techs after 2012.

Load Order:
Community Mod Framework
Kuromi's AI
Tech & Res

Tech & Res 1.2 is compatible with mods that change political map.



Patches
Morgenröte [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3504389954
Modern City Textures [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3492036369

Thanks to camillo.colombo, STEPHANVS and Louis
E&F [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3482019208
E&F+Morgenröte [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3489219572
BPM [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511804318&tscn=1751240809



Translations
Tech&Res is localized in English, other add-ons:

Italian [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473138287

Thanks to Dreams:
French [1.1]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3503499669

Thanks to -TAT-Vibranium:
German [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473534758

Thanks to Great Ahamurai:
Japanese [1.0]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3480757285

Thanks to 시아츠:
Korean [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473605275

Thanks to Cross:
Portuguese/Brazilian [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3496243816

Thanks to KURWA:
Russian [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473963753&searchtext=Tech+%26+Res+-+russian+translation

Thanks to 牛奶大魔王:
Simplified Chinese [1.1]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880069248

Thanks to Sant:
Spanish [1.2]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3498719472&searchtext=

Thanks to BigNose
Turkish [1.1]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3505353614

Thanks to Louis:
Vietnamese [0.9]: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473306674



🏭 Production Tech

🌐 New strategic raw materials
The world is now full of critical resources. From Copper and Commonores to produce Alloys to uUranium; from Bauxite to produce Aluminum to Gas; and late-game advanced ores and rare earths, essential for late 20th-century economies.

🛢️ The Oil Revolution
Finally, realistic oil refining that enable the production of specific fractions. Introduce Lubricants for conveyors, Heavy Fuel for ships and power plants, and Light Fuel for diesel, kerosene, and plastics synthesis. There are also synthetic methods for producing oil and rubber.

⚡Three new types of Energy
Now you can build geothermal power plants and Nuclear Power Plants to meet the growing needs of your modern cities. Renewable are highly productive, but they need rare earths and time.

📡 The Birth and Rise of Electronics
This mod makes the experience of the electronic revolution more alive, starting from wires and volta batteries to the Vacuum Tubes. After 1936, is possible to continue with the Transistor revolution and culminate with the invention of modern integrated circuits and processors, thanks to Silicon. Eventually you will need a lot of processors, but they are expensive!

📺 Appliances & Telecom
With electricity entering homes, begin the era of utility Home Appliances, followed by entertainment devices such as TVs and PCs, completely transforming daily life. To better represent communications coverage, telecommunications have been added, from the first telephone networks to services such as the Internet, cloud and Big Data.

🏗️ Industrial Modernization
Despite all this new features, also Victoria 3's existing industries have been upgraded. Use plastics for modern food packaging, exploit natural gas to improve steel and alloys, introduce new synthetics industry with cosmetics, build airports to develop aviation, and much more.



🪖 Military Tech

⚔️ The Armored and Aerial Revolution
With this mod you can also develop modern warfare by improving your tank and aircraft war machine industry. Advance from early interwar mobile armor to powerful MBTs, heavily armored vehicles, Jet Fighters and Bombers.

🛰️ Missiles and Space
You can also develop Rocket Artillery for more offense, Satellites or AWACS for military communication and reconnaissance. You can also update your infantry and navy with new units such as advanced mechanized infantry and nuclear submarines for a relevant position during Cold War technologies.



🎭 Society Tech

💊 Pharmaceuticals and Demographics
Revolutionize society with pharmaceuticals production, fully integrated into healthcare policies (none, religious, private, or public). Precisely manage demographics, reducing mortality through science or welfare, while facing migratory challenges and declining birth rates in advanced nations.

📈 Data Revolution
From the 1950s onward, unlocks the new Offices building, which produces Business Data from Organized Data that significantly boost the efficiency of your industries. In 1980, the dawn of the Information Age frees construction of Data Centers, a an infrastructure dedicated to processing vast amounts of information, represented with production method that transform Raw Data in Organized Data for offices to squeeze further productivity in your industries.

🎬 Entertainment and Culture
Finally, this mod adds entertainment and cultural buildings, such as Theater building, evolving over time into Cinema, and Opera House into Jazz, Rock and Roll or Pop rising.



🙏 Credits and Acknowledgments

Few parts of this mod are not originally mine. Special thanks to:





This is the first mod I've ever made, so your help and an UPVOTE will be greatly appreciated!

- Github[github.com] (Here you can try future updates in beta)
- Ko-Fi[ko-fi.com]
熱門討論 檢視全部(9)
145
1 小時以前
置頂: Bugs and Reports
Mattia10
53
14 小時以前
置頂: Suggestions
Mattia10
4
6 月 26 日 上午 8:50
Development suggestions
santey4
714 則留言
柒境 49 分以前 
It looks like none of the changes in version 1.96 have taken effect
柒境 1 小時以前 
In version 1.96, silk became a high-end consumer product, but I don't know why I didn't change it after I enabled this mod
YES, WE DOOMED 2 小時以前 
I’ve been thinking it’d be great to add a 1945 start-date sub mode in the future
Mattia10  [作者] 6 小時以前 
@Wildcard
The problem is that military techs are less than production and society, especially after 60s.
Probably I'll add some new military techs between era VII and era X.
Mattia10  [作者] 6 小時以前 
@Cerv
Write in bug thread your mod list.
Cerv 11 小時以前 
@Mattia10 I already have that tech so not sure which state in the world should have uranium -- I wrote the username wrong xd
Wildcard 18 小時以前 
I think there needs to be more balancing in the military tech tree because while the other tech trees progress rather chronistically (maybe plus minus 10 - 20 years) the military tech tree goes by way too fast (probably due to the lack of tech in it) to the extent that the world reaches WW2 technologies and some post-WW2 technologies before 1900
Cerv 20 小時以前 
@Mattoa10 I already have that tech so not sure which state in the world should have uranium
Namodeus 7 月 11 日 上午 1:25 
I love this mod so much, thank you so much!
Mattia10  [作者] 7 月 10 日 下午 11:41 
@Cerv
You can build Uranium mines with modern physycs tech